Player Matchup

Janus
Janus
Fdezm
Janus
Level 25
God Stats
9W - 6L
1,652 SR
Queue Stats
41W - 27L
1,709 Elo+
Solo
Rama
Rama
ItsDaddySins
Rama
Level 18
God Stats
0W - 1L
1,357 SR
Queue Stats
24W - 10L
1,662 Elo+
Solo
Nemesis
Nemesis
Radical669
Nemesis
Level 8
God Stats
1W - 5L
1,500 SR
Queue Stats
96W - 99L
1,640 Elo+
Solo
Cthulhu
Cthulhu
nexusdroid
Cthulhu
Level 6
God Stats
0W - 1L
1,287 SR
Queue Stats
1W - 3L
1,827 Elo+
Solo
Hercules
Hercules
xabrasx
Hercules
Level 29
God Stats
2W - 6L
1,652 SR
Queue Stats
60W - 53L
1,622 Elo+
Solo
Team Averages
Level 17
1,490 SR
1,692 Elo+

VS

Team Averages
Level 20
1,588 SR
1,646 Elo+
Anubis
Anubis
Ergom
Anubis
Level 5
God Stats
3W - 1L
1,666 SR
Queue Stats
4W - 3L
1,532 Elo+
Solo
Janus
Janus
LAHEEE
Janus
Level 20
God Stats
2W - 2L
1,239 SR
Queue Stats
30W - 20L
1,654 Elo+
Solo
Geb
Geb
Laabuelaquefuma
Geb
Level 28
God Stats
3W - 0L
1,849 SR
Queue Stats
64W - 41L
1,677 Elo+
Solo
Nemesis
Nemesis
N14key
Nemesis
Level 29
God Stats
90W - 60L
1,688 SR
Queue Stats
109W - 70L
1,658 Elo+
Solo
Medusa
Medusa
Waarner
Medusa
Level 18
God Stats
21W - 8L
1,500 SR
Queue Stats
412W - 222L
1,707 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Fdezm
Janus
9
0 / 3 / 0
5,074
507
2,553
5,167
1,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 4 / 0
4,958
496
3,214
6,816
1,587
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
Radical669
Nemesis
4
0 / 13 / 0
3,904
390
136
10,650
2,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
nexusdroid
Cthulhu
6
0 / 0 / 1
4,198
420
1,709
3,932
1,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
xabrasx
Hercules
11
1 / 1 / 0
6,102
610
3,208
6,385
2,686
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ergom
Anubis
11
0 / 1 / 1
5,438
544
3,645
4,530
2,147
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Janus
LAHEEE
Janus
13
8 / 0 / 5
7,444
744
4,498
2,835
828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 1 / 3
5,712
571
2,814
6,181
2,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
N14key
Nemesis
11
10 / 0 / 1
6,833
683
4,841
5,324
1,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
Waarner
Medusa
10
1 / 0 / 2
5,927
593
4,119
5,427
1,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
2
Kills
21
21
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
Ergom
Anubis
0
1
1
0.5
L
Janus
Fdezm
Janus
0
3
0
0
L
1
4
0
0.25
W
Janus
LAHEEE
Janus
8
0
5
10.5
W
2
1
3
3.5
W
Nemesis
N14key
Nemesis
10
0
1
10.5
L
Nemesis
Radical669
Nemesis
0
13
0
0
W
Medusa
Waarner
Medusa
1
0
2
2
L
Cthulhu
nexusdroid
Cthulhu
0
0
1
0.5
L
Hercules
xabrasx
Hercules
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,820
Damage
19,917
32,950
Taken
24,297
9,715
Mitigated
8,944
6,453
Healing
7,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Ergom
Anubis
3,645
0
0
2,517
4,530
2,147
465
0
4,530
31,973
0
L
Janus
Fdezm
Janus
2,553
75
0
1,114
5,167
1,255
0
958
4,097
32,209
0
L
3,214
2,450
0
1,780
6,816
1,587
266
524
6,292
0
25,373
W
Janus
LAHEEE
Janus
4,498
1,551
0
1,205
2,835
828
0
740
1,985
50,616
0
W
2,814
875
0
1,621
6,181
2,510
0
1,343
4,652
17,514
0
W
Nemesis
N14key
Nemesis
4,841
2,333
0
310
5,324
1,935
275
932
4,304
0
26,942
L
Nemesis
Radical669
Nemesis
136
75
0
376
10,650
2,588
0
3,367
7,153
0
4,450
W
Medusa
Waarner
Medusa
4,119
1,767
0
1,610
5,427
1,524
407
739
4,564
0
37,778
L
Cthulhu
nexusdroid
Cthulhu
1,709
424
0
916
3,932
1,599
0
1,801
2,091
6,387
0
L
Hercules
xabrasx
Hercules
3,208
427
0
2,267
6,385
2,686
0
4,025
2,360
0
30,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,236
Gold Earned
31,354
216
Minions Killed
324
0
Camps Cleared
0
946,984
Distance Traveled
996,625
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,438
544
71
7
0
169,442
0
L
Janus
5,074
507
65
7
0
199,026
2
L
Rama
4,958
496
53
5
0
156,629
5
W
Janus
7,444
744
107
11
0
200,951
0
W
Geb
5,712
571
23
2
0
222,781
1
W
Nemesis
6,833
683
55
6
0
219,907
1
L
Nemesis
3,904
390
11
1
0
183,935
1
W
Medusa
5,927
593
68
7
0
183,544
3
L
Cthulhu
4,198
420
9
1
0
215,391
0
L
Hercules
6,102
610
78
8
0
192,003
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role