Player Matchup

Serqet
Serqet
EmoKatboy
Serqet
Level 29
God Stats
7W - 11L
1,466 SR
Queue Stats
144W - 121L
1,567 Elo+
Solo
Cerberus
Cerberus
Kssuuo
Cerberus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 23L
1,583 Elo+
Solo
Vamana
Vamana
SoSmooth2nite
Vamana
Level 18
God Stats
32W - 19L
1,693 SR
Queue Stats
154W - 117L
1,580 Elo+
Solo
Apollo
Apollo
Zorthix98
Apollo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,855 Elo+
Solo
The Morrigan
The Morrigan
saintaspen
The Morrigan
Level 29
God Stats
15W - 15L
1,540 SR
Queue Stats
96W - 96L
1,521 Elo+
Solo
Team Averages
Level 25
1,540 SR
1,621 Elo+

VS

Team Averages
Level 19
1,780 SR
1,567 Elo+
Neith
Neith
HurtBoyKMS
Neith
Level 26
God Stats
80W - 75L
1,673 SR
Queue Stats
257W - 270L
1,546 Elo+
Solo
Ymir
Ymir
LegionForceX117
Ymir
Level 15
God Stats
25W - 17L
1,886 SR
Queue Stats
58W - 52L
1,629 Elo+
Solo
King Arthur
King Arthur
MeanDean73
King Arthur
Level 21
God Stats
3W - 3L
1,829 SR
Queue Stats
59W - 67L
1,467 Elo+
Solo
Serqet
Serqet
PixelADB
Serqet
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,520 Elo+
Solo
Agni
Agni
Ruedo_-Alone507
Agni
Level 17
God Stats
4W - 1L
2,014 SR
Queue Stats
31W - 15L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
EmoKatboy
Serqet
15
5 / 3 / 6
9,281
488
9,864
11,785
4,440
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Kssuuo
Cerberus
14
4 / 1 / 10
9,234
486
11,280
14,163
12,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
2 / 0 / 6
11,573
609
11,013
14,849
13,096
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Apollo
Zorthix98
Apollo
15
1 / 1 / 3
8,936
470
4,521
8,867
2,983
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

The Morrigan
saintaspen
The Morrigan
16
4 / 4 / 6
9,602
505
7,427
11,069
3,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
1 / 1 / 0
8,773
462
3,192
5,973
1,976
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 3 / 1
10,081
531
8,600
17,505
8,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
MeanDean73
King Arthur
15
2 / 4 / 1
9,596
505
14,262
20,980
13,514
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Serqet
PixelADB
Serqet
14
2 / 6 / 2
8,872
467
3,827
15,135
4,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
0 / 2 / 3
9,705
511
9,811
8,997
3,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
16
Kills
9
9
Deaths
16
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Serqet
EmoKatboy
Serqet
5
3
6
2.67
L
Neith
1
1
0
1
W
Cerberus
Kssuuo
Cerberus
4
1
10
9
L
4
3
1
1.5
L
King Arthur
MeanDean73
King Arthur
2
4
1
0.63
L
Serqet
PixelADB
Serqet
2
6
2
0.5
L
0
2
3
0.75
W
2
0
6
5
W
Apollo
Zorthix98
Apollo
1
1
3
2.5
W
The Morrigan
saintaspen
The Morrigan
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,105
Damage
39,692
60,733
Taken
68,590
36,355
Mitigated
32,102
14,522
Healing
19,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
EmoKatboy
Serqet
9,864
1,054
0
1,111
11,785
4,440
0
2,150
9,388
0
54,737
L
Neith
3,192
651
0
836
5,973
1,976
342
1,352
4,621
0
54,762
W
Cerberus
Kssuuo
Cerberus
11,280
1,003
0
2,426
14,163
12,001
0
4,543
9,314
39,166
0
L
8,600
2,489
0
3,379
17,505
8,996
0
3,719
13,666
88,926
0
L
King Arthur
MeanDean73
King Arthur
14,262
1,576
0
7,313
20,980
13,514
0
5,064
15,146
161
60,868
L
Serqet
PixelADB
Serqet
3,827
1,574
0
5,450
15,135
4,526
0
3,023
11,210
0
59,243
L
9,811
796
0
2,922
8,997
3,090
229
4,013
4,564
72,587
0
W
11,013
3,247
0
6,745
14,849
13,096
6
1,155
13,694
0
63,629
W
Apollo
Zorthix98
Apollo
4,521
1,863
0
2,191
8,867
2,983
0
4,034
4,833
0
50,690
W
The Morrigan
saintaspen
The Morrigan
7,427
1,178
0
2,049
11,069
3,835
132
6,690
4,379
55,228
2,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,626
Gold Earned
47,027
512
Minions Killed
605
0
Camps Cleared
0
1,896,577
Distance Traveled
1,636,619
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,281
488
92
5
0
415,600
4
L
Neith
8,773
462
115
6
0
284,056
1
W
Cerberus
9,234
486
71
4
0
413,899
4
L
Ymir
10,081
531
132
7
0
309,148
5
L
King Arthur
9,596
505
121
6
0
352,602
5
L
Serqet
8,872
467
107
6
0
351,254
2
L
Agni
9,705
511
130
7
0
339,559
3
W
Vamana
11,573
609
129
7
0
368,620
2
W
Apollo
8,936
470
119
6
0
372,094
0
W
The Morrigan
9,602
505
101
5
0
326,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role