Player Matchup

Medusa
Medusa
ChiírooN
Medusa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
King-relentIess
Hades
Level 54
God Stats
50W - 45L
1,431 SR
Queue Stats
82W - 104L
1,257 Elo+
Solo
Kuzenbo
Kuzenbo
MrCraazyy
Kuzenbo
Level 105
God Stats
0W - 3L
1,500 SR
Queue Stats
319W - 367L
1,442 Elo+
Party 1
Nemesis
Nemesis
PsyBotPsy
Nemesis
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
UmMeroFazendeiro
Gilgamesh
Level 63
God Stats
11W - 9L
1,554 SR
Queue Stats
185W - 215L
1,432 Elo+
Party 1
Team Averages
Level 85
1,497 SR
1,426 Elo+

VS

Team Averages
Level 72
1,511 SR
1,427 Elo+
Heimdallr
Heimdallr
Farenheist
Heimdallr
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
218W - 338L
1,299 Elo+
Solo
King Arthur
King Arthur
Gätto
King Arthur
Level 60
God Stats
52W - 51L
1,557 SR
Queue Stats
413W - 319L
1,558 Elo+
Solo
Merlin
Merlin
Mizuragui
Merlin
Level 73
God Stats
5W - 6L
1,499 SR
Queue Stats
55W - 64L
1,387 Elo+
Solo
Loki
Loki
Obitobo
Loki
Level 75
God Stats
24W - 17L
1,500 SR
Queue Stats
336W - 296L
1,560 Elo+
Solo
Athena
Athena
XxNinJ4xX06
Athena
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 34L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ChiírooN
Medusa
7
1 / 2 / 1
4,691
469
4,404
4,258
1,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 4 / 0
4,538
454
718
6,397
1,907
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kuzenbo
MrCraazyy
Kuzenbo
8
1 / 2 / 3
5,146
515
3,392
6,982
5,546
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
PsyBotPsy
Nemesis
11
5 / 1 / 0
6,194
619
3,244
5,098
1,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gilgamesh
8
0 / 2 / 0
4,487
449
2,113
6,086
3,114
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Farenheist
Heimdallr
8
0 / 1 / 5
4,688
469
4,161
5,127
1,345
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
Gätto
King Arthur
11
4 / 1 / 1
6,538
654
5,891
8,097
3,545
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
Mizuragui
Merlin
8
2 / 3 / 1
5,154
515
2,628
3,501
1,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Loki
Obitobo
Loki
11
5 / 1 / 0
6,153
615
3,956
5,503
1,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
7
0 / 1 / 2
4,835
484
1,532
4,954
1,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
7
Kills
11
11
Deaths
7
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Medusa
ChiírooN
Medusa
1
2
1
0.75
W
Heimdallr
Farenheist
Heimdallr
0
1
5
2.5
W
King Arthur
Gätto
King Arthur
4
1
1
4.5
L
0
4
0
0
W
Merlin
Mizuragui
Merlin
2
3
1
0.83
L
Kuzenbo
MrCraazyy
Kuzenbo
1
2
3
1.25
W
Loki
Obitobo
Loki
5
1
0
5
L
Nemesis
PsyBotPsy
Nemesis
5
1
0
5
L
Gilgamesh
0
2
0
0
W
Athena
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,871
Damage
18,168
28,821
Taken
27,182
13,340
Mitigated
9,238
8,058
Healing
8,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
ChiírooN
Medusa
4,404
1,219
0
230
4,258
1,127
0
478
3,780
0
19,431
W
Heimdallr
Farenheist
Heimdallr
4,161
2,107
393
2,386
5,127
1,345
244
983
4,144
0
18,241
W
King Arthur
Gätto
King Arthur
5,891
673
0
2,860
8,097
3,545
0
420
7,677
0
38,271
L
718
43
106
1,719
6,397
1,907
0
1,003
5,294
18,688
0
W
Merlin
Mizuragui
Merlin
2,628
330
0
414
3,501
1,032
328
149
3,352
19,996
0
L
Kuzenbo
MrCraazyy
Kuzenbo
3,392
1,188
0
2,345
6,982
5,546
0
1,441
5,526
12,181
0
W
Loki
Obitobo
Loki
3,956
1,486
0
1,596
5,503
1,630
0
516
4,987
0
28,937
L
Nemesis
PsyBotPsy
Nemesis
3,244
1,323
0
2,026
5,098
1,646
0
871
4,109
0
27,865
L
Gilgamesh
2,113
594
0
1,632
6,086
3,114
0
100
5,952
0
15,694
W
Athena
1,532
250
0
1,090
4,954
1,686
219
2,042
2,912
11,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,056
Gold Earned
27,368
196
Minions Killed
232
0
Camps Cleared
0
906,373
Distance Traveled
927,991
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,691
469
33
3
0
198,222
2
W
Heimdallr
4,688
469
35
4
0
173,915
1
W
King Arthur
6,538
654
76
8
0
190,847
4
L
Hades
4,538
454
49
5
0
144,129
3
W
Merlin
5,154
515
40
4
0
151,391
1
L
Kuzenbo
5,146
515
20
2
0
196,368
1
W
Loki
6,153
615
65
7
0
211,123
3
L
Nemesis
6,194
619
58
6
0
192,980
0
L
Gilgamesh
4,487
449
36
4
0
174,674
2
W
Athena
4,835
484
16
2
0
200,715
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role