Player Matchup

Nemesis
Nemesis
Anonymousalvxd
Nemesis
Level 15
God Stats
4W - 1L
1,619 SR
Queue Stats
20W - 17L
1,297 Elo+
Solo
Cthulhu
Cthulhu
Hellburgers
Cthulhu
Level 22
God Stats
21W - 18L
1,514 SR
Queue Stats
48W - 48L
1,378 Elo+
Party 2
Ra
Ra
SoftBassoon8152
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
dude_man6969
Sylvanus
Level 28
God Stats
9W - 5L
1,720 SR
Queue Stats
79W - 69L
1,408 Elo+
Party 2
Neith
Neith
foxypink420
Neith
Level 15
God Stats
7W - 2L
1,613 SR
Queue Stats
19W - 7L
1,527 Elo+
Party 2
Team Averages
Level 16
1,593 SR
1,422 Elo+

VS

Team Averages
Level 21
1,490 SR
1,277 Elo+
Skadi
Skadi
Hipsterwaifu
Skadi
Level 22
God Stats
56W - 54L
1,538 SR
Queue Stats
150W - 173L
1,450 Elo+
Solo
Bellona
Bellona
get yeeted
Bellona
Level 29
God Stats
11W - 5L
1,757 SR
Queue Stats
165W - 161L
1,406 Elo+
Solo
Loki
Loki
leonel809
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
910 Elo+
Solo
Sun Wukong
Sun Wukong
Ðęíțý
Sun Wukong
Level 27
God Stats
8W - 13L
1,202 SR
Queue Stats
120W - 194L
1,315 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ριαyεr1
Tsukuyomi
Level 22
God Stats
41W - 40L
1,451 SR
Queue Stats
87W - 137L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 0
5,778
525
1,918
5,776
1,493
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Hellburgers
Cthulhu
10
1 / 0 / 0
5,739
522
2,008
4,206
2,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 5 / 0
5,534
503
1,018
5,225
1,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
dude_man6969
Sylvanus
9
1 / 1 / 2
5,810
528
2,073
8,172
3,246
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 1 / 2
6,046
550
4,353
5,081
1,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,268
570
6,466
7,206
2,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Bellona
get yeeted
Bellona
10
0 / 1 / 0
5,674
516
2,660
5,767
3,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
1
0 / 0 / 0
3,710
337
0
356
43
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Ðęíțý
Sun Wukong
9
3 / 1 / 1
5,982
544
3,080
5,188
3,873
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tsukuyomi
ριαyεr1
Tsukuyomi
9
3 / 1 / 1
5,630
512
2,032
3,567
888
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
10
6
Kills
7
7
Deaths
6
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
W
Cthulhu
Hellburgers
Cthulhu
1
0
0
1
L
1
3
1
0.5
W
0
5
0
0
W
Sylvanus
dude_man6969
Sylvanus
1
1
2
2
W
2
1
2
3
L
Bellona
get yeeted
Bellona
0
1
0
0
L
Loki
0
0
0
0
L
Sun Wukong
Ðęíțý
Sun Wukong
3
1
1
3.5
L
Tsukuyomi
ριαyεr1
Tsukuyomi
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,370
Damage
14,238
28,460
Taken
22,084
10,422
Mitigated
10,011
10,841
Healing
5,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,918
766
0
1,971
5,776
1,493
0
0
5,776
0
21,311
W
Cthulhu
Hellburgers
Cthulhu
2,008
194
0
1,694
4,206
2,846
156
0
4,206
20,009
0
L
6,466
3,161
0
1,663
7,206
2,045
102
1,409
5,797
0
41,791
W
1,018
385
0
696
5,225
1,533
304
0
5,225
18,897
0
W
Sylvanus
dude_man6969
Sylvanus
2,073
909
1,301
3,279
8,172
3,246
224
0
8,172
16,721
0
W
4,353
2,314
0
1,900
5,081
1,304
672
0
5,081
0
30,586
L
Bellona
get yeeted
Bellona
2,660
241
0
2,354
5,767
3,162
0
1,378
4,029
0
27,622
L
Loki
0
0
0
93
356
43
0
0
356
0
597
L
Sun Wukong
Ðęíțý
Sun Wukong
3,080
653
0
550
5,188
3,873
135
1,052
3,946
0
21,088
L
Tsukuyomi
ριαyεr1
Tsukuyomi
2,032
162
0
1,274
3,567
888
242
710
2,857
0
21,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,907
Gold Earned
27,264
210
Minions Killed
249
0
Camps Cleared
0
974,009
Distance Traveled
814,994
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,778
525
47
4
0
207,474
0
W
Cthulhu
5,739
522
40
4
0
191,586
2
L
Skadi
6,268
570
89
8
0
184,395
5
W
Ra
5,534
503
40
4
0
187,800
0
W
Sylvanus
5,810
528
32
3
0
208,390
3
W
Neith
6,046
550
51
5
0
178,759
0
L
Bellona
5,674
516
76
7
0
225,608
1
L
Loki
3,710
337
3
0
0
28,337
0
L
Sun Wukong
5,982
544
38
3
0
188,796
0
L
Tsukuyomi
5,630
512
43
4
0
187,858
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role