Player Matchup

Fenrir
Fenrir
Desiria
Fenrir
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,652 Elo+
Party 2
Guan Yu
Guan Yu
Kageyaro
Guan Yu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,299 Elo+
Party 1
Apollo
Apollo
Spahii
Apollo
Level 6
God Stats
1W - 4L
1,143 SR
Queue Stats
2W - 7L
1,209 Elo+
Solo
Anubis
Anubis
XxLion4xX
Anubis
Level 13
God Stats
8W - 6L
1,842 SR
Queue Stats
148W - 179L
1,467 Elo+
Party 2
Ymir
Ymir
mageurdepierre
Ymir
Level 8
God Stats
3W - 1L
1,770 SR
Queue Stats
13W - 12L
1,299 Elo+
Party 1
Team Averages
Level 9
1,551 SR
1,385 Elo+

VS

Team Averages
Level 24
1,482 SR
1,396 Elo+
Nike
Nike
LangeStange2
Nike
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
261W - 349L
1,350 Elo+
Party 3
Ymir
Ymir
Shinabarl
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 29L
1,455 Elo+
Party 4
Kukulkan
Kukulkan
SuslikXXX
Kukulkan
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
YaniBun
Jing Wei
Level 24
God Stats
19W - 14L
1,559 SR
Queue Stats
32W - 30L
1,446 Elo+
Party 4
Pele
Pele
nxnxdx
Pele
Level 26
God Stats
5W - 10L
1,352 SR
Queue Stats
74W - 103L
1,230 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Desiria
Fenrir
20
15 / 3 / 7
13,393
582
19,931
20,786
10,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
Kageyaro
Guan Yu
18
2 / 3 / 2
11,268
490
3,782
13,308
10,806
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Apollo
Spahii
Apollo
17
3 / 5 / 9
11,264
490
8,159
12,573
4,175
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
XxLion4xX
Anubis
19
21 / 4 / 10
13,529
588
32,434
20,145
11,184
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 5 / 15
10,813
470
10,385
14,462
12,654
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 5
11,514
501
14,052
19,844
14,161
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ymir
14
3 / 8 / 5
10,257
446
8,591
22,915
16,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Kukulkan
SuslikXXX
Kukulkan
17
3 / 11 / 3
11,138
484
7,370
18,696
6,381
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jing Wei
YaniBun
Jing Wei
14
2 / 8 / 5
9,301
404
2,605
11,794
3,996
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
nxnxdx
Pele
14
2 / 12 / 5
9,442
411
9,235
20,934
5,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
38
43
Kills
15
20
Deaths
43
43
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Desiria
Fenrir
15
3
7
6.17
W
Guan Yu
Kageyaro
Guan Yu
2
3
2
1
L
5
4
5
1.88
L
Ymir
3
8
5
0.69
W
Apollo
Spahii
Apollo
3
5
9
1.5
L
Kukulkan
SuslikXXX
Kukulkan
3
11
3
0.41
W
Anubis
XxLion4xX
Anubis
21
4
10
6.5
L
Jing Wei
YaniBun
Jing Wei
2
8
5
0.56
W
2
5
15
1.9
L
Pele
nxnxdx
Pele
2
12
5
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,691
Damage
41,853
81,274
Taken
94,183
49,123
Mitigated
46,748
27,547
Healing
10,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Desiria
Fenrir
19,931
5,988
0
7,864
20,786
10,304
2,544
4,534
16,212
0
94,421
W
Guan Yu
Kageyaro
Guan Yu
3,782
810
458
2,348
13,308
10,806
556
649
12,649
0
76,975
L
14,052
1,560
0
250
19,844
14,161
537
10,066
9,778
964
51,660
L
Ymir
8,591
2,112
0
1,806
22,915
16,988
870
13,575
9,340
35,388
0
W
Apollo
Spahii
Apollo
8,159
5,713
0
322
12,573
4,175
552
2,892
9,601
0
73,073
L
Kukulkan
SuslikXXX
Kukulkan
7,370
569
0
4,384
18,696
6,381
108
4,894
13,802
47,398
0
W
Anubis
XxLion4xX
Anubis
32,434
2,183
932
13,028
20,145
11,184
2,007
5,408
14,685
84,867
0
L
Jing Wei
YaniBun
Jing Wei
2,605
1,878
0
375
11,794
3,996
1,790
2,521
9,273
0
44,918
W
10,385
2,240
699
1,896
14,462
12,654
800
5,378
9,032
54,316
0
L
Pele
nxnxdx
Pele
9,235
2,455
0
3,990
20,934
5,222
157
11,763
9,171
0
48,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,267
Gold Earned
51,652
530
Minions Killed
397
0
Camps Cleared
0
2,046,372
Distance Traveled
1,841,072
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,393
582
121
5
0
476,534
0
W
Guan Yu
11,268
490
120
5
0
443,724
1
L
Nike
11,514
501
87
4
0
421,306
0
L
Ymir
10,257
446
55
2
0
341,209
2
W
Apollo
11,264
490
112
5
0
398,159
0
L
Kukulkan
11,138
484
89
4
0
342,186
0
W
Anubis
13,529
588
94
4
0
354,995
0
L
Jing Wei
9,301
404
84
4
0
354,430
0
W
Ymir
10,813
470
83
4
0
372,960
0
L
Pele
9,442
411
82
4
0
381,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role