Player Matchup

Nemesis
Nemesis
CulopnH
Nemesis
Level 21
God Stats
4W - 2L
1,787 SR
Queue Stats
15W - 15L
1,363 Elo+
Party 1
Sun Wukong
Sun Wukong
VictorMuteki
Sun Wukong
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Anhur
Anhur
ZzSmiteMasterzZ
Anhur
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 25L
1,500 Elo+
Solo
Janus
Janus
valhalla1013
Janus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 37L
1,356 Elo+
Party 1
Yemoja
Yemoja
玉树临风李渊
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 9
1,557 SR
1,444 Elo+

VS

Team Averages
Level 3
1,500 SR
1,500 Elo+
Neith
Neith
FELI_RAMOS06
Neith
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
FGDFGDFFBF
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ra
Ra
ItsMeYazuku
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
Kaiservzk
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Aphrodite
Aphrodite
rpluxmain
Aphrodite
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
21W - 29L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CulopnH
Nemesis
11
14 / 2 / 7
7,573
688
7,315
6,969
2,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
VictorMuteki
Sun Wukong
10
4 / 0 / 10
6,510
592
3,226
5,712
2,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
3 / 1 / 1
7,497
682
2,842
4,825
1,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
14 / 2 / 14
7,957
723
11,294
6,572
1,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
5 / 0 / 19
7,133
648
4,201
4,606
2,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 10 / 0
5,404
491
4,710
8,717
2,419
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

6
2 / 11 / 2
5,754
523
2,432
11,804
6,664
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

1
0 / 2 / 0
3,596
327
173
1,137
207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Loki
4
0 / 7 / 0
4,050
368
2,547
6,549
1,576
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Aphrodite
rpluxmain
Aphrodite
6
0 / 11 / 1
4,308
392
2,799
8,322
2,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
7
40
Kills
4
5
Deaths
41
51
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
CulopnH
Nemesis
14
2
7
8.75
L
2
10
0
0.2
L
2
11
2
0.27
L
0
2
0
0
L
Loki
0
7
0
0
W
Sun Wukong
VictorMuteki
Sun Wukong
4
0
10
9
W
3
1
1
3.5
L
Aphrodite
rpluxmain
Aphrodite
0
11
1
0.05
W
14
2
14
10.5
W
5
0
19
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,878
Damage
12,661
28,684
Taken
36,529
11,667
Mitigated
13,680
7,346
Healing
2,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
CulopnH
Nemesis
7,315
4,641
0
655
6,969
2,451
0
692
6,241
0
33,951
L
4,710
3,145
0
888
8,717
2,419
15
3,620
4,905
0
10,520
L
2,432
1,310
0
268
11,804
6,664
0
4,876
6,676
8,662
0
L
173
32
0
0
1,137
207
0
392
700
1,996
0
L
Loki
2,547
879
0
0
6,549
1,576
0
2,288
4,080
0
10,870
W
Sun Wukong
VictorMuteki
Sun Wukong
3,226
1,587
0
1,971
5,712
2,834
203
1,167
4,411
0
19,738
W
2,842
1,400
0
1,406
4,825
1,534
5,391
419
4,406
0
44,757
L
Aphrodite
rpluxmain
Aphrodite
2,799
865
472
1,235
8,322
2,814
0
3,459
4,673
10,101
0
W
11,294
1,884
0
1,516
6,572
1,882
1,123
1,065
5,439
30,373
0
W
4,201
1,970
1,054
744
4,606
2,966
900
1,723
2,783
15,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,670
Gold Earned
23,112
281
Minions Killed
61
0
Camps Cleared
0
937,017
Distance Traveled
800,451
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,573
688
67
6
0
220,981
0
L
Neith
5,404
491
13
1
0
200,859
0
L
Ymir
5,754
523
7
1
0
197,363
0
L
Ra
3,596
327
2
0
0
48,546
0
L
Loki
4,050
368
17
2
0
207,050
0
W
Sun Wukong
6,510
592
44
4
0
208,928
0
W
Anhur
7,497
682
98
9
0
153,505
2
L
Aphrodite
4,308
392
22
2
0
146,633
1
W
Janus
7,957
723
40
4
0
196,295
0
W
Yemoja
7,133
648
32
3
0
157,308
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role