Player Matchup

Anhur
Anhur
AhBn
Anhur
Level 7
God Stats
2W - 1L
1,770 SR
Queue Stats
9W - 5L
1,692 Elo+
Solo
Arachne
Arachne
IMVERYNICE
Arachne
Level 15
God Stats
12W - 5L
1,820 SR
Queue Stats
37W - 31L
1,533 Elo+
Solo
Bacchus
Bacchus
LoughNeagh
Bacchus
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,597 Elo+
Solo
Zeus
Zeus
OtosanJp
Zeus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Radical669
Athena
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 99L
1,622 Elo+
Solo
Team Averages
Level 13
1,618 SR
1,589 Elo+

VS

Team Averages
Level 15
1,419 SR
1,589 Elo+
Anhur
Anhur
Aidanger2002
Anhur
Level 26
God Stats
3W - 9L
1,305 SR
Queue Stats
8W - 15L
1,497 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ButtiXMutti
Tsukuyomi
Level 8
God Stats
5W - 3L
1,657 SR
Queue Stats
30W - 17L
1,582 Elo+
Solo
Chaac
Chaac
VinDieselThe1st
Chaac
Level 29
God Stats
9W - 11L
1,329 SR
Queue Stats
93W - 98L
1,507 Elo+
Party 1
Medusa
Medusa
hrezsuскmyd1ск
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,775 Elo+
Solo
Amaterasu
Amaterasu
nexusdroid
Amaterasu
Level 6
God Stats
0W - 1L
1,302 SR
Queue Stats
1W - 3L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AhBn
Anhur
7
3 / 1 / 1
4,085
681
1,722
3,285
634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
IMVERYNICE
Arachne
8
3 / 0 / 1
4,579
763
1,849
1,848
584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bacchus
LoughNeagh
Bacchus
5
1 / 1 / 2
3,647
608
2,357
2,590
1,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zeus
6
1 / 3 / 2
4,008
668
1,911
3,740
680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Radical669
Athena
7
2 / 0 / 1
4,376
729
463
2,810
848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 2
3,478
580
923
2,642
620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tsukuyomi
ButtiXMutti
Tsukuyomi
2
0 / 1 / 0
2,745
458
357
992
177
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

5
2 / 2 / 0
3,782
630
1,649
3,145
851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
3 / 3 / 0
4,197
700
3,465
4,024
1,137
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
nexusdroid
Amaterasu
6
0 / 2 / 0
3,327
555
252
2,641
1,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
10
Kills
5
5
Deaths
10
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anhur
AhBn
Anhur
3
1
1
3.5
L
0
2
2
0.5
L
Tsukuyomi
ButtiXMutti
Tsukuyomi
0
1
0
0
W
Arachne
IMVERYNICE
Arachne
3
0
1
3.5
W
Bacchus
LoughNeagh
Bacchus
1
1
2
2
W
Zeus
1
3
2
0.67
W
Athena
Radical669
Athena
2
0
1
2.5
L
2
2
0
1
L
3
3
0
1
L
Amaterasu
nexusdroid
Amaterasu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,302
Damage
6,646
14,273
Taken
13,444
3,829
Mitigated
3,820
7,022
Healing
2,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
AhBn
Anhur
1,722
871
0
1,717
3,285
634
100
0
3,285
0
16,942
L
923
663
0
34
2,642
620
0
1,364
1,278
0
8,220
L
Tsukuyomi
ButtiXMutti
Tsukuyomi
357
179
0
260
992
177
0
0
992
0
2,171
W
Arachne
IMVERYNICE
Arachne
1,849
1,233
0
1,422
1,848
584
0
0
1,848
0
17,240
W
Bacchus
LoughNeagh
Bacchus
2,357
170
0
336
2,590
1,083
0
0
2,590
6,297
0
W
Zeus
1,911
612
0
1,278
3,740
680
0
0
3,740
14,153
0
W
Athena
Radical669
Athena
463
219
0
2,269
2,810
848
0
0
2,810
17,172
0
L
1,649
372
0
1,114
3,145
851
0
993
2,152
0
7,076
L
3,465
1,038
0
556
4,024
1,137
0
2,072
1,650
0
18,414
L
Amaterasu
nexusdroid
Amaterasu
252
75
0
263
2,641
1,035
0
0
2,641
0
8,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,695
Gold Earned
17,529
164
Minions Killed
108
0
Camps Cleared
0
593,241
Distance Traveled
451,685
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
4,085
681
32
5
0
97,622
0
L
Anhur
3,478
580
24
4
0
104,141
0
L
Tsukuyomi
2,745
458
9
2
0
25,069
1
W
Arachne
4,579
763
41
7
0
140,022
2
W
Bacchus
3,647
608
12
2
0
132,703
0
W
Zeus
4,008
668
23
4
0
102,659
2
W
Athena
4,376
729
56
9
0
120,235
1
L
Chaac
3,782
630
11
2
0
107,551
1
L
Medusa
4,197
700
40
7
0
97,621
3
L
Amaterasu
3,327
555
24
4
0
117,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role