Player Matchup

Heimdallr
Heimdallr
BITT3R_0RANG3xFN
Heimdallr
Level 42
God Stats
4W - 6L
1,369 SR
Queue Stats
174W - 190L
1,426 Elo+
Solo
Chaac
Chaac
NASA_GOD_K1LLER
Chaac
Level 40
God Stats
6W - 5L
1,450 SR
Queue Stats
48W - 66L
1,360 Elo+
Solo
Chang'e
Chang'e
The Toxic Sage
Chang'e
Level 29
God Stats
18W - 7L
1,740 SR
Queue Stats
29W - 17L
1,495 Elo+
Party 2
Loki
Loki
YaBoiNelson2953
Loki
Level 62
God Stats
26W - 22L
1,575 SR
Queue Stats
74W - 76L
1,460 Elo+
Party 2
Scylla
Scylla
jolove616
Scylla
Level 44
God Stats
6W - 12L
1,254 SR
Queue Stats
226W - 248L
1,415 Elo+
Solo
Team Averages
Level 43
1,478 SR
1,431 Elo+

VS

Team Averages
Level 56
1,454 SR
1,378 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
KillerIsSanta
Susano
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,274 Elo+
Party 1
Ratatoskr
Ratatoskr
KittiGame
Ratatoskr
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,429 Elo+
Party 3
Hera
Hera
SCBD_Dasta1992
Hera
Level 53
God Stats
0W - 3L
1,268 SR
Queue Stats
5W - 14L
1,192 Elo+
Party 3
Sobek
Sobek
ruintelesto
Sobek
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 35L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
16
6 / 1 / 14
9,933
1,104
13,400
6,212
2,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 3 / 16
9,446
1,050
13,478
15,230
9,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
2 / 0 / 17
9,261
1,029
11,107
4,804
1,654
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
12 / 0 / 7
11,119
1,235
7,699
4,163
1,430
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
jolove616
Scylla
15
4 / 0 / 13
8,875
986
6,744
1,411
481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

354

VS

Team 2 Tickets

135

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
3 / 2 / 1
8,368
930
3,164
8,295
2,847
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
0 / 8 / 2
7,478
831
2,169
8,146
2,939
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
KittiGame
Ratatoskr
13
0 / 6 / 2
7,676
853
4,038
12,554
5,049
Bristlebush Acorn

Bristlebush Acorn

+40
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 7 / 3
7,890
877
7,866
12,240
4,760
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 5 / 3
8,292
921
8,937
17,977
17,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
15
28
Kills
4
4
Deaths
28
67
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
3
2
1
1.75
W
Heimdallr
6
1
14
13
L
0
8
2
0.13
L
Ratatoskr
KittiGame
Ratatoskr
0
6
2
0.17
W
4
3
16
4
L
0
7
3
0.21
W
2
0
17
10.5
W
12
0
7
15.5
W
Scylla
jolove616
Scylla
4
0
13
10.5
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,428
Damage
26,174
31,820
Taken
59,212
15,212
Mitigated
33,170
11,582
Healing
7,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
3,164
743
0
1,799
8,295
2,847
0
1,392
6,903
9,311
0
W
Heimdallr
13,400
6,361
0
630
6,212
2,369
0
3,119
2,941
0
27,973
L
2,169
499
0
0
8,146
2,939
0
3,045
4,821
0
6,909
L
Ratatoskr
KittiGame
Ratatoskr
4,038
533
564
646
12,554
5,049
0
3,901
8,405
0
15,303
W
13,478
2,734
649
5,471
15,230
9,278
0
9,012
5,889
0
27,142
L
7,866
1,881
31
731
12,240
4,760
0
3,622
8,356
19,882
0
W
11,107
1,444
1,311
1,815
4,804
1,654
0
3,729
955
23,303
0
W
7,699
3,147
0
674
4,163
1,430
0
2,296
1,724
0
21,230
W
Scylla
jolove616
Scylla
6,744
238
508
524
1,411
481
0
1,037
344
11,699
0
L
8,937
711
0
4,166
17,977
17,575
0
5,163
12,006
17,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,634
Gold Earned
39,704
133
Minions Killed
99
8
Camps Cleared
3
847,035
Distance Traveled
752,145
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,368
930
15
2
0
152,552
0
W
Heimdallr
9,933
1,104
30
3
1
171,497
0
L
Susano
7,478
831
11
1
1
74,272
0
L
Ratatoskr
7,676
853
28
3
1
189,213
3
W
Chaac
9,446
1,050
14
2
1
172,436
2
L
Hera
7,890
877
31
3
1
134,842
1
W
Chang'e
9,261
1,029
36
4
1
154,156
1
W
Loki
11,119
1,235
32
4
5
198,238
0
W
Scylla
8,875
986
21
2
0
150,708
0
L
Sobek
8,292
921
14
2
0
201,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role