Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Xx_EL-TUTE_xX
Mulan
Level 141
God Stats
24W - 20L
1,544 SR
Queue Stats
181W - 195L
1,417 Elo+
Solo
Sylvanus
Sylvanus
brightredbeardo
Sylvanus
Level 112
God Stats
5W - 4L
1,498 SR
Queue Stats
756W - 737L
1,405 Elo+
Solo
Anubis
Anubis
lJohnTheBombl
Anubis
Level 92
God Stats
13W - 10L
1,582 SR
Queue Stats
93W - 100L
1,414 Elo+
Party 2
Skadi
Skadi
tacohellrt5
Skadi
Level 107
God Stats
7W - 6L
1,581 SR
Queue Stats
192W - 170L
1,455 Elo+
Party 2
Team Averages
Level 122
1,541 SR
1,438 Elo+

VS

Team Averages
Level 80
1,468 SR
1,409 Elo+
Aphrodite
Aphrodite
ElFinTonto
Aphrodite
Level 126
God Stats
0W - 4L
1,115 SR
Queue Stats
242W - 228L
1,454 Elo+
Solo
He Bo
He Bo
Frezyi
He Bo
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,232 Elo+
Party 1
Erlang Shen
Erlang Shen
Jhendrix8
Erlang Shen
Level 85
God Stats
1W - 1L
1,491 SR
Queue Stats
113W - 79L
1,448 Elo+
Solo
Hercules
Hercules
Shaady61
Hercules
Level 59
God Stats
13W - 19L
1,720 SR
Queue Stats
332W - 313L
1,441 Elo+
Solo
Cernunnos
Cernunnos
XxDeltaxGamer
Cernunnos
Level 63
God Stats
5W - 6L
1,515 SR
Queue Stats
12W - 15L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
8 / 3 / 10
9,176
612
6,916
9,630
3,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
5 / 1 / 0
9,793
653
4,737
8,869
3,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
8
2 / 2 / 3
6,161
411
4,393
6,263
3,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
6 / 2 / 8
8,945
596
12,293
8,466
4,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 1 / 8
8,430
562
7,821
5,566
1,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ElFinTonto
Aphrodite
11
1 / 5 / 3
6,552
437
3,017
9,584
5,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
Frezyi
He Bo
11
1 / 8 / 1
6,779
452
4,836
9,659
2,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
Jhendrix8
Erlang Shen
13
5 / 6 / 0
8,383
559
7,509
13,155
5,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
Shaady61
Hercules
12
2 / 3 / 0
7,367
491
3,806
10,151
8,531
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
XxDeltaxGamer
Cernunnos
12
0 / 3 / 4
7,107
474
6,023
10,508
3,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
24
Kills
9
9
Deaths
25
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
8
3
10
4.33
L
Aphrodite
ElFinTonto
Aphrodite
1
5
3
0.5
L
He Bo
Frezyi
He Bo
1
8
1
0.19
L
Erlang Shen
Jhendrix8
Erlang Shen
5
6
0
0.83
L
Hercules
Shaady61
Hercules
2
3
0
0.67
L
Cernunnos
XxDeltaxGamer
Cernunnos
0
3
4
0.67
W
5
1
0
5
W
Sylvanus
2
2
3
1.75
W
6
2
8
5
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,160
Damage
25,191
38,794
Taken
53,057
16,628
Mitigated
25,478
15,532
Healing
16,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
6,916
1,813
0
4,223
9,630
3,272
0
624
8,966
0
39,641
L
Aphrodite
ElFinTonto
Aphrodite
3,017
1,193
1,703
4,439
9,584
5,819
0
3,098
6,396
22,168
0
L
He Bo
Frezyi
He Bo
4,836
0
0
1,721
9,659
2,080
309
3,104
6,305
29,200
0
L
Erlang Shen
Jhendrix8
Erlang Shen
7,509
4,817
0
1,741
13,155
5,720
0
2,856
10,190
0
42,842
L
Hercules
Shaady61
Hercules
3,806
1,336
87
3,139
10,151
8,531
0
3,853
6,216
0
29,797
L
Cernunnos
XxDeltaxGamer
Cernunnos
6,023
4,198
0
3,581
10,508
3,328
0
2,475
7,933
0
35,319
W
4,737
2,232
0
4,451
8,869
3,567
1,826
1,581
7,252
0
58,820
W
Sylvanus
4,393
2,433
1,082
2,786
6,263
3,704
156
2,152
4,103
14,150
4,007
W
12,293
348
0
2,990
8,466
4,274
378
2,461
5,837
47,363
0
W
7,821
3,726
0
0
5,566
1,811
18
773
4,783
0
43,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,505
Gold Earned
36,188
425
Minions Killed
300
0
Camps Cleared
0
1,293,989
Distance Traveled
1,239,768
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,176
612
68
5
0
330,812
3
L
Aphrodite
6,552
437
44
3
0
218,139
1
L
He Bo
6,779
452
47
3
0
241,532
3
L
Erlang Shen
8,383
559
73
5
0
270,698
1
L
Hercules
7,367
491
75
5
0
281,187
1
L
Cernunnos
7,107
474
61
4
0
228,212
0
W
Mulan
9,793
653
151
10
0
271,601
2
W
Sylvanus
6,161
411
36
2
0
156,668
4
W
Anubis
8,945
596
88
6
0
254,766
4
W
Skadi
8,430
562
82
5
0
280,142
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role