Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Jiggafield11
Eset
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 45L
1,363 Elo+
Solo
Skadi
Skadi
YamminYoMama
Skadi
Level 68
God Stats
2W - 3L
1,714 SR
Queue Stats
8W - 10L
1,786 Elo+
Solo
Mercury
Mercury
got1barFOREVA
Mercury
Level 86
God Stats
5W - 6L
1,475 SR
Queue Stats
72W - 71L
1,400 Elo+
Solo
Medusa
Medusa
trueluna54368
Medusa
Level 67
God Stats
185W - 189L
1,498 SR
Queue Stats
191W - 207L
1,357 Elo+
Solo
Team Averages
Level 70
1,538 SR
1,481 Elo+

VS

Team Averages
Level 78
1,472 SR
1,426 Elo+
Chang'e
Chang'e
Lucasio989
Chang'e
Level 68
God Stats
7W - 7L
1,516 SR
Queue Stats
361W - 392L
1,423 Elo+
Solo
Loki
Loki
MoorishNoble_666
Loki
Level 76
God Stats
3W - 5L
1,504 SR
Queue Stats
341W - 385L
1,314 Elo+
Solo
Ganesha
Ganesha
QueenofAnarchy81
Ganesha
Level 59
God Stats
24W - 18L
1,340 SR
Queue Stats
112W - 105L
1,379 Elo+
Solo
Merlin
Merlin
Sparky09036016
Merlin
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
367W - 372L
1,506 Elo+
Party 1
Danzaburou
Danzaburou
swkrt
Danzaburou
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
179W - 169L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
3 / 1 / 7
6,982
537
3,205
7,706
6,542
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 1 / 1
7,238
557
4,198
4,996
1,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
9 / 1 / 2
9,130
702
8,729
6,923
2,518
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
13
1 / 1 / 3
7,517
578
914
7,980
2,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
3 / 2 / 5
6,898
531
6,323
6,302
1,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Lucasio989
Chang'e
12
1 / 3 / 0
6,259
481
3,411
8,652
2,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
2 / 0 / 0
6,017
463
984
2,862
651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 6 / 2
5,984
460
3,864
10,966
5,585
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 3 / 0
4,382
337
810
2,134
408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
swkrt
Danzaburou
9
1 / 5 / 3
6,301
485
3,860
7,747
2,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
17
Kills
5
6
Deaths
17
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
1
7
6.5
W
1
1
1
1.5
L
Chang'e
Lucasio989
Chang'e
1
3
0
0.33
L
2
0
0
2
L
1
6
2
0.33
L
0
3
0
0
W
9
1
2
10
W
Mercury
1
1
3
2.5
L
Danzaburou
swkrt
Danzaburou
1
5
3
0.5
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,369
Damage
12,929
33,907
Taken
32,361
14,795
Mitigated
11,558
10,925
Healing
9,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
3,205
151
135
2,251
7,706
6,542
168
1,967
5,739
25,462
0
W
4,198
478
0
254
4,996
1,659
189
2,315
2,681
34,826
0
L
Chang'e
Lucasio989
Chang'e
3,411
137
161
3,634
8,652
2,615
0
3,630
4,660
31,851
0
L
984
281
0
1,656
2,862
651
0
168
2,656
0
15,355
L
3,864
328
0
2,310
10,966
5,585
0
2,030
8,936
19,669
0
L
810
75
0
250
2,134
408
0
0
2,134
8,144
0
W
8,729
4,635
0
3,214
6,923
2,518
4,318
2,051
4,718
0
54,399
W
Mercury
914
89
270
1,692
7,980
2,485
78
306
7,674
0
49,024
L
Danzaburou
swkrt
Danzaburou
3,860
1,611
0
1,500
7,747
2,299
0
1,175
6,572
0
22,655
W
6,323
3,273
0
3,109
6,302
1,591
1,274
1,292
5,010
0
36,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,765
Gold Earned
28,943
380
Minions Killed
199
0
Camps Cleared
0
1,129,293
Distance Traveled
881,109
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,982
537
57
4
0
224,899
2
W
Eset
7,238
557
67
5
0
198,355
5
L
Chang'e
6,259
481
67
5
0
219,428
3
L
Loki
6,017
463
44
3
0
202,472
2
L
Ganesha
5,984
460
7
1
0
201,507
0
L
Merlin
4,382
337
14
1
0
72,201
0
W
Skadi
9,130
702
102
8
0
233,293
1
W
Mercury
7,517
578
91
7
0
267,727
4
L
Danzaburou
6,301
485
67
5
0
185,501
0
W
Medusa
6,898
531
63
5
0
205,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role