Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Call of Terrors
Tiamat
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Susano
Susano
Don Miuraaa
Susano
Level 89
God Stats
1W - 1L
1,785 SR
Queue Stats
2W - 9L
1,316 Elo+
Solo
Team Averages
Level 86
1,595 SR
1,439 Elo+

VS

Team Averages
Level 41
1,436 SR
1,693 Elo+
Persephone
Persephone
GuessTheJuice--
Persephone
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 4L
1,782 Elo+
Party 2
Bellona
Bellona
Remove_Crossplay
Bellona
Level 29
God Stats
3W - 0L
1,486 SR
Queue Stats
89W - 19L
1,835 Elo+
Party 2
Apollo
Apollo
Shurmarc
Apollo
Level 87
God Stats
5W - 4L
1,321 SR
Queue Stats
383W - 374L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
1 / 3 / 1
7,350
668
5,496
10,046
3,252
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 6 / 1
6,680
607
3,613
8,960
3,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Susano
10
4 / 6 / 1
8,021
729
6,854
10,913
3,316
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
GuessTheJuice--
Persephone
14
9 / 2 / 3
9,872
897
14,781
6,738
1,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 2 / 10
9,209
837
7,479
9,976
5,702
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Apollo
Shurmarc
Apollo
11
4 / 1 / 5
8,484
771
2,764
5,661
1,639
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
5
Kills
15
15
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
3
1
0.5
L
0
6
1
0.08
L
Susano
4
6
1
0.75
W
Persephone
GuessTheJuice--
Persephone
9
2
3
5.25
W
2
2
10
3.5
W
Apollo
Shurmarc
Apollo
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,963
Damage
25,024
29,919
Taken
22,375
10,222
Mitigated
9,207
5,398
Healing
7,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,496
1,563
0
3,027
10,046
3,252
0
4,015
6,031
0
27,606
L
3,613
473
0
1,221
8,960
3,654
112
5,123
3,837
16,048
0
L
Susano
6,854
859
0
1,150
10,913
3,316
0
5,675
5,238
0
21,333
W
Persephone
GuessTheJuice--
Persephone
14,781
538
0
3,267
6,738
1,866
908
863
5,801
46,956
0
W
7,479
1,629
0
2,327
9,976
5,702
1,069
1,819
7,843
0
27,317
W
Apollo
Shurmarc
Apollo
2,764
870
0
1,586
5,661
1,639
1,046
571
4,966
0
26,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,051
Gold Earned
27,565
113
Minions Killed
160
0
Camps Cleared
0
598,051
Distance Traveled
647,254
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,350
668
48
4
0
198,062
4
L
Tiamat
6,680
607
39
4
0
200,465
3
L
Susano
8,021
729
26
2
0
199,524
3
W
Persephone
9,872
897
72
7
0
215,713
0
W
Bellona
9,209
837
40
4
0
226,083
0
W
Apollo
8,484
771
48
4
0
205,458
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role