Player Matchup

Neith
Neith
SIKIL24
Neith
Level 4
God Stats
0W - 1L
1,246 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vulcan
Vulcan
dootlebop
Vulcan
Level 117
God Stats
2W - 3L
1,747 SR
Queue Stats
91W - 89L
1,485 Elo+
Party 1
Cthulhu
Cthulhu
iNilrem
Cthulhu
Level 160
God Stats
3W - 5L
1,423 SR
Queue Stats
81W - 82L
1,467 Elo+
Party 1
Team Averages
Level 94
1,472 SR
1,484 Elo+

VS

Team Averages
Level 70
1,415 SR
1,456 Elo+
Thoth
Thoth
ConcealedFear
Thoth
Level 4
God Stats
4W - 1L
1,346 SR
Queue Stats
29W - 20L
1,500 Elo+
Solo
Artemis
Artemis
OBIGOORD
Artemis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
zhengenator
Hercules
Level 82
God Stats
40W - 36L
1,398 SR
Queue Stats
81W - 88L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
SIKIL24
Neith
8
0 / 5 / 2
6,645
604
3,463
7,888
2,422
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
dootlebop
Vulcan
11
4 / 6 / 1
8,233
748
12,002
7,889
2,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
iNilrem
Cthulhu
10
1 / 3 / 1
6,773
616
7,674
11,919
7,500
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 4
9,392
854
12,049
8,766
3,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
OBIGOORD
Artemis
12
2 / 2 / 11
8,425
766
6,994
10,285
3,727
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
zhengenator
Hercules
11
5 / 1 / 7
8,285
753
3,978
14,204
10,625
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
5
Kills
14
14
Deaths
5
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
7
2
4
4.5
W
Artemis
OBIGOORD
Artemis
2
2
11
3.75
L
Neith
SIKIL24
Neith
0
5
2
0.2
L
Vulcan
dootlebop
Vulcan
4
6
1
0.75
L
Cthulhu
iNilrem
Cthulhu
1
3
1
0.5
W
Hercules
zhengenator
Hercules
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,139
Damage
23,021
27,696
Taken
33,255
12,506
Mitigated
17,429
5,715
Healing
12,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,049
525
0
2,331
8,766
3,077
398
4,770
3,721
58,411
0
W
Artemis
OBIGOORD
Artemis
6,994
3,232
0
4,528
10,285
3,727
845
7,300
2,715
0
26,461
L
Neith
SIKIL24
Neith
3,463
1,673
0
459
7,888
2,422
648
3,974
3,914
0
11,413
L
Vulcan
dootlebop
Vulcan
12,002
3,581
0
250
7,889
2,584
80
3,451
4,438
31,404
0
L
Cthulhu
iNilrem
Cthulhu
7,674
174
1,086
3,920
11,919
7,500
0
4,669
7,250
19,697
0
W
Hercules
zhengenator
Hercules
3,978
1,254
361
5,305
14,204
10,625
59
6,907
7,095
0
9,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,651
Gold Earned
26,102
94
Minions Killed
136
0
Camps Cleared
0
582,562
Distance Traveled
661,576
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,392
854
83
8
0
236,665
0
W
Artemis
8,425
766
45
4
0
188,083
1
L
Neith
6,645
604
23
2
0
172,442
1
L
Vulcan
8,233
748
51
5
0
201,964
3
L
Cthulhu
6,773
616
20
2
0
208,156
4
W
Hercules
8,285
753
8
1
0
236,828
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role