Player Matchup

Gilgamesh
Gilgamesh
MangoFapper666
Gilgamesh
Level 18
God Stats
3W - 3L
1,636 SR
Queue Stats
165W - 147L
1,441 Elo+
Party 4
Ra
Ra
TyGarin1488
Ra
Level 29
God Stats
3W - 6L
1,379 SR
Queue Stats
80W - 94L
1,370 Elo+
Party 2
Cupid
Cupid
Weffles101
Cupid
Level 29
God Stats
17W - 8L
1,461 SR
Queue Stats
182W - 180L
1,363 Elo+
Party 4
Bakasura
Bakasura
hexxet0610
Bakasura
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Anhur
Anhur
jeikobking
Anhur
Level 29
God Stats
1W - 1L
1,287 SR
Queue Stats
80W - 91L
1,371 Elo+
Party 2
Team Averages
Level 27
1,453 SR
1,409 Elo+

VS

Team Averages
Level 12
1,506 SR
1,311 Elo+
Nemesis
Nemesis
Eilex7
Nemesis
Level 5
God Stats
0W - 3L
1,077 SR
Queue Stats
0W - 3L
1,100 Elo+
Party 1
Cthulhu
Cthulhu
Larttz
Cthulhu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,100 Elo+
Party 1
Hou Yi
Hou Yi
MRodkjaer
Hou Yi
Level 12
God Stats
5W - 8L
1,630 SR
Queue Stats
127W - 98L
1,437 Elo+
Party 3
Ra
Ra
Moners
Ra
Level 8
God Stats
3W - 3L
1,822 SR
Queue Stats
107W - 87L
1,419 Elo+
Party 3
Thor
Thor
Sorlac14
Thor
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MangoFapper666
Gilgamesh
20
15 / 1 / 8
12,386
590
17,663
15,161
11,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 6 / 10
10,786
514
13,329
12,677
5,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
17
5 / 5 / 4
10,750
512
6,150
11,769
3,425
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bakasura
hexxet0610
Bakasura
20
6 / 2 / 7
11,894
566
6,602
10,900
4,774
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anhur
16
3 / 4 / 9
9,917
472
3,764
10,507
3,651
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Eilex7
Nemesis
12
0 / 8 / 0
7,569
360
456
9,813
3,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
Larttz
Cthulhu
14
2 / 7 / 7
9,369
446
8,104
19,448
8,059
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Hou Yi
MRodkjaer
Hou Yi
17
12 / 3 / 1
11,333
540
13,862
13,142
6,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ra
17
4 / 8 / 4
11,563
551
9,166
14,156
5,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
14
0 / 9 / 3
9,166
436
3,094
13,406
4,707
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
33
33
Kills
18
18
Deaths
35
38
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Eilex7
Nemesis
0
8
0
0
L
Cthulhu
Larttz
Cthulhu
2
7
7
0.79
L
Hou Yi
MRodkjaer
Hou Yi
12
3
1
4.17
W
Gilgamesh
MangoFapper666
Gilgamesh
15
1
8
19
L
Ra
4
8
4
0.75
L
Thor
0
9
3
0.17
W
4
6
10
1.5
W
Cupid
5
5
4
1.4
W
Bakasura
hexxet0610
Bakasura
6
2
7
4.75
W
Anhur
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,508
Damage
34,682
61,014
Taken
69,965
28,395
Mitigated
28,406
13,513
Healing
8,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Eilex7
Nemesis
456
376
0
42
9,813
3,358
697
1,892
7,636
0
16,777
L
Cthulhu
Larttz
Cthulhu
8,104
746
94
740
19,448
8,059
642
4,587
14,242
37,045
0
L
Hou Yi
MRodkjaer
Hou Yi
13,862
5,844
0
3,290
13,142
6,439
716
2,589
10,223
0
74,830
W
Gilgamesh
MangoFapper666
Gilgamesh
17,663
7,288
0
2,482
15,161
11,450
960
4,446
10,655
0
74,237
L
Ra
9,166
1,600
684
2,553
14,156
5,843
1,592
2,317
11,629
72,006
0
L
Thor
3,094
1,695
0
796
13,406
4,707
1,281
2,670
10,489
0
45,670
W
13,329
1,315
1,006
2,081
12,677
5,095
726
5,676
6,889
61,520
0
W
Cupid
6,150
3,045
225
1,659
11,769
3,425
2,490
1,588
10,137
0
52,364
W
Bakasura
hexxet0610
Bakasura
6,602
5,685
0
4,258
10,900
4,774
2,064
1,630
9,212
0
72,564
W
Anhur
3,764
1,073
0
1,802
10,507
3,651
392
3,432
6,851
0
42,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,733
Gold Earned
49,000
509
Minions Killed
425
0
Camps Cleared
0
2,011,994
Distance Traveled
1,827,444
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,569
360
31
1
0
394,901
2
L
Cthulhu
9,369
446
59
3
0
352,589
0
L
Hou Yi
11,333
540
118
6
0
385,285
7
W
Gilgamesh
12,386
590
94
4
0
418,429
4
L
Ra
11,563
551
135
6
0
374,439
4
L
Thor
9,166
436
82
4
0
320,230
0
W
Ra
10,786
514
109
5
0
388,271
1
W
Cupid
10,750
512
94
4
0
413,897
1
W
Bakasura
11,894
566
139
7
0
406,744
2
W
Anhur
9,917
472
73
3
0
384,653
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role