Player Matchup

Ah Puch
Ah Puch
SnnokedSush1
Ah Puch
Level 145
God Stats
14W - 9L
1,617 SR
Queue Stats
238W - 184L
1,594 Elo+
Party 1
Anhur
Anhur
WockeSlush
Anhur
Level 49
God Stats
22W - 10L
1,747 SR
Queue Stats
49W - 21L
1,758 Elo+
Solo
Artio
Artio
mochiimilkk2711
Artio
Level 109
God Stats
9W - 11L
1,529 SR
Queue Stats
105W - 63L
1,590 Elo+
Party 1
Team Averages
Level 101
1,631 SR
1,648 Elo+

VS

Team Averages
Level 129
1,712 SR
1,661 Elo+
Anhur
Anhur
AVENÐOR
Anhur
Level 153
God Stats
57W - 60L
1,625 SR
Queue Stats
378W - 299L
1,718 Elo+
Solo
Gilgamesh
Gilgamesh
AmazingLimits
Gilgamesh
Level 89
God Stats
72W - 62L
1,610 SR
Queue Stats
557W - 621L
1,543 Elo+
Solo
Merlin
Merlin
Hycerz
Merlin
Level 144
God Stats
2W - 3L
1,902 SR
Queue Stats
498W - 300L
1,722 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
SnnokedSush1
Ah Puch
12
0 / 2 / 8
8,314
640
10,373
6,502
1,923
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
14
10 / 3 / 1
10,226
787
15,857
12,788
5,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 0 / 9
9,304
716
8,503
16,505
14,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AVENÐOR
Anhur
12
2 / 3 / 3
8,375
644
7,651
11,087
3,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
AmazingLimits
Gilgamesh
12
2 / 4 / 3
9,146
704
7,282
16,956
9,857
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
Hycerz
Merlin
12
1 / 4 / 4
8,112
624
9,894
12,221
3,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
11
Kills
5
5
Deaths
11
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anhur
AVENÐOR
Anhur
2
3
3
1.17
L
Gilgamesh
AmazingLimits
Gilgamesh
2
4
3
0.88
L
Merlin
Hycerz
Merlin
1
4
4
0.75
W
Ah Puch
SnnokedSush1
Ah Puch
0
2
8
2
W
Anhur
10
3
1
3.5
W
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,733
Damage
24,827
35,795
Taken
40,264
21,592
Mitigated
16,958
11,653
Healing
5,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
AVENÐOR
Anhur
7,651
3,600
0
781
11,087
3,726
504
5,117
5,970
0
35,667
L
Gilgamesh
AmazingLimits
Gilgamesh
7,282
1,347
0
798
16,956
9,857
120
7,809
9,147
0
19,719
L
Merlin
Hycerz
Merlin
9,894
1,096
100
4,205
12,221
3,375
270
5,998
6,223
48,169
0
W
Ah Puch
SnnokedSush1
Ah Puch
10,373
116
0
1,183
6,502
1,923
588
941
5,561
43,242
0
W
Anhur
15,857
8,903
0
2,032
12,788
5,335
1,737
3,349
9,439
0
47,227
W
8,503
461
2,053
6,385
16,505
14,334
420
5,658
10,847
25,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,844
Gold Earned
25,633
140
Minions Killed
159
0
Camps Cleared
0
701,210
Distance Traveled
672,868
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,375
644
55
4
0
237,977
3
L
Gilgamesh
9,146
704
31
2
0
244,485
2
L
Merlin
8,112
624
73
6
0
190,406
6
W
Ah Puch
8,314
640
71
5
0
208,821
2
W
Anhur
10,226
787
46
4
0
221,597
1
W
Artio
9,304
716
23
2
0
270,792
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role