Player Matchup

Danzaburou
Danzaburou
ChuckleNutzzzz
Danzaburou
Level 26
God Stats
1W - 4L
1,402 SR
Queue Stats
1W - 5L
1,655 Elo+
Party 1
Bellona
Bellona
CrismasDostino
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,308 Elo+
Solo
Geb
Geb
ItzPopeNova
Geb
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,806 Elo+
Party 1
Neith
Neith
fakluk
Neith
Level 19
God Stats
25W - 18L
1,681 SR
Queue Stats
140W - 145L
1,581 Elo+
Solo
Sun Wukong
Sun Wukong
somalianman69
Sun Wukong
Level 7
God Stats
9W - 11L
1,372 SR
Queue Stats
11W - 15L
1,655 Elo+
Party 1
Team Averages
Level 32
1,491 SR
1,601 Elo+

VS

Team Averages
Level 13
1,551 SR
1,511 Elo+
Ne Zha
Ne Zha
AngeloRL
Ne Zha
Level 17
God Stats
3W - 2L
1,489 SR
Queue Stats
12W - 14L
1,334 Elo+
Party 2
Olorun
Olorun
CrescentDusk
Olorun
Level 17
God Stats
11W - 9L
1,527 SR
Queue Stats
118W - 97L
1,466 Elo+
Solo
Yemoja
Yemoja
JordanA535
Yemoja
Level 2
God Stats
2W - 0L
1,712 SR
Queue Stats
2W - 0L
1,749 Elo+
Party 2
Ra
Ra
Rimed
Ra
Level 15
God Stats
6W - 1L
1,738 SR
Queue Stats
54W - 37L
1,650 Elo+
Solo
Guan Yu
Guan Yu
ihateperry
Guan Yu
Level 14
God Stats
6W - 1L
1,287 SR
Queue Stats
66W - 78L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChuckleNutzzzz
Danzaburou
6
0 / 5 / 0
4,354
435
963
5,026
1,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 6 / 0
4,457
446
1,551
6,232
2,364
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 2 / 1
5,033
503
2,289
6,171
2,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Neith
fakluk
Neith
10
2 / 1 / 1
5,685
569
5,965
6,330
1,908
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
somalianman69
Sun Wukong
6
0 / 2 / 0
4,202
420
562
5,522
1,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AngeloRL
Ne Zha
10
5 / 0 / 2
6,190
619
4,068
4,758
1,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Olorun
8
0 / 2 / 1
4,940
494
2,389
5,451
1,706
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes

Shoes

+6%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Yemoja
JordanA535
Yemoja
9
1 / 1 / 0
5,321
532
1,731
3,514
1,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ra
13
5 / 0 / 2
7,619
762
6,690
5,054
1,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
ihateperry
Guan Yu
10
3 / 1 / 1
6,118
612
2,146
5,561
3,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
4
Kills
14
16
Deaths
4
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
AngeloRL
Ne Zha
5
0
2
6
L
Danzaburou
ChuckleNutzzzz
Danzaburou
0
5
0
0
W
Olorun
0
2
1
0.25
L
0
6
0
0
L
2
2
1
1.25
W
Yemoja
JordanA535
Yemoja
1
1
0
1
W
Ra
5
0
2
6
L
Neith
fakluk
Neith
2
1
1
2.5
W
Guan Yu
ihateperry
Guan Yu
3
1
1
3.5
L
Sun Wukong
somalianman69
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,330
Damage
17,024
29,281
Taken
24,338
10,367
Mitigated
10,276
4,041
Healing
9,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
AngeloRL
Ne Zha
4,068
1,819
0
2,361
4,758
1,397
15
168
4,590
0
26,029
L
Danzaburou
ChuckleNutzzzz
Danzaburou
963
643
0
281
5,026
1,623
0
3,663
1,363
0
12,128
W
Olorun
2,389
967
196
1,071
5,451
1,706
582
1,215
4,236
26,933
0
L
1,551
791
0
592
6,232
2,364
357
0
6,004
47
16,387
L
2,289
345
111
507
6,171
2,692
0
2,982
3,149
10,362
0
W
Yemoja
JordanA535
Yemoja
1,731
465
800
569
3,514
1,745
69
704
2,810
9,981
0
W
Ra
6,690
1,280
0
2,217
5,054
1,933
279
202
4,852
52,156
0
L
Neith
fakluk
Neith
5,965
2,714
0
1,437
6,330
1,908
0
2,570
3,682
0
36,272
W
Guan Yu
ihateperry
Guan Yu
2,146
683
0
2,571
5,561
3,495
928
17
5,544
0
22,496
L
Sun Wukong
somalianman69
Sun Wukong
562
218
0
1,113
5,522
1,780
0
1,507
3,985
0
13,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,731
Gold Earned
30,188
152
Minions Killed
300
0
Camps Cleared
0
846,852
Distance Traveled
944,772
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,190
619
59
6
0
232,863
0
L
Danzaburou
4,354
435
22
2
0
117,038
0
W
Olorun
4,940
494
56
6
0
152,017
0
L
Bellona
4,457
446
30
3
0
179,738
3
L
Geb
5,033
503
11
1
0
187,712
1
W
Yemoja
5,321
532
21
2
0
149,957
0
W
Ra
7,619
762
122
12
0
216,091
3
L
Neith
5,685
569
60
6
0
182,748
0
W
Guan Yu
6,118
612
42
4
0
193,844
1
L
Sun Wukong
4,202
420
29
3
0
179,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role