Player Matchup

Nox
Nox
Fishytrishy5
Nox
Level 27
God Stats
18W - 16L
1,357 SR
Queue Stats
196W - 251L
1,231 Elo+
Party 3
Neith
Neith
Mapfusha
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 21L
1,202 Elo+
Solo
Izanami
Izanami
Petite creme
Izanami
Level 24
God Stats
19W - 9L
1,811 SR
Queue Stats
47W - 54L
1,288 Elo+
Party 2
Ymir
Ymir
Zitiron575
Ymir
Level 27
God Stats
21W - 4L
1,958 SR
Queue Stats
124W - 113L
1,322 Elo+
Party 2
Ah Puch
Ah Puch
terminatorJJ16
Ah Puch
Level 26
God Stats
2W - 4L
1,369 SR
Queue Stats
209W - 232L
1,386 Elo+
Party 3
Team Averages
Level 22
1,599 SR
1,286 Elo+

VS

Team Averages
Level 25
1,298 SR
1,298 Elo+
Danzaburou
Danzaburou
Firepro_osado415
Danzaburou
Level 27
God Stats
6W - 5L
1,257 SR
Queue Stats
43W - 65L
1,238 Elo+
Party 1
Scylla
Scylla
Fortgamer_02
Scylla
Level 25
God Stats
4W - 9L
1,156 SR
Queue Stats
76W - 92L
1,248 Elo+
Party 1
Cthulhu
Cthulhu
MS225921
Cthulhu
Level 29
God Stats
1W - 2L
1,239 SR
Queue Stats
483W - 545L
1,361 Elo+
Solo
Tsukuyomi
Tsukuyomi
SchroetterJoe
Tsukuyomi
Level 15
God Stats
11W - 13L
1,339 SR
Queue Stats
32W - 40L
1,239 Elo+
Solo
Arachne
Arachne
aki078600
Arachne
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
35W - 34L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 9 / 9
12,345
457
10,698
19,538
13,624
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Mapfusha
Neith
17
6 / 10 / 4
12,943
479
15,377
23,358
11,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Petite creme
Izanami
20
7 / 8 / 3
15,431
572
14,628
16,939
7,356
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
9 / 4 / 6
13,960
517
24,105
24,167
22,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
6 / 6 / 10
13,160
487
24,751
22,818
15,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Firepro_osado415
Danzaburou
17
3 / 5 / 8
11,414
423
8,625
18,885
7,249
Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
18
7 / 10 / 10
11,933
442
23,925
21,362
8,585
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
MS225921
Cthulhu
17
5 / 6 / 14
11,578
429
16,450
30,808
32,160
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
SchroetterJoe
Tsukuyomi
20
12 / 5 / 6
14,617
541
22,544
21,973
11,216
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
aki078600
Arachne
17
10 / 8 / 7
11,983
444
17,773
25,361
10,972
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
82
34
Kills
37
37
Deaths
34
32
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Firepro_osado415
Danzaburou
3
5
8
1.4
W
6
9
9
1.17
L
Scylla
7
10
10
1.2
L
Cthulhu
MS225921
Cthulhu
5
6
14
2
W
Neith
Mapfusha
Neith
6
10
4
0.8
W
Izanami
Petite creme
Izanami
7
8
3
1.06
L
Tsukuyomi
SchroetterJoe
Tsukuyomi
12
5
6
3
W
9
4
6
3
L
Arachne
aki078600
Arachne
10
8
7
1.69
W
6
6
10
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,559
Damage
89,317
106,820
Taken
118,389
70,984
Mitigated
70,182
28,585
Healing
24,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Firepro_osado415
Danzaburou
8,625
3,256
1,382
6,540
18,885
7,249
424
10,841
8,044
0
48,777
W
10,698
1,589
789
3,256
19,538
13,624
285
7,791
11,643
30,803
0
L
Scylla
23,925
1,426
814
3,961
21,362
8,585
657
13,205
8,157
65,095
0
L
Cthulhu
MS225921
Cthulhu
16,450
1,484
82
500
30,808
32,160
26
15,805
15,003
40,860
0
W
Neith
Mapfusha
Neith
15,377
9,716
0
5,706
23,358
11,455
1,671
9,901
13,209
0
64,086
W
Izanami
Petite creme
Izanami
14,628
9,465
0
2,211
16,939
7,356
9,362
4,493
12,378
0
117,855
L
Tsukuyomi
SchroetterJoe
Tsukuyomi
22,544
8,036
0
5,319
21,973
11,216
956
7,599
14,374
0
110,447
W
24,105
5,386
0
6,152
24,167
22,647
1,751
7,063
16,900
84,526
1,976
L
Arachne
aki078600
Arachne
17,773
13,668
0
5,759
25,361
10,972
42
11,402
13,959
0
71,866
W
24,751
2,936
0
10,471
22,818
15,902
889
10,427
12,315
72,458
2,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,839
Gold Earned
61,525
595
Minions Killed
485
0
Camps Cleared
0
2,208,886
Distance Traveled
2,196,778
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,414
423
81
3
0
429,803
0
W
Nox
12,345
457
34
1
0
439,743
4
L
Scylla
11,933
442
97
4
0
426,803
1
L
Cthulhu
11,578
429
45
2
0
462,424
4
W
Neith
12,943
479
111
4
0
353,586
0
W
Izanami
15,431
572
219
8
0
488,400
0
L
Tsukuyomi
14,617
541
169
6
0
441,766
0
W
Ymir
13,960
517
122
5
0
515,052
3
L
Arachne
11,983
444
93
3
0
435,982
4
W
Ah Puch
13,160
487
109
4
0
412,105
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role