Player Matchup

Anhur
Anhur
LordDon595
Anhur
Level 30
God Stats
3W - 4L
1,132 SR
Queue Stats
190W - 185L
1,625 Elo+
Solo
Fafnir
Fafnir
QwQwutsdis
Fafnir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Poseidon
Poseidon
hallelujah_Z
Poseidon
Level 23
God Stats
6W - 3L
1,786 SR
Queue Stats
63W - 40L
1,730 Elo+
Solo
Terra
Terra
the_yellow_owl
Terra
Level 23
God Stats
2W - 0L
1,735 SR
Queue Stats
33W - 38L
1,505 Elo+
Solo
Pele
Pele
wcchradman34
Pele
Level 29
God Stats
43W - 28L
1,628 SR
Queue Stats
240W - 232L
1,516 Elo+
Solo
Team Averages
Level 22
1,556 SR
1,575 Elo+

VS

Team Averages
Level 20
1,612 SR
1,597 Elo+
Sun Wukong
Sun Wukong
Bencammander
Sun Wukong
Level 12
God Stats
2W - 1L
1,694 SR
Queue Stats
16W - 7L
1,643 Elo+
Solo
Cupid
Cupid
CrazyWhiteLady
Cupid
Level 26
God Stats
24W - 16L
1,701 SR
Queue Stats
61W - 35L
1,693 Elo+
Solo
Ymir
Ymir
GUN33R18
Ymir
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 70L
1,379 Elo+
Solo
Tsukuyomi
Tsukuyomi
Guardian0611
Tsukuyomi
Level 13
God Stats
1W - 1L
1,425 SR
Queue Stats
13W - 20L
1,563 Elo+
Solo
Zeus
Zeus
OldMajor7
Zeus
Level 20
God Stats
7W - 4L
1,740 SR
Queue Stats
110W - 97L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
16
3 / 2 / 10
10,145
483
11,880
13,702
5,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fafnir
QwQwutsdis
Fafnir
17
3 / 1 / 7
11,077
527
10,025
15,310
11,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
hallelujah_Z
Poseidon
19
16 / 2 / 7
13,091
623
19,518
13,548
6,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 2 / 9
9,050
431
4,916
13,582
14,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
11 / 0 / 5
11,873
565
14,464
12,086
6,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bencammander
Sun Wukong
17
0 / 3 / 1
10,498
500
10,635
22,791
12,618
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

17
5 / 7 / 0
10,768
513
13,489
14,338
4,041
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
13
1 / 5 / 4
8,277
394
7,966
19,040
5,765
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Guardian0611
Tsukuyomi
8
0 / 11 / 0
6,376
304
1,081
10,220
2,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
15
1 / 9 / 0
8,734
416
8,633
16,000
4,407
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
12
33
Kills
7
7
Deaths
35
38
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Bencammander
Sun Wukong
0
3
1
0.17
L
5
7
0
0.71
L
Ymir
1
5
4
0.6
L
Tsukuyomi
Guardian0611
Tsukuyomi
0
11
0
0
W
Anhur
3
2
10
4
L
Zeus
1
9
0
0.11
W
Fafnir
QwQwutsdis
Fafnir
3
1
7
6.5
W
Poseidon
hallelujah_Z
Poseidon
16
2
7
9.75
W
0
2
9
2.25
W
11
0
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,803
Damage
41,804
68,228
Taken
82,389
43,975
Mitigated
29,391
24,564
Healing
23,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Bencammander
Sun Wukong
10,635
1,465
0
10,500
22,791
12,618
8
10,255
11,942
0
87,297
L
13,489
7,333
49
3,627
14,338
4,041
0
6,029
8,263
0
68,819
L
Ymir
7,966
2,198
54
6,429
19,040
5,765
64
8,257
10,680
38,435
0
L
Tsukuyomi
Guardian0611
Tsukuyomi
1,081
398
111
640
10,220
2,560
38
4,256
5,954
0
12,216
W
Anhur
11,880
6,982
0
3,813
13,702
5,536
1,608
2,093
11,599
0
79,258
L
Zeus
8,633
667
0
2,395
16,000
4,407
0
4,909
11,091
60,836
0
W
Fafnir
QwQwutsdis
Fafnir
10,025
2,415
0
6,458
15,310
11,375
898
2,252
12,946
59,550
0
W
Poseidon
hallelujah_Z
Poseidon
19,518
4,517
0
3,463
13,548
6,288
314
2,146
11,183
103,450
0
W
4,916
1,553
4,080
5,611
13,582
14,436
291
6,383
7,123
18,739
0
W
14,464
3,847
0
1,139
12,086
6,340
0
3,178
8,778
0
76,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,236
Gold Earned
44,653
587
Minions Killed
471
0
Camps Cleared
0
1,984,914
Distance Traveled
1,534,947
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,498
500
170
8
0
406,695
2
L
Cupid
10,768
513
112
5
0
318,351
1
L
Ymir
8,277
394
55
3
0
309,274
0
L
Tsukuyomi
6,376
304
28
1
0
182,881
0
W
Anhur
10,145
483
135
6
0
384,858
1
L
Zeus
8,734
416
106
5
0
317,746
5
W
Fafnir
11,077
527
120
6
0
371,396
0
W
Poseidon
13,091
623
189
9
0
410,816
4
W
Terra
9,050
431
20
1
0
377,789
1
W
Pele
11,873
565
123
6
0
440,055
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role