Player Matchup

Bakasura
Bakasura
Banterlive
Bakasura
Level 29
God Stats
4W - 8L
1,500 SR
Queue Stats
215W - 225L
1,486 Elo+
Solo
Neith
Neith
FrankBugle13573
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
disturbeWARRIOR
Tiamat
Level 17
God Stats
14W - 12L
1,523 SR
Queue Stats
30W - 24L
1,418 Elo+
Solo
Sol
Sol
habloespanol456
Sol
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,673 Elo+
Solo
Cthulhu
Cthulhu
susanokiuby
Cthulhu
Level 19
God Stats
3W - 2L
1,392 SR
Queue Stats
31W - 28L
1,522 Elo+
Solo
Team Averages
Level 15
1,483 SR
1,520 Elo+

VS

Team Averages
Level 15
1,491 SR
1,409 Elo+
Mercury
Mercury
EHoTNKN
Mercury
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,163 Elo+
Solo
Anubis
Anubis
JG to GM
Anubis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 32L
1,858 Elo+
Solo
Chang'e
Chang'e
SmoKerSz97na
Chang'e
Level 26
God Stats
28W - 19L
1,522 SR
Queue Stats
370W - 318L
1,497 Elo+
Solo
Olorun
Olorun
TheMootz19
Olorun
Level 7
God Stats
2W - 6L
1,457 SR
Queue Stats
38W - 27L
1,208 Elo+
Solo
Tsukuyomi
Tsukuyomi
ριαyεr1
Tsukuyomi
Level 22
God Stats
41W - 40L
1,476 SR
Queue Stats
87W - 137L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Banterlive
Bakasura
19
4 / 8 / 6
13,689
570
8,042
18,980
7,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
8 / 5 / 5
12,911
538
7,146
12,841
3,123
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
5 / 9 / 7
14,378
599
16,754
21,574
10,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
13 / 4 / 2
16,775
699
21,433
26,090
6,991
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
susanokiuby
Cthulhu
19
6 / 2 / 9
14,269
595
12,635
22,274
26,243
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
EHoTNKN
Mercury
11
0 / 15 / 1
7,842
327
114
11,847
2,945
Anubis
JG to GM
Anubis
20
19 / 7 / 1
15,014
626
34,180
31,005
14,722
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
SmoKerSz97na
Chang'e
20
5 / 7 / 2
13,785
574
9,906
19,171
7,533
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
TheMootz19
Olorun
16
2 / 5 / 3
10,203
425
10,649
15,028
5,580
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tsukuyomi
ριαyεr1
Tsukuyomi
19
2 / 6 / 7
11,527
480
9,967
20,212
7,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
42
36
Kills
28
28
Deaths
40
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Banterlive
Bakasura
4
8
6
0.88
L
Mercury
EHoTNKN
Mercury
0
15
1
0.03
W
8
5
5
2.1
L
Anubis
JG to GM
Anubis
19
7
1
2.79
L
Chang'e
SmoKerSz97na
Chang'e
5
7
2
0.86
L
Olorun
TheMootz19
Olorun
2
5
3
0.7
W
5
9
7
0.94
W
13
4
2
3.5
W
Cthulhu
susanokiuby
Cthulhu
6
2
9
5.25
L
Tsukuyomi
ριαyεr1
Tsukuyomi
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,010
Damage
64,816
101,759
Taken
97,263
53,727
Mitigated
38,391
31,797
Healing
32,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Banterlive
Bakasura
8,042
5,884
0
4,539
18,980
7,177
798
8,601
10,353
0
68,535
L
Mercury
EHoTNKN
Mercury
114
43
0
0
11,847
2,945
337
2,839
8,920
0
6,300
W
7,146
2,743
288
2,839
12,841
3,123
3,501
6,277
6,564
0
41,109
L
Anubis
JG to GM
Anubis
34,180
3,914
0
17,307
31,005
14,722
954
21,230
8,889
112,530
0
L
Chang'e
SmoKerSz97na
Chang'e
9,906
1,430
351
6,667
19,171
7,533
0
7,567
11,440
102,412
0
L
Olorun
TheMootz19
Olorun
10,649
5,125
272
2,998
15,028
5,580
2,253
8,934
6,094
54,416
0
W
16,754
3,057
0
4,707
21,574
10,193
869
14,311
7,235
72,770
0
W
21,433
8,939
0
17,100
26,090
6,991
14,398
15,593
10,104
126,153
0
W
Cthulhu
susanokiuby
Cthulhu
12,635
1,544
556
1,768
22,274
26,243
513
10,399
11,829
67,940
0
L
Tsukuyomi
ριαyεr1
Tsukuyomi
9,967
2,091
0
4,805
20,212
7,611
102
9,372
10,439
0
92,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,022
Gold Earned
58,371
565
Minions Killed
561
0
Camps Cleared
0
2,035,977
Distance Traveled
1,948,782
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,689
570
110
5
0
424,646
3
L
Mercury
7,842
327
7
0
0
338,620
0
W
Neith
12,911
538
67
3
0
343,220
0
L
Anubis
15,014
626
171
7
0
339,738
2
L
Chang'e
13,785
574
175
7
0
417,359
0
L
Olorun
10,203
425
92
4
0
380,450
1
W
Tiamat
14,378
599
119
5
0
376,168
5
W
Sol
16,775
699
161
7
0
392,588
2
W
Cthulhu
14,269
595
108
5
0
499,355
7
L
Tsukuyomi
11,527
480
116
5
0
472,615
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role