Player Matchup

Anhur
Anhur
ElFinTonto
Anhur
Level 126
God Stats
5W - 7L
1,539 SR
Queue Stats
242W - 228L
1,444 Elo+
Solo
Sun Wukong
Sun Wukong
Frezyi
Sun Wukong
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,153 Elo+
Party 1
Da Ji
Da Ji
XxDeltaxGamer
Da Ji
Level 63
God Stats
1W - 2L
1,524 SR
Queue Stats
12W - 15L
1,449 Elo+
Party 1
Anubis
Anubis
lJohnTheBombl
Anubis
Level 92
God Stats
13W - 10L
1,599 SR
Queue Stats
93W - 100L
1,425 Elo+
Party 2
Bacchus
Bacchus
tacohellrt5
Bacchus
Level 107
God Stats
17W - 15L
1,483 SR
Queue Stats
192W - 170L
1,464 Elo+
Party 2
Team Averages
Level 91
1,529 SR
1,387 Elo+

VS

Team Averages
Level 97
1,498 SR
1,426 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
EliteDxstrxyer
Anubis
Level 56
God Stats
22W - 18L
1,536 SR
Queue Stats
106W - 107L
1,332 Elo+
Solo
Aphrodite
Aphrodite
ItZFluffy1187
Aphrodite
Level 107
God Stats
10W - 8L
1,191 SR
Queue Stats
583W - 629L
1,408 Elo+
Solo
Sylvanus
Sylvanus
MECASIO
Sylvanus
Level 88
God Stats
25W - 16L
1,511 SR
Queue Stats
934W - 1,012L
1,464 Elo+
Solo
Ullr
Ullr
jhonny_036
Ullr
Level 85
God Stats
12W - 10L
1,754 SR
Queue Stats
84W - 103L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
11
3 / 2 / 1
6,509
501
5,594
7,351
1,779
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
Frezyi
Sun Wukong
10
0 / 2 / 0
5,929
456
3,756
8,477
4,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8
0 / 7 / 1
5,303
408
3,432
8,271
3,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 2 / 1
6,324
486
2,996
3,277
917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
tacohellrt5
Bacchus
10
1 / 1 / 3
6,386
491
4,664
5,775
3,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
7 / 0 / 1
7,988
614
5,190
7,888
3,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
2 / 2 / 1
8,023
617
2,313
5,740
2,497
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Aphrodite
ItZFluffy1187
Aphrodite
14
1 / 0 / 2
7,782
599
6,081
7,834
2,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
MECASIO
Sylvanus
10
0 / 0 / 3
6,476
498
2,745
7,526
2,951
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
4 / 3 / 0
6,745
519
4,716
8,796
2,339
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
5
Kills
14
14
Deaths
5
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
7
0
1
7.5
L
Anhur
3
2
1
1.75
W
2
2
1
1.25
L
Sun Wukong
Frezyi
Sun Wukong
0
2
0
0
W
Aphrodite
ItZFluffy1187
Aphrodite
1
0
2
2
W
Sylvanus
MECASIO
Sylvanus
0
0
3
1.5
L
0
7
1
0.07
W
4
3
0
1.33
L
1
2
1
0.75
L
Bacchus
tacohellrt5
Bacchus
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,442
Damage
21,045
33,151
Taken
37,784
13,958
Mitigated
13,594
7,500
Healing
14,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
5,190
1,394
0
1,060
7,888
3,456
520
1,393
6,495
0
53,918
L
Anhur
5,594
3,583
564
3,525
7,351
1,779
0
1,514
5,837
0
32,672
W
2,313
92
0
2,143
5,740
2,497
844
2,662
2,628
49,852
0
L
Sun Wukong
Frezyi
Sun Wukong
3,756
497
0
1,805
8,477
4,674
0
4,644
3,385
0
30,517
W
Aphrodite
ItZFluffy1187
Aphrodite
6,081
1,082
256
6,173
7,834
2,351
418
0
7,384
47,097
0
W
Sylvanus
MECASIO
Sylvanus
2,745
946
1,611
2,419
7,526
2,951
297
1,177
6,349
18,236
0
L
3,432
773
0
285
8,271
3,201
0
1,697
6,486
0
20,560
W
4,716
1,488
0
1,025
8,796
2,339
684
1,978
6,818
0
33,033
L
2,996
0
0
640
3,277
917
0
1,494
1,783
34,215
0
L
Bacchus
tacohellrt5
Bacchus
4,664
124
0
681
5,775
3,387
0
1,254
4,521
19,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,451
Gold Earned
37,014
255
Minions Killed
388
0
Camps Cleared
0
1,173,107
Distance Traveled
1,103,615
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,988
614
106
8
0
275,810
3
L
Anhur
6,509
501
64
5
0
207,143
1
W
Anubis
8,023
617
92
7
0
214,445
4
L
Sun Wukong
5,929
456
65
5
0
222,761
1
W
Aphrodite
7,782
599
108
8
0
201,289
1
W
Sylvanus
6,476
498
31
2
0
198,522
6
L
Da Ji
5,303
408
44
3
0
231,579
0
W
Ullr
6,745
519
51
4
0
213,549
2
L
Anubis
6,324
486
58
4
0
239,175
1
L
Bacchus
6,386
491
24
2
0
272,449
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role