Player Matchup

Neith
Neith
AkariAi
Neith
Level 25
God Stats
1W - 3L
1,348 SR
Queue Stats
28W - 32L
1,343 Elo+
Party 1
Nemesis
Nemesis
Gemerlp
Nemesis
Level 30
God Stats
0W - 3L
1,274 SR
Queue Stats
162W - 272L
1,371 Elo+
Party 3
Anubis
Anubis
PandaLaHustle
Anubis
Level 25
God Stats
0W - 2L
1,304 SR
Queue Stats
29W - 36L
1,317 Elo+
Party 1
Ares
Ares
Playmaster2022
Ares
Level 27
God Stats
1W - 2L
1,476 SR
Queue Stats
81W - 161L
1,277 Elo+
Party 3
Merlin
Merlin
bawee
Merlin
Level 17
God Stats
3W - 15L
1,218 SR
Queue Stats
30W - 47L
1,391 Elo+
Solo
Team Averages
Level 25
1,324 SR
1,340 Elo+

VS

Team Averages
Level 28
1,626 SR
1,363 Elo+
Ares
Ares
DJMagnusson17
Ares
Level 39
God Stats
4W - 1L
1,591 SR
Queue Stats
38W - 38L
1,392 Elo+
Party 2
Izanami
Izanami
Danielleidland13
Izanami
Level 28
God Stats
42W - 33L
1,549 SR
Queue Stats
49W - 47L
1,350 Elo+
Solo
King Arthur
King Arthur
Palach100pro
King Arthur
Level 27
God Stats
12W - 5L
1,701 SR
Queue Stats
50W - 65L
1,395 Elo+
Solo
Anhur
Anhur
chrunken
Anhur
Level 16
God Stats
8W - 5L
1,751 SR
Queue Stats
21W - 23L
1,360 Elo+
Party 2
Tyr
Tyr
Горкор
Tyr
Level 29
God Stats
25W - 18L
1,539 SR
Queue Stats
87W - 93L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AkariAi
Neith
12
1 / 3 / 3
7,014
413
7,998
8,066
2,746
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
Gemerlp
Nemesis
13
2 / 6 / 2
8,101
477
5,927
12,653
4,285
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
5 / 5 / 1
8,765
516
8,642
8,084
3,378
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 6 / 2
6,392
376
2,411
9,822
3,812
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
bawee
Merlin
11
1 / 3 / 1
7,267
427
12,097
6,590
2,191
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 4
8,703
512
5,378
11,701
7,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
12 / 1 / 3
11,002
647
10,323
8,638
4,057
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
Palach100pro
King Arthur
14
2 / 5 / 4
8,651
509
5,139
16,083
6,031
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
chrunken
Anhur
12
0 / 2 / 8
7,238
426
4,333
7,369
2,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 1 / 3
8,005
471
5,249
15,758
8,265
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
10
Kills
23
23
Deaths
10
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Neith
AkariAi
Neith
1
3
3
0.83
W
6
1
4
8
W
12
1
3
13.5
L
Nemesis
Gemerlp
Nemesis
2
6
2
0.5
W
King Arthur
Palach100pro
King Arthur
2
5
4
0.8
L
5
5
1
1.1
L
1
6
2
0.33
L
Merlin
bawee
Merlin
1
3
1
0.5
W
Anhur
chrunken
Anhur
0
2
8
2
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,075
Damage
30,422
45,215
Taken
59,549
16,412
Mitigated
28,988
10,790
Healing
19,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AkariAi
Neith
7,998
4,452
0
2,629
8,066
2,746
55
1,743
6,323
0
31,102
W
5,378
362
0
3,785
11,701
7,972
312
5,388
6,313
27,939
0
W
10,323
7,207
0
2,816
8,638
4,057
3,157
2,224
6,414
0
81,474
L
Nemesis
Gemerlp
Nemesis
5,927
1,905
0
3,547
12,653
4,285
343
0
12,653
0
41,206
W
King Arthur
Palach100pro
King Arthur
5,139
472
0
3,358
16,083
6,031
188
6,386
9,697
0
49,264
L
8,642
797
0
2,750
8,084
3,378
1,089
207
7,877
48,994
0
L
2,411
243
628
986
9,822
3,812
276
2,189
7,633
12,196
0
L
Merlin
bawee
Merlin
12,097
785
0
250
6,590
2,191
176
1,239
5,351
45,816
0
W
Anhur
chrunken
Anhur
4,333
1,969
0
2,054
7,369
2,663
868
3,758
3,611
0
24,195
W
5,249
1,491
0
7,652
15,758
8,265
0
5,394
10,364
0
35,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,539
Gold Earned
43,599
298
Minions Killed
395
0
Camps Cleared
0
1,434,290
Distance Traveled
1,560,753
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,014
413
60
4
0
251,301
4
W
Ares
8,703
512
37
2
0
325,224
4
W
Izanami
11,002
647
162
10
0
326,943
0
L
Nemesis
8,101
477
61
4
0
320,480
0
W
King Arthur
8,651
509
91
5
0
286,629
0
L
Anubis
8,765
516
93
5
0
260,752
5
L
Ares
6,392
376
12
1
0
285,087
3
L
Merlin
7,267
427
72
4
0
316,670
5
W
Anhur
7,238
426
41
2
0
299,701
0
W
Tyr
8,005
471
64
4
0
322,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role