Player Matchup

Sol
Sol
Silver IV
Hassonator69
Sol
Silver IV
Level 69
God Stats
44W - 47L
1,408 SR
Queue Stats
84W - 101L
665 MMR
Solo
Gilgamesh
Gilgamesh
Silver V
Sbutler95-
Gilgamesh
Silver V
Level 122
God Stats
2W - 1L
1,199 SR
Queue Stats
33W - 52L
661 MMR
Solo
Arachne
Arachne
Silver III
cysco30
Arachne
Silver III
Level 159
God Stats
6W - 1L
1,692 SR
Queue Stats
251W - 253L
841 MMR
Solo
Izanami
Izanami
Silver III
rG Rxckless
Izanami
Silver III
Level 69
God Stats
23W - 20L
1,522 SR
Queue Stats
74W - 79L
818 MMR
Solo
Aphrodite
Aphrodite
Silver V
xXandreiu46Xx
Aphrodite
Silver V
Level 118
God Stats
14W - 4L
1,750 SR
Queue Stats
117W - 133L
535 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,514 SR
704 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 79
1,564 SR
870 MMR
Sun Wukong
Sun Wukong
Bronze I
Diretore
Sun Wukong
Bronze I
Level 109
God Stats
24W - 31L
1,484 SR
Queue Stats
490W - 537L
509 MMR
Solo
Kukulkan
Kukulkan
Silver III
Giorgos201
Kukulkan
Silver III
Level 64
God Stats
2W - 2L
1,720 SR
Queue Stats
46W - 52L
937 MMR
Solo
Hou Yi
Hou Yi
Silver IV
IITheWitcherII
Hou Yi
Silver IV
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver V
Keanotor
Ymir
Silver V
Level 49
God Stats
4W - 2L
1,561 SR
Queue Stats
89W - 113L
507 MMR
Solo
Ravana
Ravana
Silver II
iNFiNiTYzthepoop
Ravana
Silver II
Level 114
God Stats
1W - 3L
1,554 SR
Queue Stats
189W - 196L
898 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 3
12,878
537
9,846
16,334
5,982
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
Sbutler95-
Gilgamesh
20
7 / 4 / 7
13,935
581
21,254
21,404
19,318
Manikin Hidden Blade

Manikin Hidden Blade

+65
Magical Power
+45
Physical Power
+25
Physical Protection
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
cysco30
Arachne
18
3 / 5 / 6
12,050
502
9,528
22,768
8,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
rG Rxckless
Izanami
20
11 / 1 / 4
14,649
610
21,938
21,184
7,917
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Aphrodite
xXandreiu46Xx
Aphrodite
17
3 / 5 / 11
12,308
513
13,507
22,075
17,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
NemesisJanusNu WaScyllaDanzaburou

VS

Bans
AthenaCu ChulainnApolloCabrakanChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Diretore
Sun Wukong
19
6 / 5 / 6
12,179
507
15,462
24,829
20,175
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Giorgos201
Kukulkan
18
5 / 6 / 2
11,815
492
17,276
13,483
5,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
1 / 6 / 2
10,421
434
14,186
21,375
7,262
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
15
1 / 6 / 6
11,063
461
10,397
26,486
21,772
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
5 / 4 / 6
10,444
435
13,598
14,768
6,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
40
27
Kills
18
18
Deaths
27
31
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Diretore
Sun Wukong
6
5
6
1.8
L
Kukulkan
Giorgos201
Kukulkan
5
6
2
1
W
3
3
3
1.5
L
1
6
2
0.33
L
Ymir
1
6
6
0.67
W
Gilgamesh
Sbutler95-
Gilgamesh
7
4
7
2.63
W
Arachne
cysco30
Arachne
3
5
6
1.2
L
5
4
6
2
W
Izanami
rG Rxckless
Izanami
11
1
4
13
W
Aphrodite
xXandreiu46Xx
Aphrodite
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,073
Damage
70,919
103,765
Taken
100,941
59,298
Mitigated
60,922
54,126
Healing
28,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Diretore
Sun Wukong
15,462
3,547
0
9,622
24,829
20,175
0
5,689
19,012
0
76,843
L
Kukulkan
Giorgos201
Kukulkan
17,276
1,394
0
825
13,483
5,359
663
4,644
8,654
73,501
0
W
9,846
1,579
0
7,297
16,334
5,982
808
8,065
7,893
82,065
0
L
14,186
7,314
0
9,812
21,375
7,262
0
3,720
17,621
0
80,471
L
Ymir
10,397
1,702
0
4,386
26,486
21,772
80
6,668
19,672
53,022
0
W
Gilgamesh
Sbutler95-
Gilgamesh
21,254
5,507
0
4,848
21,404
19,318
0
2,964
18,333
0
91,100
W
Arachne
cysco30
Arachne
9,528
6,728
0
9,634
22,768
8,488
759
4,073
18,537
0
66,448
L
13,598
4,221
0
3,658
14,768
6,354
0
2,087
12,629
0
71,758
W
Izanami
rG Rxckless
Izanami
21,938
16,789
0
12,450
21,184
7,917
4,182
2,889
18,269
0
143,214
W
Aphrodite
xXandreiu46Xx
Aphrodite
13,507
2,642
6,167
13,730
22,075
17,593
845
8,857
13,060
51,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,820
Gold Earned
55,922
658
Minions Killed
567
0
Camps Cleared
0
2,196,576
Distance Traveled
2,089,432
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,179
507
131
5
0
455,069
6
L
Kukulkan
11,815
492
128
5
0
411,142
8
W
Sol
12,878
537
150
6
0
409,922
3
L
Hou Yi
10,421
434
131
5
0
374,507
0
L
Ymir
11,063
461
57
2
0
378,894
6
W
Gilgamesh
13,935
581
145
6
0
452,879
2
W
Arachne
12,050
502
94
4
0
505,863
4
L
Ravana
10,444
435
120
5
0
469,820
2
W
Izanami
14,649
610
208
9
0
393,901
7
W
Aphrodite
12,308
513
61
3
0
434,011
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role