Player Matchup

Jing Wei
Jing Wei
Eetea
Jing Wei
Level 125
God Stats
2W - 3L
1,488 SR
Queue Stats
663W - 627L
1,550 Elo+
Solo
Sobek
Sobek
NoobGoesToHeaven
Sobek
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,809 Elo+
Solo
Osiris
Osiris
TetherGeos
Osiris
Level 65
God Stats
1W - 2L
1,520 SR
Queue Stats
59W - 55L
1,485 Elo+
Solo
Fenrir
Fenrir
TzUp4C
Fenrir
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
bellacro
Nu Wa
Level 81
God Stats
91W - 80L
1,530 SR
Queue Stats
207W - 215L
1,411 Elo+
Solo
Team Averages
Level 111
1,508 SR
1,551 Elo+

VS

Team Averages
Level 102
1,591 SR
1,522 Elo+
Fafnir
Fafnir
CRSGLD
Fafnir
Level 114
God Stats
5W - 1L
1,290 SR
Queue Stats
103W - 84L
1,559 Elo+
Party 1
Sol
Sol
Crenicle
Sol
Level 116
God Stats
39W - 25L
1,819 SR
Queue Stats
70W - 62L
1,581 Elo+
Party 1
Arachne
Arachne
Perytone
Arachne
Level 89
God Stats
2W - 4L
1,715 SR
Queue Stats
114W - 133L
1,382 Elo+
Solo
Izanami
Izanami
lalalalalalalisa
Izanami
Level 127
God Stats
10W - 8L
1,631 SR
Queue Stats
395W - 349L
1,589 Elo+
Solo
Gilgamesh
Gilgamesh
tenshineK
Gilgamesh
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Eetea
Jing Wei
15
2 / 5 / 6
9,221
461
9,066
17,746
5,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
4 / 8 / 7
9,255
463
7,809
25,872
25,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Osiris
TetherGeos
Osiris
15
4 / 6 / 8
9,513
476
16,267
18,562
14,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
TzUp4C
Fenrir
17
9 / 5 / 3
10,839
542
11,349
21,761
9,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
bellacro
Nu Wa
14
2 / 14 / 3
8,373
419
9,093
17,792
5,542
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
CRSGLD
Fafnir
14
2 / 5 / 16
10,626
531
7,483
19,112
19,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
14 / 2 / 11
12,895
645
32,047
23,043
8,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Arachne
Perytone
Arachne
16
3 / 3 / 8
11,952
598
7,395
15,256
7,403
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
15 / 4 / 5
12,580
629
25,641
14,304
5,614
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
tenshineK
Gilgamesh
17
3 / 7 / 10
11,242
562
8,850
19,382
14,185
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
87
21
Kills
37
38
Deaths
21
27
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Fafnir
CRSGLD
Fafnir
2
5
16
2
W
14
2
11
9.75
L
Jing Wei
Eetea
Jing Wei
2
5
6
1
L
4
8
7
0.94
W
Arachne
Perytone
Arachne
3
3
8
2.33
L
Osiris
TetherGeos
Osiris
4
6
8
1.33
L
Fenrir
TzUp4C
Fenrir
9
5
3
2.1
L
Nu Wa
bellacro
Nu Wa
2
14
3
0.25
W
15
4
5
4.38
W
Gilgamesh
tenshineK
Gilgamesh
3
7
10
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,584
Damage
81,416
101,733
Taken
91,097
59,884
Mitigated
55,649
24,856
Healing
36,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
CRSGLD
Fafnir
7,483
1,675
0
4,286
19,112
19,771
334
4,504
14,608
25,074
0
W
32,047
12,803
0
17,624
23,043
8,676
4,979
5,713
17,258
118,615
0
L
Jing Wei
Eetea
Jing Wei
9,066
5,433
0
4,379
17,746
5,576
645
6,710
11,036
0
54,530
L
7,809
826
0
3,942
25,872
25,198
217
11,236
14,636
22,323
0
W
Arachne
Perytone
Arachne
7,395
4,732
0
5,496
15,256
7,403
57
1,424
13,832
0
56,015
L
Osiris
TetherGeos
Osiris
16,267
4,986
0
4,268
18,562
14,212
0
5,663
12,899
2,525
55,071
L
Fenrir
TzUp4C
Fenrir
11,349
2,242
0
8,830
21,761
9,356
0
7,914
13,847
0
59,069
L
Nu Wa
bellacro
Nu Wa
9,093
3,202
874
2,563
17,792
5,542
645
8,007
9,785
39,622
0
W
25,641
20,084
0
4,980
14,304
5,614
1,816
2,897
11,407
0
117,594
W
Gilgamesh
tenshineK
Gilgamesh
8,850
1,060
0
4,030
19,382
14,185
465
2,911
16,471
0
56,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,201
Gold Earned
59,295
404
Minions Killed
526
0
Camps Cleared
0
1,696,617
Distance Traveled
1,863,985
28
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,626
531
30
2
0
370,285
5
W
Sol
12,895
645
159
8
0
365,250
1
L
Jing Wei
9,221
461
93
5
0
332,649
3
L
Sobek
9,255
463
21
1
0
374,315
5
W
Arachne
11,952
598
87
4
0
409,883
2
L
Osiris
9,513
476
98
5
0
360,370
0
L
Fenrir
10,839
542
120
6
0
367,260
10
L
Nu Wa
8,373
419
72
4
0
262,023
10
W
Izanami
12,580
629
164
8
0
351,210
1
W
Gilgamesh
11,242
562
86
4
0
367,357
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role