Player Matchup

Ne Zha
Ne Zha
ActaNoNverbA382
Ne Zha
Level 147
God Stats
2W - 0L
1,720 SR
Queue Stats
194W - 184L
1,543 Elo+
Solo
Danzaburou
Danzaburou
FizzDipps
Danzaburou
Level 29
God Stats
13W - 8L
1,734 SR
Queue Stats
66W - 41L
1,604 Elo+
Party 2
Persephone
Persephone
Gebrate
Persephone
Level 38
God Stats
7W - 6L
1,504 SR
Queue Stats
207W - 240L
1,400 Elo+
Solo
Kumbhakarna
Kumbhakarna
Pickle_Dorian
Kumbhakarna
Level 70
God Stats
12W - 10L
1,448 SR
Queue Stats
276W - 247L
1,492 Elo+
Party 2
Ah Puch
Ah Puch
Superwesp
Ah Puch
Level 124
God Stats
26W - 33L
1,484 SR
Queue Stats
577W - 477L
1,538 Elo+
Party 2
Team Averages
Level 82
1,578 SR
1,515 Elo+

VS

Team Averages
Level 70
1,555 SR
1,555 Elo+
Fafnir
Fafnir
Grenadier Prime
Fafnir
Level 106
God Stats
6W - 12L
1,421 SR
Queue Stats
825W - 546L
1,602 Elo+
Party 3
Scylla
Scylla
JaydenFieldson
Scylla
Level 30
God Stats
9W - 7L
1,715 SR
Queue Stats
522W - 288L
1,577 Elo+
Party 3
Jing Wei
Jing Wei
Mywaifutorb
Jing Wei
Level 16
God Stats
0W - 2L
1,295 SR
Queue Stats
7W - 8L
1,486 Elo+
Party 1
Chaac
Chaac
VxJ7
Chaac
Level 78
God Stats
5W - 4L
1,671 SR
Queue Stats
981W - 600L
1,595 Elo+
Party 3
Ra
Ra
twili874
Ra
Level 122
God Stats
2W - 1L
1,675 SR
Queue Stats
16W - 16L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 8
10,747
1,075
12,588
9,485
4,342
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
FizzDipps
Danzaburou
16
4 / 1 / 9
10,514
1,051
12,825
9,306
5,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
Gebrate
Persephone
17
6 / 1 / 7
11,565
1,157
9,519
7,198
2,851
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
Pickle_Dorian
Kumbhakarna
16
0 / 2 / 13
10,386
1,039
9,318
13,014
12,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
Superwesp
Ah Puch
16
2 / 1 / 9
10,073
1,007
19,497
8,482
3,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

242

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 6
10,094
1,009
7,323
17,278
20,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
4 / 3 / 1
10,119
1,012
8,034
11,694
4,837
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
Mywaifutorb
Jing Wei
15
0 / 4 / 6
8,956
896
5,089
14,484
6,010
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Chaac
VxJ7
Chaac
16
1 / 1 / 6
9,649
965
6,664
10,391
5,065
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
3 / 6 / 2
10,279
1,028
15,345
13,495
6,030
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
29
16
Kills
8
8
Deaths
16
46
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
3
8
2.67
W
Danzaburou
FizzDipps
Danzaburou
4
1
9
8.5
W
Persephone
Gebrate
Persephone
6
1
7
9.5
L
0
2
6
1.5
L
4
3
1
1.5
L
Jing Wei
Mywaifutorb
Jing Wei
0
4
6
0.75
W
Kumbhakarna
Pickle_Dorian
Kumbhakarna
0
2
13
3.25
W
Ah Puch
Superwesp
Ah Puch
2
1
9
6.5
L
Chaac
VxJ7
Chaac
1
1
6
4
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,747
Damage
42,455
47,485
Taken
67,342
28,011
Mitigated
42,528
5,350
Healing
8,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,588
1,870
0
1,597
9,485
4,342
0
4,255
5,230
0
34,142
W
Danzaburou
FizzDipps
Danzaburou
12,825
4,303
0
1,308
9,306
5,105
0
6,312
2,994
0
26,465
W
Persephone
Gebrate
Persephone
9,519
340
132
764
7,198
2,851
0
6,036
1,161
27,296
0
L
7,323
1,737
0
2,162
17,278
20,586
0
9,648
6,814
16,905
0
L
8,034
496
0
0
11,694
4,837
0
6,322
5,106
30,682
0
L
Jing Wei
Mywaifutorb
Jing Wei
5,089
4,341
0
0
14,484
6,010
0
7,571
6,505
0
15,711
W
Kumbhakarna
Pickle_Dorian
Kumbhakarna
9,318
362
0
1,214
13,014
12,552
0
7,397
5,617
15,614
0
W
Ah Puch
Superwesp
Ah Puch
19,497
49
0
335
8,482
3,161
0
6,701
1,781
39,398
0
L
Chaac
VxJ7
Chaac
6,664
406
0
3,021
10,391
5,065
0
5,815
4,282
0
26,308
L
15,345
258
1,399
1,649
13,495
6,030
0
7,716
5,491
33,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,285
Gold Earned
49,097
200
Minions Killed
205
8
Camps Cleared
4
1,041,349
Distance Traveled
1,036,779
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,747
1,075
54
5
5
200,334
0
W
Danzaburou
10,514
1,051
34
3
1
200,038
0
W
Persephone
11,565
1,157
40
4
0
207,016
0
L
Fafnir
10,094
1,009
17
2
0
191,554
0
L
Scylla
10,119
1,012
54
5
0
207,411
0
L
Jing Wei
8,956
896
24
2
0
222,987
0
W
Kumbhakarna
10,386
1,039
17
2
1
217,534
0
W
Ah Puch
10,073
1,007
55
6
1
216,427
0
L
Chaac
9,649
965
53
5
0
204,495
0
L
Ra
10,279
1,028
57
6
4
210,332
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role