Player Matchup

Loki
Loki
BorizTheAnimal
Loki
Level 21
God Stats
2W - 2L
1,843 SR
Queue Stats
18W - 14L
1,659 Elo+
Party 2
Olorun
Olorun
DIRTYCAP
Olorun
Level 28
God Stats
0W - 4L
1,500 SR
Queue Stats
18W - 20L
1,540 Elo+
Party 2
Ymir
Ymir
GGerrika
Ymir
Level 83
God Stats
2W - 5L
1,406 SR
Queue Stats
272W - 286L
1,469 Elo+
Party 2
Team Averages
Level 44
1,583 SR
1,556 Elo+

VS

Team Averages
Level 41
1,530 SR
1,479 Elo+
Hercules
Hercules
SAMDAZ
Hercules
Level 59
God Stats
7W - 10L
1,462 SR
Queue Stats
305W - 410L
1,380 Elo+
Party 1
Merlin
Merlin
phatchod69
Merlin
Level 43
God Stats
8W - 15L
1,325 SR
Queue Stats
435W - 528L
1,418 Elo+
Party 1
Neith
Neith
tiredshade
Neith
Level 20
God Stats
7W - 1L
1,801 SR
Queue Stats
36W - 22L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 0
12,509
625
14,452
18,111
6,492
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
DIRTYCAP
Olorun
14
0 / 4 / 2
10,761
538
11,755
15,148
6,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ymir
13
0 / 7 / 3
10,642
532
8,890
23,077
22,500
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
SAMDAZ
Hercules
18
8 / 0 / 8
13,420
671
12,022
17,838
14,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
phatchod69
Merlin
15
4 / 3 / 10
12,694
635
15,250
10,718
4,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
19
6 / 1 / 10
15,720
786
20,729
17,554
7,758
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
4
Kills
18
18
Deaths
4
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
4
7
0
0.57
L
Olorun
DIRTYCAP
Olorun
0
4
2
0.25
L
Ymir
0
7
3
0.21
W
Hercules
SAMDAZ
Hercules
8
0
8
12
W
Merlin
phatchod69
Merlin
4
3
10
3
W
Neith
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,097
Damage
48,001
56,336
Taken
46,110
35,883
Mitigated
25,983
12,170
Healing
19,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,452
4,354
0
4,914
18,111
6,492
0
4,131
13,276
0
66,696
L
Olorun
DIRTYCAP
Olorun
11,755
4,851
517
5,439
15,148
6,891
0
3,929
10,228
53,144
1,561
L
Ymir
8,890
577
705
595
23,077
22,500
0
7,687
14,516
26,509
0
W
Hercules
SAMDAZ
Hercules
12,022
1,657
0
8,661
17,838
14,107
214
9,297
8,541
5,712
30,301
W
Merlin
phatchod69
Merlin
15,250
967
0
2,370
10,718
4,118
457
1,477
9,241
40,542
0
W
Neith
20,729
9,443
0
8,123
17,554
7,758
3,486
9,413
8,141
6,033
126,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,912
Gold Earned
41,834
197
Minions Killed
261
0
Camps Cleared
0
1,019,478
Distance Traveled
1,099,348
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,509
625
84
4
0
374,694
7
L
Olorun
10,761
538
85
4
0
349,891
0
L
Ymir
10,642
532
28
1
0
294,893
0
W
Hercules
13,420
671
50
3
0
408,642
3
W
Merlin
12,694
635
39
2
0
338,550
3
W
Neith
15,720
786
172
9
0
352,156
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role