Player Matchup

Yemoja
Yemoja
Jay_C2345
Yemoja
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 24L
1,377 Elo+
Party 2
Cu Chulainn
Cu Chulainn
KullAmra
Cu Chulainn
Level 27
God Stats
85W - 94L
1,481 SR
Queue Stats
338W - 293L
1,467 Elo+
Party 4
Artemis
Artemis
Robertolopezpro
Artemis
Level 26
God Stats
30W - 21L
1,493 SR
Queue Stats
129W - 102L
1,421 Elo+
Party 4
Nike
Nike
Thunder1436
Nike
Level 13
God Stats
2W - 3L
1,811 SR
Queue Stats
17W - 17L
1,354 Elo+
Solo
Mercury
Mercury
badboybarry452
Mercury
Level 29
God Stats
9W - 10L
1,432 SR
Queue Stats
16W - 31L
1,310 Elo+
Party 2
Team Averages
Level 24
1,543 SR
1,386 Elo+

VS

Team Averages
Level 19
1,589 SR
1,347 Elo+
Apollo
Apollo
DaManiac00
Apollo
Level 26
God Stats
2W - 4L
1,375 SR
Queue Stats
48W - 48L
1,431 Elo+
Solo
Kukulkan
Kukulkan
Lipfi___
Kukulkan
Level 11
God Stats
10W - 13L
1,505 SR
Queue Stats
10W - 14L
1,451 Elo+
Party 3
Neith
Neith
MonkeyKnuckless
Neith
Level 8
God Stats
2W - 7L
1,280 SR
Queue Stats
5W - 16L
1,221 Elo+
Party 3
Izanami
Izanami
Petite creme
Izanami
Level 25
God Stats
19W - 9L
1,824 SR
Queue Stats
47W - 54L
1,300 Elo+
Party 1
Ymir
Ymir
Zitiron575
Ymir
Level 27
God Stats
21W - 4L
1,963 SR
Queue Stats
124W - 113L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Jay_C2345
Yemoja
13
0 / 3 / 7
9,393
470
7,701
11,581
9,319
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
KullAmra
Cu Chulainn
18
16 / 0 / 5
11,943
597
19,417
14,885
15,456
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
10 / 2 / 6
11,095
555
16,305
12,476
4,358
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
7 / 5 / 4
9,577
479
8,612
14,597
8,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
8 / 0 / 8
11,147
557
7,435
10,340
4,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DaManiac00
Apollo
14
1 / 7 / 3
8,913
446
5,846
16,081
5,228
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
Lipfi___
Kukulkan
15
4 / 8 / 5
9,455
473
12,041
12,642
4,761
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 9 / 3
8,240
412
6,035
15,369
5,495
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
Petite creme
Izanami
15
0 / 11 / 0
9,425
471
6,729
14,419
6,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 6 / 0
8,063
403
7,621
15,440
8,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
19
41
Kills
8
10
Deaths
41
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Apollo
DaManiac00
Apollo
1
7
3
0.36
W
Yemoja
Jay_C2345
Yemoja
0
3
7
1.17
W
Cu Chulainn
KullAmra
Cu Chulainn
16
0
5
18.5
L
Kukulkan
Lipfi___
Kukulkan
4
8
5
0.81
L
1
9
3
0.28
L
Izanami
Petite creme
Izanami
0
11
0
0
W
10
2
6
6.5
W
7
5
4
1.8
L
2
6
0
0.33
W
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,470
Damage
38,272
63,879
Taken
73,951
41,782
Mitigated
30,435
15,339
Healing
11,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
DaManiac00
Apollo
5,846
3,315
927
4,242
16,081
5,228
874
2,409
13,318
0
44,982
W
Yemoja
Jay_C2345
Yemoja
7,701
1,432
2,577
568
11,581
9,319
862
4,759
6,822
37,502
0
W
Cu Chulainn
KullAmra
Cu Chulainn
19,417
3,464
0
2,232
14,885
15,456
192
2,484
12,401
19,471
50,878
L
Kukulkan
Lipfi___
Kukulkan
12,041
2,101
0
0
12,642
4,761
0
2,077
10,325
51,746
0
L
6,035
1,856
0
3,786
15,369
5,495
0
2,820
12,393
77
31,694
L
Izanami
Petite creme
Izanami
6,729
3,745
0
480
14,419
6,795
2,392
1,945
12,474
0
65,542
W
16,305
9,358
306
4,610
12,476
4,358
2,303
4,990
7,486
0
63,988
W
8,612
2,302
0
460
14,597
8,596
2
5,994
8,603
0
36,044
L
7,621
2,652
0
2,435
15,440
8,156
180
1,726
13,463
31,647
1,918
W
7,435
2,681
0
4,586
10,340
4,053
1,910
1,271
9,069
0
61,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,155
Gold Earned
44,096
462
Minions Killed
406
0
Camps Cleared
0
1,949,989
Distance Traveled
1,651,121
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,913
446
68
3
0
308,135
1
W
Yemoja
9,393
470
47
2
0
329,296
2
W
Cu Chulainn
11,943
597
130
7
0
434,543
0
L
Kukulkan
9,455
473
92
5
0
340,479
1
L
Neith
8,240
412
59
3
0
323,896
1
L
Izanami
9,425
471
139
7
0
333,122
0
W
Artemis
11,095
555
111
6
0
345,785
2
W
Nike
9,577
479
75
4
0
361,159
1
L
Ymir
8,063
403
48
2
0
345,489
5
W
Mercury
11,147
557
99
5
0
479,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role