Player Matchup

Baron Samedi
Baron Samedi
Bradmo
Baron Samedi
Level 17
God Stats
15W - 17L
1,391 SR
Queue Stats
53W - 72L
1,484 Elo+
Solo
Merlin
Merlin
Riven115
Merlin
Level 6
God Stats
3W - 1L
1,342 SR
Queue Stats
36W - 15L
1,748 Elo+
Solo
Thor
Thor
UnusedSeasonPack
Thor
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 7L
1,646 Elo+
Party 1
Artemis
Artemis
WhopperCopper
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 1
Loki
Loki
Yurobeat
Loki
Level 22
God Stats
3W - 0L
1,852 SR
Queue Stats
126W - 40L
1,830 Elo+
Solo
Team Averages
Level 12
1,517 SR
1,642 Elo+

VS

Team Averages
Level 13
1,455 SR
1,626 Elo+
Neith
Neith
BALAMEITOR
Neith
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 11L
1,573 Elo+
Solo
Olorun
Olorun
Carlosfj578
Olorun
Level 7
God Stats
0W - 1L
1,261 SR
Queue Stats
1W - 1L
1,611 Elo+
Solo
Yemoja
Yemoja
DarkWhithe
Yemoja
Level 18
God Stats
0W - 3L
1,515 SR
Queue Stats
90W - 45L
1,776 Elo+
Solo
Mercury
Mercury
SteeleFist1204
Mercury
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,454 Elo+
Solo
King Arthur
King Arthur
nnello501
King Arthur
Level 6
God Stats
5W - 3L
1,500 SR
Queue Stats
26W - 18L
1,717 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bradmo
Baron Samedi
10
0 / 3 / 3
6,098
508
1,714
6,022
3,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Riven115
Merlin
14
10 / 0 / 3
8,113
676
6,961
5,743
2,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
4 / 1 / 6
6,073
506
5,123
6,399
1,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
11
1 / 2 / 6
6,264
522
3,135
5,699
1,615
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Loki
13
6 / 1 / 6
7,756
646
5,813
7,637
2,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
1 / 3 / 1
6,623
552
2,550
5,396
1,594
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
5
0 / 8 / 0
4,352
363
1,029
7,010
1,780
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Yemoja
DarkWhithe
Yemoja
6
1 / 1 / 0
5,314
443
1,973
4,028
1,095
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
4 / 3 / 0
7,215
601
4,148
6,912
2,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
nnello501
King Arthur
9
0 / 6 / 0
5,383
449
5,217
10,241
3,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
21
Kills
6
7
Deaths
21
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Neith
1
3
1
0.5
W
Baron Samedi
Bradmo
Baron Samedi
0
3
3
0.5
L
Olorun
0
8
0
0
L
Yemoja
DarkWhithe
Yemoja
1
1
0
1
W
Merlin
Riven115
Merlin
10
0
3
11.5
L
4
3
0
1.33
W
4
1
6
7
W
Artemis
1
2
6
2
W
Loki
6
1
6
9
L
King Arthur
nnello501
King Arthur
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,746
Damage
14,917
31,500
Taken
33,587
11,792
Mitigated
10,592
10,981
Healing
5,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
2,550
888
0
1,531
5,396
1,594
348
598
4,738
0
42,375
W
Baron Samedi
Bradmo
Baron Samedi
1,714
381
0
1,228
6,022
3,705
544
0
6,022
23,439
0
L
Olorun
1,029
582
0
402
7,010
1,780
144
3,498
3,258
8,708
0
L
Yemoja
DarkWhithe
Yemoja
1,973
365
210
983
4,028
1,095
0
1,032
2,936
8,045
0
W
Merlin
Riven115
Merlin
6,961
1,303
0
2,119
5,743
2,038
62
1,118
4,625
51,475
0
L
4,148
2,178
0
880
6,912
2,500
0
1,483
5,137
0
30,494
W
5,123
1,585
0
1,917
6,399
1,891
0
1,045
5,354
0
21,935
W
Artemis
3,135
1,905
0
1,715
5,699
1,615
0
501
5,187
0
32,497
W
Loki
5,813
2,419
0
4,002
7,637
2,543
0
327
7,310
0
44,256
L
King Arthur
nnello501
King Arthur
5,217
1,058
0
1,222
10,241
3,623
0
1,330
8,843
0
31,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,304
Gold Earned
28,887
344
Minions Killed
249
0
Camps Cleared
0
1,105,101
Distance Traveled
909,169
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,623
552
86
7
0
194,714
1
W
Baron Samedi
6,098
508
40
3
0
197,238
1
L
Olorun
4,352
363
14
1
0
139,034
0
L
Yemoja
5,314
443
13
1
0
104,243
2
W
Merlin
8,113
676
100
8
0
222,972
4
L
Mercury
7,215
601
71
6
0
239,026
1
W
Thor
6,073
506
49
4
0
226,926
0
W
Artemis
6,264
522
65
5
0
210,485
1
W
Loki
7,756
646
90
8
0
247,480
4
L
King Arthur
5,383
449
65
5
0
232,152
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role