Player Matchup

Chronos
Chronos
Dollynho0
Chronos
Level 12
God Stats
3W - 0L
1,796 SR
Queue Stats
29W - 4L
1,928 Elo+
Solo
Odin
Odin
Kagabriel1381
Odin
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
223W - 259L
1,358 Elo+
Solo
Neith
Neith
Pretomon
Neith
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
fryz_gold
Ao Kuang
Level 21
God Stats
6W - 1L
1,500 SR
Queue Stats
143W - 165L
1,330 Elo+
Solo
Loki
Loki
lucasleal3030
Loki
Level 23
God Stats
18W - 14L
1,655 SR
Queue Stats
82W - 90L
1,406 Elo+
Solo
Team Averages
Level 15
1,590 SR
1,504 Elo+

VS

Team Averages
Level 14
1,422 SR
1,429 Elo+
Olorun
Olorun
Alicenasc6803
Olorun
Level 2
God Stats
3W - 4L
1,500 SR
Queue Stats
4W - 12L
1,500 Elo+
Solo
King Arthur
King Arthur
Eskol21
King Arthur
Level 29
God Stats
6W - 10L
1,448 SR
Queue Stats
139W - 106L
1,602 Elo+
Solo
Izanami
Izanami
Logarius1
Izanami
Level 17
God Stats
5W - 6L
1,504 SR
Queue Stats
19W - 14L
1,498 Elo+
Solo
Cerberus
Cerberus
PajaroHoffman
Cerberus
Level 8
God Stats
0W - 3L
1,252 SR
Queue Stats
17W - 15L
1,224 Elo+
Solo
Fenrir
Fenrir
SorryIrmaosBR
Fenrir
Level 16
God Stats
33W - 37L
1,406 SR
Queue Stats
142W - 162L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Dollynho0
Chronos
14
14 / 0 / 6
9,583
685
15,684
9,182
3,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 1 / 3
6,615
473
3,724
6,277
4,744
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Pretomon
Neith
12
4 / 3 / 1
7,433
531
4,366
5,584
1,667
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ao Kuang
fryz_gold
Ao Kuang
10
0 / 5 / 3
6,286
449
1,597
8,182
2,232
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
6 / 1 / 5
7,733
552
4,482
7,558
2,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 6 / 0
4,744
339
701
4,177
1,278
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Eskol21
King Arthur
13
4 / 2 / 2
7,636
545
6,918
11,643
7,804
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Logarius1
Izanami
12
4 / 4 / 2
7,924
566
6,240
9,506
2,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
PajaroHoffman
Cerberus
9
1 / 8 / 2
6,253
447
2,936
11,279
6,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

5
1 / 6 / 0
5,008
358
2,169
6,464
1,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
25
Kills
10
10
Deaths
26
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Chronos
Dollynho0
Chronos
14
0
6
17
L
King Arthur
Eskol21
King Arthur
4
2
2
2.5
W
1
1
3
2.5
L
Izanami
Logarius1
Izanami
4
4
2
1.25
L
Cerberus
PajaroHoffman
Cerberus
1
8
2
0.25
W
Neith
Pretomon
Neith
4
3
1
1.5
L
1
6
0
0.17
W
Ao Kuang
fryz_gold
Ao Kuang
0
5
3
0.3
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,853
Damage
18,964
36,783
Taken
43,069
14,233
Mitigated
20,151
9,821
Healing
8,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
701
212
0
123
4,177
1,278
280
3,363
654
4,362
0
W
Chronos
Dollynho0
Chronos
15,684
6,374
0
2,253
9,182
3,310
4,699
1,344
7,838
58,151
0
L
King Arthur
Eskol21
King Arthur
6,918
706
0
3,213
11,643
7,804
0
2,946
8,454
0
44,136
W
3,724
1,484
159
730
6,277
4,744
177
51
6,226
0
27,777
L
Izanami
Logarius1
Izanami
6,240
4,318
0
3,468
9,506
2,642
2,198
4,246
4,914
0
43,492
L
Cerberus
PajaroHoffman
Cerberus
2,936
460
0
786
11,279
6,542
875
3,132
8,045
27,055
0
W
Neith
Pretomon
Neith
4,366
2,871
0
1,458
5,584
1,667
1,329
136
5,448
0
33,125
L
2,169
492
0
472
6,464
1,885
0
2,880
3,452
0
9,848
W
Ao Kuang
fryz_gold
Ao Kuang
1,597
492
0
1,975
8,182
2,232
565
552
7,630
21,679
0
W
4,482
554
0
3,246
7,558
2,280
238
1,554
6,004
0
35,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,650
Gold Earned
31,565
340
Minions Killed
282
0
Camps Cleared
0
1,290,194
Distance Traveled
988,180
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,744
339
7
1
0
98,833
0
W
Chronos
9,583
685
104
7
0
300,866
1
L
King Arthur
7,636
545
88
6
0
282,942
4
W
Odin
6,615
473
51
4
0
244,445
2
L
Izanami
7,924
566
104
7
0
227,782
3
L
Cerberus
6,253
447
67
5
0
241,532
3
W
Neith
7,433
531
64
5
0
215,927
3
L
Fenrir
5,008
358
16
1
0
137,091
1
W
Ao Kuang
6,286
449
46
3
0
228,385
3
W
Loki
7,733
552
75
5
0
300,571
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role