Player Matchup

Ao Kuang
Ao Kuang
Joan_R3
Ao Kuang
Level 85
God Stats
6W - 2L
1,651 SR
Queue Stats
184W - 183L
1,455 Elo+
Party 1
Scylla
Scylla
Marius_OMG_27
Scylla
Level 18
God Stats
2W - 2L
1,152 SR
Queue Stats
34W - 40L
1,173 Elo+
Party 1
Ymir
Ymir
TheJafrid
Ymir
Level 21
God Stats
2W - 2L
1,282 SR
Queue Stats
153W - 177L
1,476 Elo+
Solo
Medusa
Medusa
ja357ck
Medusa
Level 4
God Stats
2W - 2L
1,174 SR
Queue Stats
14W - 14L
1,399 Elo+
Party 1
Vamana
Vamana
javierelpollito
Vamana
Level 27
God Stats
19W - 15L
1,228 SR
Queue Stats
135W - 114L
1,370 Elo+
Party 1
Team Averages
Level 31
1,297 SR
1,375 Elo+

VS

Team Averages
Level 13
1,490 SR
1,415 Elo+
Zeus
Zeus
Bl4ckgh05t1
Zeus
Level 18
God Stats
3W - 3L
1,490 SR
Queue Stats
114W - 131L
1,315 Elo+
Party 2
Ares
Ares
Brush31
Ares
Level 16
God Stats
4W - 3L
1,445 SR
Queue Stats
15W - 20L
1,454 Elo+
Solo
Cthulhu
Cthulhu
Dakastal
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,675 Elo+
Solo
Izanami
Izanami
K3vK1ng-2
Izanami
Level 18
God Stats
41W - 35L
1,413 SR
Queue Stats
112W - 119L
1,315 Elo+
Party 2
Janus
Janus
iTzLalo22
Janus
Level 8
God Stats
5W - 5L
1,603 SR
Queue Stats
80W - 68L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Joan_R3
Ao Kuang
14
15 / 0 / 2
8,741
672
12,294
8,906
3,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
2 / 5 / 8
6,393
492
5,452
6,740
1,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
10
1 / 3 / 2
6,184
476
3,169
8,304
3,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
ja357ck
Medusa
10
1 / 3 / 3
6,208
478
2,236
5,874
1,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 1 / 1
7,141
549
2,318
5,224
2,229
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 7 / 2
5,825
448
6,087
6,298
2,106
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
Brush31
Ares
9
3 / 1 / 1
6,166
474
3,745
9,824
4,625
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
Dakastal
Cthulhu
9
1 / 5 / 1
6,015
463
3,550
8,039
5,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
K3vK1ng-2
Izanami
10
3 / 5 / 1
6,214
478
2,066
6,069
2,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
iTzLalo22
Janus
11
3 / 4 / 2
6,587
507
5,653
6,743
2,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
22
Kills
12
12
Deaths
22
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
L
Ares
Brush31
Ares
3
1
1
3.5
L
Cthulhu
Dakastal
Cthulhu
1
5
1
0.3
W
Ao Kuang
Joan_R3
Ao Kuang
15
0
2
16
L
Izanami
K3vK1ng-2
Izanami
3
5
1
0.7
W
2
5
8
1.2
W
Ymir
1
3
2
0.67
L
Janus
iTzLalo22
Janus
3
4
2
1
W
Medusa
ja357ck
Medusa
1
3
3
0.83
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,469
Damage
21,101
35,048
Taken
36,973
12,784
Mitigated
16,821
6,718
Healing
3,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,087
716
336
522
6,298
2,106
319
5,046
1,072
20,662
0
L
Ares
Brush31
Ares
3,745
582
0
972
9,824
4,625
0
5,064
4,688
7,459
0
L
Cthulhu
Dakastal
Cthulhu
3,550
481
0
404
8,039
5,896
21
2,200
5,798
24,627
0
W
Ao Kuang
Joan_R3
Ao Kuang
12,294
3,608
0
4,921
8,906
3,087
0
3,242
5,622
50,635
0
L
Izanami
K3vK1ng-2
Izanami
2,066
1,385
0
646
6,069
2,169
271
4,014
1,949
0
27,389
W
5,452
349
0
0
6,740
1,975
585
4,483
2,197
21,754
0
W
Ymir
3,169
613
0
320
8,304
3,659
0
4,420
3,534
23,061
0
L
Janus
iTzLalo22
Janus
5,653
500
0
1,105
6,743
2,025
0
4,192
2,551
34,801
0
W
Medusa
ja357ck
Medusa
2,236
607
0
0
5,874
1,834
78
3,953
1,611
0
20,937
W
2,318
1,044
0
1,477
5,224
2,229
185
1,935
3,049
0
31,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,667
Gold Earned
30,807
258
Minions Killed
236
0
Camps Cleared
0
1,227,139
Distance Traveled
1,080,100
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,825
448
40
3
0
193,404
4
L
Ares
6,166
474
6
0
0
262,923
1
L
Cthulhu
6,015
463
50
4
0
185,392
0
W
Ao Kuang
8,741
672
76
6
0
278,056
0
L
Izanami
6,214
478
68
5
0
203,539
4
W
Scylla
6,393
492
42
3
0
217,541
0
W
Ymir
6,184
476
38
3
0
253,788
1
L
Janus
6,587
507
72
6
0
234,842
0
W
Medusa
6,208
478
34
3
0
231,423
0
W
Vamana
7,141
549
68
5
0
246,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role