Player Matchup

Tiamat
Tiamat
SlugsGaming
Tiamat
Level 65
God Stats
0W - 2L
1,724 SR
Queue Stats
101W - 78L
1,697 Elo+
Solo
Thanatos
Thanatos
jasondude214
Thanatos
Level 105
God Stats
7W - 15L
1,331 SR
Queue Stats
139W - 160L
1,465 Elo+
Party 1
Achilles
Achilles
yicri
Achilles
Level 88
God Stats
8W - 7L
1,644 SR
Queue Stats
128W - 158L
1,424 Elo+
Party 1
Team Averages
Level 86
1,566 SR
1,529 Elo+

VS

Team Averages
Level 116
1,598 SR
1,644 Elo+
Baron Samedi
Baron Samedi
Aerohminous
Baron Samedi
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 32L
1,435 Elo+
Party 2
Izanami
Izanami
ManMayoo
Izanami
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 56L
1,759 Elo+
Party 2
Gilgamesh
Gilgamesh
TheMenacingRERE
Gilgamesh
Level 133
God Stats
47W - 20L
1,794 SR
Queue Stats
111W - 49L
1,739 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
1 / 6 / 4
9,834
615
7,692
10,830
9,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
jasondude214
Thanatos
15
3 / 8 / 2
11,049
691
6,871
12,968
4,414
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
yicri
Achilles
12
3 / 4 / 3
9,993
625
7,504
11,876
10,262
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aerohminous
Baron Samedi
14
4 / 2 / 11
11,259
704
5,133
7,059
2,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
ManMayoo
Izanami
16
7 / 2 / 10
12,422
776
9,006
8,155
2,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
TheMenacingRERE
Gilgamesh
16
7 / 3 / 10
13,506
844
14,645
13,730
10,251
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
7
Kills
18
18
Deaths
7
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Aerohminous
Baron Samedi
4
2
11
4.75
W
Izanami
ManMayoo
Izanami
7
2
10
6
L
Tiamat
1
6
4
0.5
W
Gilgamesh
TheMenacingRERE
Gilgamesh
7
3
10
4
L
Thanatos
jasondude214
Thanatos
3
8
2
0.5
L
Achilles
yicri
Achilles
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,067
Damage
28,784
35,674
Taken
28,944
24,540
Mitigated
15,936
9,810
Healing
7,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Aerohminous
Baron Samedi
5,133
1,147
472
1,649
7,059
2,816
47
1,568
5,390
28,326
0
W
Izanami
ManMayoo
Izanami
9,006
7,444
0
3,498
8,155
2,869
2,694
2,643
5,268
0
67,938
L
Tiamat
7,692
586
0
1,693
10,830
9,864
110
2,197
8,201
48,934
0
W
Gilgamesh
TheMenacingRERE
Gilgamesh
14,645
5,161
0
2,087
13,730
10,251
168
2,868
10,538
0
38,164
L
Thanatos
jasondude214
Thanatos
6,871
1,313
0
6,672
12,968
4,414
0
433
12,443
0
37,116
L
Achilles
yicri
Achilles
7,504
1,946
0
1,445
11,876
10,262
794
2,113
9,099
0
18,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,876
Gold Earned
37,187
170
Minions Killed
200
0
Camps Cleared
0
784,827
Distance Traveled
906,757
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,259
704
45
3
0
277,117
3
W
Izanami
12,422
776
116
7
0
308,732
5
L
Tiamat
9,834
615
97
6
0
277,350
5
W
Gilgamesh
13,506
844
39
2
0
320,908
5
L
Thanatos
11,049
691
59
4
0
288,063
1
L
Achilles
9,993
625
14
1
0
219,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role