Player Matchup

Sobek
Sobek
DeusExBellum
Sobek
Level 128
God Stats
3W - 4L
1,181 SR
Queue Stats
455W - 481L
1,447 Elo+
Party 2
Anhur
Anhur
DreadLockBarista
Anhur
Level 122
God Stats
4W - 6L
1,378 SR
Queue Stats
195W - 212L
1,451 Elo+
Party 2
King Arthur
King Arthur
avenged7vold
King Arthur
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,314 Elo+
Party 4
Izanami
Izanami
hazalekintaş
Izanami
Level 41
God Stats
5W - 11L
1,102 SR
Queue Stats
452W - 483L
1,439 Elo+
Party 2
Chang'e
Chang'e
tloze360
Chang'e
Level 81
God Stats
0W - 1L
1,212 SR
Queue Stats
7W - 19L
1,207 Elo+
Party 4
Team Averages
Level 95
1,275 SR
1,372 Elo+

VS

Team Averages
Level 132
1,538 SR
1,486 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
AlexlaBronka
Ra
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
TheFrostyWeebGod
Ne Zha
Level 123
God Stats
1W - 0L
1,655 SR
Queue Stats
7W - 7L
1,502 Elo+
Solo
Khepri
Khepri
Twisty-Qtr
Khepri
Level 124
God Stats
2W - 1L
1,291 SR
Queue Stats
110W - 102L
1,472 Elo+
Party 1
Eset
Eset
xxD69
Eset
Level 125
God Stats
6W - 1L
1,744 SR
Queue Stats
122W - 136L
1,457 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 10
10,599
707
10,864
24,979
33,468
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

19
7 / 4 / 7
10,839
723
24,028
18,080
9,395
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
avenged7vold
King Arthur
15
1 / 9 / 10
9,216
614
10,653
21,933
15,731
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
17
2 / 3 / 10
9,817
654
14,198
11,359
5,557
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
tloze360
Chang'e
17
3 / 3 / 11
9,698
647
17,528
19,378
10,031
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
18
6 / 3 / 12
10,945
730
21,033
32,861
31,010
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
7 / 2 / 14
11,883
792
22,402
13,985
8,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
8 / 4 / 14
11,260
751
19,857
16,551
8,380
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mace

Mace

+10
Physical Power

Khepri
Twisty-Qtr
Khepri
16
1 / 3 / 13
9,666
644
7,039
27,290
32,059
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Eset
xxD69
Eset
17
1 / 3 / 14
10,377
692
14,584
8,738
4,081
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
90
15
Kills
23
23
Deaths
15
48
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
6
3
12
4
W
7
2
14
7
L
2
4
10
1.75
L
7
4
7
2.63
W
8
4
14
3.75
W
Khepri
Twisty-Qtr
Khepri
1
3
13
2.5
L
King Arthur
avenged7vold
King Arthur
1
9
10
0.67
L
Izanami
2
3
10
2.33
L
Chang'e
tloze360
Chang'e
3
3
11
2.83
W
Eset
xxD69
Eset
1
3
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,271
Damage
84,915
95,729
Taken
99,425
74,182
Mitigated
84,215
47,432
Healing
43,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
21,033
2,750
1,602
8,044
32,861
31,010
120
8,273
24,588
37,143
0
W
22,402
1,464
13,447
4,678
13,985
8,685
727
4,873
9,112
50,239
0
L
10,864
863
3,654
9,266
24,979
33,468
60
14,752
10,227
23,817
0
L
24,028
11,179
2,439
4,159
18,080
9,395
1,434
11,384
6,696
0
46,258
W
19,857
5,457
1,687
3,062
16,551
8,380
1,747
5,634
10,243
0
30,703
W
Khepri
Twisty-Qtr
Khepri
7,039
262
2,064
1,714
27,290
32,059
377
6,576
19,682
12,561
0
L
King Arthur
avenged7vold
King Arthur
10,653
2,138
1,037
932
21,933
15,731
0
15,979
5,954
0
16,510
L
Izanami
14,198
7,809
681
1,672
11,359
5,557
465
8,552
2,807
0
26,298
L
Chang'e
tloze360
Chang'e
17,528
2,894
13,706
9,886
19,378
10,031
710
14,391
4,987
29,072
0
W
Eset
xxD69
Eset
14,584
839
6,317
1,062
8,738
4,081
1,936
3,036
5,702
35,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,169
Gold Earned
54,131
131
Minions Killed
148
0
Camps Cleared
0
1,308,433
Distance Traveled
1,396,117
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,945
730
35
2
0
241,727
0
W
Ra
11,883
792
38
3
0
308,502
1
L
Sobek
10,599
707
16
1
0
279,705
0
L
Anhur
10,839
723
44
3
0
241,237
1
W
Ne Zha
11,260
751
15
1
0
288,505
0
W
Khepri
9,666
644
19
1
0
295,163
1
L
King Arthur
9,216
614
17
1
0
254,997
0
L
Izanami
9,817
654
34
2
0
244,447
0
L
Chang'e
9,698
647
20
1
0
288,047
0
W
Eset
10,377
692
41
3
0
262,220
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role