Player Matchup

Hel
Hel
Deus-Ex_Ragnarok
Hel
Level 6
God Stats
15W - 40L
1,141 SR
Queue Stats
188W - 208L
1,088 Elo+
Solo
Bakasura
Bakasura
Im Skitzmen
Bakasura
Level 6
God Stats
5W - 4L
1,148 SR
Queue Stats
25W - 33L
1,095 Elo+
Solo
Ymir
Ymir
MiLkHero21
Ymir
Level 29
God Stats
6W - 2L
1,783 SR
Queue Stats
114W - 92L
1,428 Elo+
Solo
Anhur
Anhur
Ree3nan30
Anhur
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
SHAEGGY
Chang'e
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 85L
1,274 Elo+
Solo
Team Averages
Level 14
1,414 SR
1,277 Elo+

VS

Team Averages
Level 12
1,450 SR
1,393 Elo+
Scylla
Scylla
Blank_Canvass
Scylla
Level 11
God Stats
4W - 8L
1,383 SR
Queue Stats
5W - 14L
1,173 Elo+
Solo
Ra
Ra
Danny_Desire
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Geb
Geb
Smeckler
Geb
Level 6
God Stats
3W - 3L
1,500 SR
Queue Stats
14W - 24L
1,293 Elo+
Solo
Tiamat
Tiamat
electro_sniper6
Tiamat
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 119L
1,718 Elo+
Solo
Agni
Agni
juste_n1010
Agni
Level 14
God Stats
1W - 4L
1,368 SR
Queue Stats
10W - 20L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 9
10,594
504
10,397
13,496
5,979
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
Im Skitzmen
Bakasura
17
5 / 1 / 5
10,585
504
4,802
14,816
6,114
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
4 / 0 / 2
11,554
550
8,315
15,313
9,513
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
Ree3nan30
Anhur
11
1 / 10 / 4
8,038
383
2,044
10,037
2,856
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
SHAEGGY
Chang'e
16
6 / 5 / 8
10,882
518
13,619
17,765
5,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 4 / 2
9,716
463
12,550
12,711
4,214
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

4
0 / 3 / 1
5,929
282
221
1,724
318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
3 / 3 / 4
8,620
410
7,487
15,013
9,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 6 / 3
8,329
397
8,479
13,620
12,551
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 7 / 3
7,796
371
7,215
8,749
2,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
28
21
Kills
15
19
Deaths
23
28
Assists
13
Player
Kills
Deaths
Assists
KDA
L
8
4
2
2.25
L
0
3
1
0.17
W
5
3
9
3.17
W
Bakasura
Im Skitzmen
Bakasura
5
1
5
7.5
W
4
0
2
5
W
Anhur
Ree3nan30
Anhur
1
10
4
0.3
W
Chang'e
SHAEGGY
Chang'e
6
5
8
2
L
3
3
4
1.67
L
2
6
3
0.58
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,177
Damage
35,952
71,427
Taken
51,817
30,088
Mitigated
29,464
26,668
Healing
5,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,550
1,907
0
1,121
12,711
4,214
372
7,950
4,597
39,901
0
L
221
35
78
91
1,724
318
66
171
1,553
2,659
0
W
10,397
1,414
4,059
4,870
13,496
5,979
2,349
8,114
4,738
53,011
0
W
Bakasura
Im Skitzmen
Bakasura
4,802
2,768
1,089
4,834
14,816
6,114
1,444
4,373
10,095
0
59,360
W
8,315
1,450
0
4,730
15,313
9,513
2,575
4,531
10,571
83,621
0
W
Anhur
Ree3nan30
Anhur
2,044
987
0
347
10,037
2,856
575
4,509
5,426
0
10,876
W
Chang'e
SHAEGGY
Chang'e
13,619
950
2,117
4,622
17,765
5,626
2,991
12,312
4,645
54,609
0
L
7,487
550
0
468
15,013
9,664
0
10,215
4,798
26,083
0
L
8,479
1,698
0
3,505
13,620
12,551
1,661
8,353
4,991
35,053
0
L
7,215
605
0
376
8,749
2,717
678
5,642
3,057
25,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,653
Gold Earned
40,390
448
Minions Killed
189
0
Camps Cleared
0
1,808,992
Distance Traveled
1,313,072
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,716
463
60
3
0
330,865
2
L
Ra
5,929
282
5
0
0
99,148
0
W
Hel
10,594
504
81
4
0
389,300
0
W
Bakasura
10,585
504
110
5
0
429,526
1
W
Ymir
11,554
550
146
7
0
313,590
4
W
Anhur
8,038
383
22
1
0
322,360
1
W
Chang'e
10,882
518
89
4
0
354,216
1
L
Geb
8,620
410
34
2
0
340,640
0
L
Tiamat
8,329
397
44
2
0
283,156
0
L
Agni
7,796
371
46
2
0
259,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role