Player Matchup

Gilgamesh
Gilgamesh
EvilXehanort
Gilgamesh
Level 99
God Stats
14W - 14L
1,518 SR
Queue Stats
259W - 256L
1,517 Elo+
Solo
Merlin
Merlin
OAJ227
Merlin
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
120W - 144L
1,363 Elo+
Solo
Bastet
Bastet
matod123
Bastet
Level 100
God Stats
4W - 5L
1,541 SR
Queue Stats
398W - 343L
1,549 Elo+
Solo
Ymir
Ymir
vanh1990
Ymir
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 26L
1,551 Elo+
Solo
Cupid
Cupid
zwutten
Cupid
Level 153
God Stats
8W - 10L
1,329 SR
Queue Stats
461W - 467L
1,460 Elo+
Solo
Team Averages
Level 99
1,478 SR
1,488 Elo+

VS

Team Averages
Level 84
1,405 SR
1,400 Elo+
King Arthur
King Arthur
EPIC_BEASTEM
King Arthur
Level 79
God Stats
21W - 22L
1,244 SR
Queue Stats
237W - 300L
1,342 Elo+
Party 1
Bellona
Bellona
IRA Dreadpool
Bellona
Level 145
God Stats
9W - 10L
1,500 SR
Queue Stats
480W - 434L
1,432 Elo+
Solo
Poseidon
Poseidon
Kalumanovinsmoke
Poseidon
Level 66
God Stats
3W - 2L
1,341 SR
Queue Stats
229W - 299L
1,324 Elo+
Party 1
Skadi
Skadi
YamminYoMama
Skadi
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Solo
Athena
Athena
bliz4you
Athena
Level 63
God Stats
10W - 13L
1,441 SR
Queue Stats
158W - 166L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EvilXehanort
Gilgamesh
15
2 / 6 / 2
9,298
465
10,227
17,330
8,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
OAJ227
Merlin
13
1 / 5 / 3
8,198
410
10,172
10,540
3,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
matod123
Bastet
13
4 / 9 / 4
8,697
435
9,173
15,444
5,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
11
1 / 13 / 2
7,573
379
7,426
20,009
8,042
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cupid
zwutten
Cupid
16
3 / 5 / 2
9,908
495
4,059
13,138
4,767
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EPIC_BEASTEM
King Arthur
16
2 / 1 / 10
10,089
504
11,131
13,595
16,176
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Boots

Boots

+6%
Movement Speed

Bellona
19
13 / 0 / 6
11,910
596
16,375
12,683
11,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
2 / 6 / 9
8,881
444
4,055
9,141
2,624
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
16 / 2 / 7
11,698
585
21,673
12,296
5,571
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
bliz4you
Athena
13
4 / 2 / 15
9,454
473
6,741
17,574
14,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
84
11
Kills
37
38
Deaths
11
13
Assists
47
Player
Kills
Deaths
Assists
KDA
W
King Arthur
EPIC_BEASTEM
King Arthur
2
1
10
7
L
Gilgamesh
EvilXehanort
Gilgamesh
2
6
2
0.5
W
Bellona
13
0
6
16
W
2
6
9
1.08
L
Merlin
OAJ227
Merlin
1
5
3
0.5
W
16
2
7
9.75
W
Athena
bliz4you
Athena
4
2
15
5.75
L
Bastet
matod123
Bastet
4
9
4
0.67
L
Ymir
1
13
2
0.15
L
Cupid
zwutten
Cupid
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,057
Damage
59,975
76,461
Taken
65,289
30,042
Mitigated
50,237
10,262
Healing
21,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
EPIC_BEASTEM
King Arthur
11,131
1,649
0
5,349
13,595
16,176
681
2,394
11,095
0
56,838
L
Gilgamesh
EvilXehanort
Gilgamesh
10,227
4,021
0
3,519
17,330
8,570
0
1,903
15,427
0
57,424
W
Bellona
16,375
3,975
0
3,806
12,683
11,232
1,400
2,836
9,629
0
85,125
W
4,055
206
414
1,268
9,141
2,624
798
3,901
4,874
36,734
0
L
Merlin
OAJ227
Merlin
10,172
684
0
546
10,540
3,412
604
1,821
8,719
43,611
0
W
21,673
10,232
0
4,455
12,296
5,571
3,744
2,044
10,240
0
82,246
W
Athena
bliz4you
Athena
6,741
1,482
807
5,235
17,574
14,634
279
5,599
11,853
21,512
0
L
Bastet
matod123
Bastet
9,173
2,264
0
2,219
15,444
5,251
0
2,464
12,980
0
40,038
L
Ymir
7,426
1,588
0
1,255
20,009
8,042
0
3,104
16,905
34,188
0
L
Cupid
zwutten
Cupid
4,059
1,789
0
2,723
13,138
4,767
0
1,504
11,634
0
59,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,674
Gold Earned
52,032
433
Minions Killed
446
0
Camps Cleared
0
1,614,705
Distance Traveled
1,845,819
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,089
504
88
4
0
323,264
1
L
Gilgamesh
9,298
465
102
5
0
349,922
0
W
Bellona
11,910
596
168
8
0
456,728
3
W
Poseidon
8,881
444
68
3
0
313,156
0
L
Merlin
8,198
410
80
4
0
315,304
1
W
Skadi
11,698
585
95
5
0
359,776
1
W
Athena
9,454
473
27
1
0
392,895
2
L
Bastet
8,697
435
72
4
0
306,652
2
L
Ymir
7,573
379
56
3
0
308,646
2
L
Cupid
9,908
495
123
6
0
334,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role