Player Matchup

Neith
Neith
HairlineDocta
Neith
Level 29
God Stats
6W - 4L
1,295 SR
Queue Stats
313W - 289L
1,515 Elo+
Solo
Ares
Ares
Olpro
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,620 Elo+
Solo
Agni
Agni
SupleeBro6813
Agni
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,671 Elo+
Party 1
Cthulhu
Cthulhu
UrfRx
Cthulhu
Level 8
God Stats
2W - 5L
1,500 SR
Queue Stats
19W - 22L
1,557 Elo+
Party 1
Bakasura
Bakasura
randomized91
Bakasura
Level 29
God Stats
5W - 2L
1,545 SR
Queue Stats
160W - 149L
1,566 Elo+
Solo
Team Averages
Level 35
1,468 SR
1,586 Elo+

VS

Team Averages
Level 19
1,534 SR
1,524 Elo+
Hercules
Hercules
BenShapirosBible
Hercules
Level 16
God Stats
5W - 2L
1,777 SR
Queue Stats
294W - 96L
1,714 Elo+
Solo
Gilgamesh
Gilgamesh
Fabo19
Gilgamesh
Level 29
God Stats
21W - 18L
1,581 SR
Queue Stats
62W - 67L
1,481 Elo+
Party 2
Artio
Artio
PinguinBube2790
Artio
Level 27
God Stats
3W - 6L
1,310 SR
Queue Stats
168W - 199L
1,471 Elo+
Party 2
Baron Samedi
Baron Samedi
SMITEGUY69
Baron Samedi
Level 6
God Stats
4W - 5L
1,500 SR
Queue Stats
417W - 463L
1,457 Elo+
Solo
Medusa
Medusa
cblaw96
Medusa
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
249W - 236L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
8 / 0 / 7
6,549
655
7,272
3,468
1,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
Olpro
Ares
7
0 / 3 / 0
4,507
451
574
2,869
965
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
2 / 1 / 4
5,756
576
4,878
4,178
1,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
UrfRx
Cthulhu
9
4 / 2 / 9
5,885
589
6,444
5,912
4,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
randomized91
Bakasura
10
5 / 1 / 3
6,182
618
4,926
6,888
2,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 0
7,307
731
2,438
4,541
2,178
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
Fabo19
Gilgamesh
7
1 / 4 / 0
5,021
502
2,060
7,853
2,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
1 / 7 / 2
5,116
512
2,613
9,551
5,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
SMITEGUY69
Baron Samedi
10
0 / 3 / 1
5,875
588
2,446
6,742
2,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
cblaw96
Medusa
10
2 / 5 / 0
6,136
614
4,138
7,673
2,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
19
Kills
6
7
Deaths
19
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
0
0
2
L
Gilgamesh
Fabo19
Gilgamesh
1
4
0
0.25
W
8
0
7
11.5
W
Ares
Olpro
Ares
0
3
0
0
L
1
7
2
0.29
L
Baron Samedi
SMITEGUY69
Baron Samedi
0
3
1
0.17
W
2
1
4
4
W
Cthulhu
UrfRx
Cthulhu
4
2
9
4.25
L
Medusa
cblaw96
Medusa
2
5
0
0.4
W
Bakasura
randomized91
Bakasura
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,094
Damage
13,695
23,315
Taken
36,360
9,639
Mitigated
14,953
4,878
Healing
7,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,438
1,156
0
2,727
4,541
2,178
0
136
4,051
0
49,764
L
Gilgamesh
Fabo19
Gilgamesh
2,060
386
0
270
7,853
2,555
0
2,164
5,323
0
20,894
W
7,272
3,153
0
706
3,468
1,213
42
1,199
2,269
0
24,488
W
Ares
Olpro
Ares
574
33
0
0
2,869
965
0
273
2,596
10,706
0
L
2,613
446
64
995
9,551
5,394
96
2,924
6,297
10,961
0
L
Baron Samedi
SMITEGUY69
Baron Samedi
2,446
137
92
2,687
6,742
2,339
427
2,972
2,892
29,048
0
W
4,878
1,116
0
950
4,178
1,190
0
1,812
2,158
24,676
0
W
Cthulhu
UrfRx
Cthulhu
6,444
631
0
1,088
5,912
4,024
0
909
5,003
16,835
0
L
Medusa
cblaw96
Medusa
4,138
2,255
0
887
7,673
2,487
0
2,647
4,811
0
33,657
W
Bakasura
randomized91
Bakasura
4,926
3,352
0
2,134
6,888
2,247
0
563
6,230
0
25,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,879
Gold Earned
29,455
228
Minions Killed
318
0
Camps Cleared
0
944,547
Distance Traveled
1,022,872
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,307
731
131
13
0
208,836
2
L
Gilgamesh
5,021
502
41
4
0
230,647
1
W
Neith
6,549
655
47
5
0
187,435
2
W
Ares
4,507
451
23
2
0
145,761
1
L
Artio
5,116
512
17
2
0
210,861
1
L
Baron Samedi
5,875
588
64
6
0
193,445
2
W
Agni
5,756
576
54
5
0
185,880
2
W
Cthulhu
5,885
589
16
2
0
201,141
0
L
Medusa
6,136
614
65
7
0
179,083
3
W
Bakasura
6,182
618
88
9
0
224,330
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role