Player Matchup

Izanami
Izanami
 
Izanami
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
CaptainCrippy
Arachne
Level 62
God Stats
30W - 18L
1,708 SR
Queue Stats
600W - 585L
1,533 Elo+
Party 2
Aphrodite
Aphrodite
QuietFawn11971
Aphrodite
Level 48
God Stats
10W - 14L
1,396 SR
Queue Stats
61W - 90L
1,431 Elo+
Solo
Ymir
Ymir
qp Ajax699
Ymir
Level 46
God Stats
0W - 1L
1,479 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Skadi
Skadi
qp AtomAce44
Skadi
Level 105
God Stats
0W - 1L
1,492 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 61
1,515 SR
1,493 Elo+

VS

Team Averages
Level 61
1,545 SR
1,511 Elo+
Cerberus
Cerberus
Atomicdig
Cerberus
Level 15
God Stats
13W - 10L
1,526 SR
Queue Stats
21W - 20L
1,524 Elo+
Party 1
Pele
Pele
Kingstorm826
Pele
Level 81
God Stats
5W - 3L
1,500 SR
Queue Stats
397W - 360L
1,455 Elo+
Party 1
Sun Wukong
Sun Wukong
Rias hot
Sun Wukong
Level 62
God Stats
13W - 9L
1,626 SR
Queue Stats
79W - 98L
1,419 Elo+
Party 1
Cernunnos
Cernunnos
Showmehow2fart
Cernunnos
Level 40
God Stats
2W - 1L
1,548 SR
Queue Stats
69W - 32L
1,676 Elo+
Solo
Vulcan
Vulcan
Sunny_Sideup69
Vulcan
Level 109
God Stats
1W - 2L
1,524 SR
Queue Stats
459W - 448L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
5
0 / 2 / 0
3,045
609
604
2,922
598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
5
1 / 1 / 0
3,102
620
1,152
1,663
526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Aphrodite
QuietFawn11971
Aphrodite
5
0 / 0 / 1
3,045
609
247
1,218
236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

2
0 / 2 / 0
2,512
502
76
1,473
285
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

2
0 / 1 / 0
2,580
516
380
957
95
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Atomicdig
Cerberus
5
1 / 0 / 2
3,605
721
388
1,377
450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
3 / 0 / 1
3,935
787
1,628
2,565
563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
Rias hot
Sun Wukong
5
1 / 0 / 1
3,436
687
1,664
2,717
967
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
Showmehow2fart
Cernunnos
7
1 / 0 / 2
4,172
834
762
2,080
544
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 1 / 0
3,360
672
410
1,504
368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
1
Kills
6
6
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
2
0
0
W
Cerberus
Atomicdig
Cerberus
1
0
2
2
L
Arachne
1
1
0
1
W
3
0
1
3.5
L
Aphrodite
QuietFawn11971
Aphrodite
0
0
1
0.5
W
Sun Wukong
Rias hot
Sun Wukong
1
0
1
1.5
W
Cernunnos
Showmehow2fart
Cernunnos
1
0
2
2
W
0
1
0
0
L
0
2
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,459
Damage
4,852
8,233
Taken
10,243
1,740
Mitigated
2,892
2,445
Healing
4,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
604
466
0
932
2,922
598
0
0
2,922
0
10,622
W
Cerberus
Atomicdig
Cerberus
388
28
99
528
1,377
450
94
192
1,185
5,341
0
L
Arachne
1,152
947
0
177
1,663
526
0
0
1,663
0
7,062
W
1,628
605
0
1,440
2,565
563
0
0
2,565
0
12,450
L
Aphrodite
QuietFawn11971
Aphrodite
247
0
0
996
1,218
236
0
344
808
10,967
0
W
Sun Wukong
Rias hot
Sun Wukong
1,664
295
0
1,034
2,717
967
0
0
2,717
0
11,162
W
Cernunnos
Showmehow2fart
Cernunnos
762
576
0
1,285
2,080
544
168
45
2,035
0
21,093
W
410
0
0
250
1,504
368
87
86
1,418
13,245
0
L
76
31
0
90
1,473
285
0
388
1,085
644
0
L
380
116
0
250
957
95
0
0
957
0
4,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,284
Gold Earned
18,508
75
Minions Killed
155
0
Camps Cleared
0
340,679
Distance Traveled
473,009
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
3,045
609
23
5
0
62,902
0
W
Cerberus
3,605
721
14
3
0
89,152
1
L
Arachne
3,102
620
23
5
0
99,729
0
W
Pele
3,935
787
39
8
0
95,602
0
L
Aphrodite
3,045
609
20
4
0
69,111
2
W
Sun Wukong
3,436
687
22
4
0
104,030
1
W
Cernunnos
4,172
834
51
10
0
93,644
2
W
Vulcan
3,360
672
29
6
0
90,581
0
L
Ymir
2,512
502
2
0
0
65,973
0
L
Skadi
2,580
516
7
1
0
42,964
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role