Player Matchup

Fenrir
Fenrir
BALAMEITOR
Fenrir
Level 4
God Stats
4W - 3L
1,500 SR
Queue Stats
15W - 11L
1,723 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Fireyo101
Ah Muzen Cab
Level 18
God Stats
0W - 2L
1,828 SR
Queue Stats
7W - 8L
1,525 Elo+
Solo
Chang'e
Chang'e
ForTheH0n0r
Chang'e
Level 29
God Stats
1W - 2L
1,506 SR
Queue Stats
78W - 65L
1,573 Elo+
Solo
Ares
Ares
SteeleFist1204
Ares
Level 29
God Stats
0W - 1L
1,519 SR
Queue Stats
6W - 11L
1,475 Elo+
Solo
Nemesis
Nemesis
meu123
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,729 Elo+
Solo
Team Averages
Level 17
1,571 SR
1,605 Elo+

VS

Team Averages
Level 36
1,500 SR
1,629 Elo+
Ullr
Ullr
LeonisAurum
Ullr
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 17L
1,674 Elo+
Solo
Ymir
Ymir
OsamaBinnBallin
Ymir
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,567 Elo+
Party 1
Odin
Odin
bionichazard
Odin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,768 Elo+
Solo
Chang'e
Chang'e
ohDooski
Chang'e
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
253W - 224L
1,514 Elo+
Solo
Thanatos
Thanatos
xJiid
Thanatos
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BALAMEITOR
Fenrir
16
4 / 8 / 4
10,675
508
10,208
19,762
7,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
Fireyo101
Ah Muzen Cab
14
1 / 9 / 2
9,385
447
5,731
12,012
3,174
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
ForTheH0n0r
Chang'e
18
6 / 4 / 3
11,629
554
18,841
18,156
6,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 9 / 1
10,208
486
7,931
19,898
15,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
meu123
Nemesis
15
1 / 5 / 1
9,748
464
3,963
12,704
4,866
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 8
13,868
660
17,292
19,612
8,926
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 2 / 16
11,312
539
4,787
14,528
11,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
2 / 4 / 4
10,486
499
4,895
10,946
7,943
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chang'e
ohDooski
Chang'e
17
5 / 4 / 9
11,682
556
15,179
17,766
6,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
xJiid
Thanatos
20
14 / 4 / 7
13,694
652
17,788
20,348
8,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
79
16
Kills
35
35
Deaths
17
11
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BALAMEITOR
Fenrir
4
8
4
0.75
L
Ah Muzen Cab
Fireyo101
Ah Muzen Cab
1
9
2
0.22
L
Chang'e
ForTheH0n0r
Chang'e
6
4
3
1.88
W
11
3
8
5
W
3
2
16
5.5
L
4
9
1
0.5
W
2
4
4
1
L
Nemesis
meu123
Nemesis
1
5
1
0.3
W
Chang'e
ohDooski
Chang'e
5
4
9
2.38
W
Thanatos
xJiid
Thanatos
14
4
7
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,674
Damage
59,941
82,532
Taken
83,200
37,308
Mitigated
44,120
19,272
Healing
36,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BALAMEITOR
Fenrir
10,208
3,472
0
4,726
19,762
7,198
0
3,901
15,587
0
50,127
L
Ah Muzen Cab
Fireyo101
Ah Muzen Cab
5,731
2,929
0
1,241
12,012
3,174
4,703
680
11,332
0
43,760
L
Chang'e
ForTheH0n0r
Chang'e
18,841
1,259
2,388
8,008
18,156
6,135
100
6,705
11,091
76,996
0
W
17,292
9,498
0
6,429
19,612
8,926
4,606
5,815
13,693
0
127,331
W
4,787
1,889
206
3,597
14,528
11,797
336
6,163
8,156
23,406
0
L
7,931
300
0
1,499
19,898
15,935
0
6,380
13,348
36,197
0
W
4,895
998
790
377
10,946
7,943
1,503
4,599
6,235
443
38,274
L
Nemesis
meu123
Nemesis
3,963
1,192
0
1,410
12,704
4,866
1,031
1,824
10,854
0
47,311
W
Chang'e
ohDooski
Chang'e
15,179
560
2,172
7,736
17,766
6,778
832
7,877
9,509
68,254
0
W
Thanatos
xJiid
Thanatos
17,788
7,773
0
14,992
20,348
8,676
542
5,374
14,847
0
104,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,645
Gold Earned
61,042
458
Minions Killed
566
0
Camps Cleared
0
1,763,014
Distance Traveled
1,985,633
2
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,675
508
93
4
0
367,651
0
L
Ah Muzen Cab
9,385
447
86
4
0
348,340
0
L
Chang'e
11,629
554
140
7
0
363,243
1
W
Ullr
13,868
660
178
8
0
367,315
6
W
Ymir
11,312
539
39
2
0
392,883
6
L
Ares
10,208
486
39
2
0
354,635
0
W
Odin
10,486
499
84
4
0
402,888
0
L
Nemesis
9,748
464
100
5
0
329,145
1
W
Chang'e
11,682
556
111
5
0
412,786
7
W
Thanatos
13,694
652
154
7
0
409,761
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role