Player Matchup

Medusa
Medusa
ReaperFlx
Medusa
Level 108
God Stats
36W - 33L
1,507 SR
Queue Stats
3,150W - 3,662L
1,486 Elo+
Solo
Bacchus
Bacchus
karljek
Bacchus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,266 Elo+
Solo
Janus
Janus
ФреддиЗлюгер
Janus
Level 27
God Stats
3W - 9L
1,352 SR
Queue Stats
64W - 83L
1,482 Elo+
Solo
Team Averages
Level 47
1,453 SR
1,411 Elo+

VS

Team Averages
Level 83
1,557 SR
1,492 Elo+
Gilgamesh
Gilgamesh
DiscipleVortek
Gilgamesh
Level 84
God Stats
7W - 2L
1,694 SR
Queue Stats
69W - 84L
1,410 Elo+
Solo
Raijin
Raijin
Geterdone8330
Raijin
Level 80
God Stats
3W - 2L
1,549 SR
Queue Stats
13W - 11L
1,489 Elo+
Solo
Achilles
Achilles
stealthpie
Achilles
Level 85
God Stats
8W - 7L
1,429 SR
Queue Stats
114W - 121L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ReaperFlx
Medusa
12
3 / 7 / 2
9,843
656
6,540
16,427
5,786
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
karljek
Bacchus
12
1 / 8 / 4
9,380
625
3,629
18,123
19,780
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
1 / 10 / 2
9,118
608
5,665
11,303
4,827
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DiscipleVortek
Gilgamesh
14
10 / 1 / 13
11,629
775
13,459
11,004
6,546
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 3 / 14
10,581
705
13,515
7,397
2,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
stealthpie
Achilles
16
11 / 1 / 12
11,876
792
13,473
11,789
10,849
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
64
5
Kills
25
25
Deaths
5
8
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DiscipleVortek
Gilgamesh
10
1
13
16.5
W
4
3
14
3.67
L
Medusa
ReaperFlx
Medusa
3
7
2
0.57
L
Bacchus
karljek
Bacchus
1
8
4
0.38
W
Achilles
stealthpie
Achilles
11
1
12
17
L
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,834
Damage
40,447
45,853
Taken
30,190
30,393
Mitigated
20,354
3,540
Healing
9,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DiscipleVortek
Gilgamesh
13,459
2,152
400
3,896
11,004
6,546
1,400
3,093
7,911
0
35,245
W
13,515
944
0
1,564
7,397
2,959
444
3,163
4,234
49,790
0
L
Medusa
ReaperFlx
Medusa
6,540
2,510
159
3,171
16,427
5,786
180
5,059
10,781
0
29,735
L
Bacchus
karljek
Bacchus
3,629
790
0
210
18,123
19,780
0
5,286
12,105
11,151
0
W
Achilles
stealthpie
Achilles
13,473
2,395
0
3,387
11,789
10,849
612
3,142
8,647
0
47,829
L
5,665
49
0
0
11,303
4,827
160
2,147
8,916
41,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,341
Gold Earned
34,086
118
Minions Killed
158
0
Camps Cleared
0
729,532
Distance Traveled
811,071
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,629
775
31
2
0
293,675
0
W
Raijin
10,581
705
78
5
0
225,071
0
L
Medusa
9,843
656
36
2
0
211,259
1
L
Bacchus
9,380
625
12
1
0
252,934
2
W
Achilles
11,876
792
49
3
0
292,325
2
L
Janus
9,118
608
70
5
0
265,339
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role