Player Matchup

Scylla
Scylla
Big-Mitch-Energy
Scylla
Level 125
God Stats
20W - 18L
1,705 SR
Queue Stats
432W - 382L
1,453 Elo+
Party 2
Loki
Loki
UnloosedSet9040
Loki
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,057 Elo+
Solo
Zeus
Zeus
iSneaX_1401
Zeus
Level 28
God Stats
7W - 5L
1,493 SR
Queue Stats
8W - 7L
1,319 Elo+
Solo
Anhur
Anhur
piemeltje_boem
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vamana
Vamana
xXB00TY_CLAPXx_
Vamana
Level 7
God Stats
3W - 4L
1,500 SR
Queue Stats
333W - 355L
1,205 Elo+
Party 2
Team Averages
Level 34
1,540 SR
1,307 Elo+

VS

Team Averages
Level 26
1,450 SR
1,353 Elo+
Danzaburou
Danzaburou
Bedsticks
Danzaburou
Level 29
God Stats
36W - 28L
1,499 SR
Queue Stats
60W - 49L
1,421 Elo+
Solo
Fafnir
Fafnir
Eronthecat
Fafnir
Level 52
God Stats
13W - 20L
1,447 SR
Queue Stats
329W - 360L
1,352 Elo+
Party 1
Chang'e
Chang'e
ShockwaveSD
Chang'e
Level 8
God Stats
7W - 10L
1,123 SR
Queue Stats
27W - 38L
1,214 Elo+
Party 1
Loki
Loki
cbaked420
Loki
Level 16
God Stats
1W - 0L
1,680 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Anhur
Anhur
cdomer
Anhur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 55L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 1
8,310
489
14,585
9,572
2,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 14 / 2
5,599
329
1,015
11,351
2,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 9 / 5
8,302
488
10,851
11,299
2,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

6
0 / 9 / 1
5,495
323
782
7,530
1,944
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
4 / 3 / 1
8,040
473
4,416
11,384
6,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bedsticks
Danzaburou
14
7 / 1 / 7
10,327
607
11,540
9,888
3,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
Eronthecat
Fafnir
13
7 / 2 / 11
9,726
572
5,811
13,453
14,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
ShockwaveSD
Chang'e
13
8 / 4 / 9
8,991
529
7,108
12,860
4,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
14
6 / 3 / 5
9,138
538
5,152
8,759
2,720
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anhur
cdomer
Anhur
15
7 / 4 / 2
9,758
574
5,755
8,615
2,596
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
69
12
Kills
35
40
Deaths
14
10
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bedsticks
Danzaburou
7
1
7
10.5
L
5
5
1
1.1
W
Fafnir
Eronthecat
Fafnir
7
2
11
6.25
W
Chang'e
ShockwaveSD
Chang'e
8
4
9
3.13
L
0
14
2
0.07
W
Loki
6
3
5
2.83
W
Anhur
cdomer
Anhur
7
4
2
2
L
3
9
5
0.61
L
0
9
1
0.06
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,649
Damage
35,366
51,136
Taken
53,575
16,919
Mitigated
27,242
8,900
Healing
17,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bedsticks
Danzaburou
11,540
7,318
0
4,892
9,888
3,520
4,657
3,527
6,080
0
55,208
L
14,585
841
0
2,630
9,572
2,813
0
2,535
6,995
49,377
0
W
Fafnir
Eronthecat
Fafnir
5,811
1,628
438
3,447
13,453
14,247
1,644
6,058
6,927
16,282
0
W
Chang'e
ShockwaveSD
Chang'e
7,108
1,847
1,283
6,003
12,860
4,159
2,035
6,608
5,652
34,605
0
L
1,015
354
0
0
11,351
2,530
0
3,084
8,169
0
8,015
W
Loki
5,152
1,645
0
250
8,759
2,720
795
2,932
5,663
0
42,910
W
Anhur
cdomer
Anhur
5,755
1,895
0
955
8,615
2,596
5,263
4,414
3,817
0
43,354
L
10,851
2,592
0
1,094
11,299
2,694
0
2,270
8,989
31,513
0
L
782
645
0
454
7,530
1,944
71
2,634
4,686
0
10,121
L
4,416
2,737
0
4,722
11,384
6,938
207
1,912
9,378
0
35,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,746
Gold Earned
47,940
209
Minions Killed
336
0
Camps Cleared
0
1,317,726
Distance Traveled
1,510,256
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,327
607
89
5
0
290,265
0
L
Scylla
8,310
489
82
5
0
277,220
0
W
Fafnir
9,726
572
30
2
0
325,637
0
W
Chang'e
8,991
529
60
4
0
288,772
0
L
Loki
5,599
329
17
1
0
281,958
0
W
Loki
9,138
538
74
4
0
340,711
1
W
Anhur
9,758
574
83
5
0
264,871
0
L
Zeus
8,302
488
28
2
0
261,511
0
L
Anhur
5,495
323
21
1
0
176,354
0
L
Vamana
8,040
473
61
4
0
320,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role