Player Matchup

Loki
Loki
Ginarus
Loki
Level 18
God Stats
4W - 6L
1,393 SR
Queue Stats
46W - 53L
1,317 Elo+
Party 2
Raijin
Raijin
LOKKEN133
Raijin
Level 16
God Stats
1W - 1L
1,313 SR
Queue Stats
27W - 23L
1,451 Elo+
Party 2
Izanami
Izanami
SIFUDEUS
Izanami
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 5L
1,444 Elo+
Solo
Medusa
Medusa
XXSN0WXX
Medusa
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 88L
1,368 Elo+
Solo
Ymir
Ymir
andreferrari77
Ymir
Level 29
God Stats
126W - 133L
1,512 SR
Queue Stats
208W - 253L
1,450 Elo+
Solo
Team Averages
Level 15
1,444 SR
1,406 Elo+

VS

Team Averages
Level 28
1,558 SR
1,434 Elo+
Tyr
Tyr
Andres370
Tyr
Level 29
God Stats
24W - 40L
1,533 SR
Queue Stats
240W - 310L
1,441 Elo+
Party 1
Yemoja
Yemoja
CarolineSki
Yemoja
Level 28
God Stats
50W - 56L
1,634 SR
Queue Stats
170W - 236L
1,426 Elo+
Party 1
Eset
Eset
Mufanella
Eset
Level 29
God Stats
6W - 11L
1,444 SR
Queue Stats
216W - 233L
1,452 Elo+
Solo
Ratatoskr
Ratatoskr
Oriiginals
Ratatoskr
Level 24
God Stats
19W - 16L
1,543 SR
Queue Stats
76W - 104L
1,421 Elo+
Party 1
Anhur
Anhur
Zarak0
Anhur
Level 29
God Stats
40W - 65L
1,637 SR
Queue Stats
283W - 357L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Ginarus
Loki
16
3 / 1 / 5
10,236
512
3,884
11,091
3,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Raijin
LOKKEN133
Raijin
17
7 / 7 / 4
11,176
559
13,362
15,619
4,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
SIFUDEUS
Izanami
20
12 / 3 / 0
13,303
665
18,904
15,747
5,823
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Medusa
XXSN0WXX
Medusa
15
4 / 3 / 5
10,152
508
8,991
10,376
2,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 2 / 9
10,385
519
9,544
18,358
9,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 2
10,392
520
9,482
17,272
14,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Yemoja
14
1 / 4 / 4
9,059
453
5,337
13,790
8,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Eset
17
5 / 5 / 5
10,871
544
16,867
15,374
6,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ratatoskr
Oriiginals
Ratatoskr
15
6 / 5 / 0
10,212
511
9,271
13,145
4,468
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
Zarak0
Anhur
13
2 / 7 / 4
8,651
433
8,709
14,945
4,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
31
27
Kills
16
16
Deaths
27
23
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
L
Yemoja
1
4
4
0.75
W
Loki
Ginarus
Loki
3
1
5
5.5
W
Raijin
LOKKEN133
Raijin
7
7
4
1.29
L
Eset
5
5
5
1.5
L
Ratatoskr
Oriiginals
Ratatoskr
6
5
0
1.2
W
Izanami
SIFUDEUS
Izanami
12
3
0
4
W
Medusa
XXSN0WXX
Medusa
4
3
5
2.17
L
Anhur
Zarak0
Anhur
2
7
4
0.57
W
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,685
Damage
49,666
71,191
Taken
74,526
26,321
Mitigated
39,207
21,175
Healing
15,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,482
2,699
0
3,816
17,272
14,508
762
0
17,272
0
63,938
L
Yemoja
5,337
1,299
896
3,638
13,790
8,377
66
8,077
5,623
29,743
0
W
Loki
Ginarus
Loki
3,884
271
0
5,723
11,091
3,656
541
1,876
9,104
0
52,777
W
Raijin
LOKKEN133
Raijin
13,362
724
169
3,462
15,619
4,913
886
7,627
7,488
64,403
0
L
Eset
16,867
708
112
2,906
15,374
6,877
0
5,972
9,002
80,723
0
L
Ratatoskr
Oriiginals
Ratatoskr
9,271
1,878
0
500
13,145
4,468
0
3,695
9,234
0
50,492
W
Izanami
SIFUDEUS
Izanami
18,904
14,468
0
5,847
15,747
5,823
6,743
1,677
13,624
0
102,307
W
Medusa
XXSN0WXX
Medusa
8,991
3,416
0
3,010
10,376
2,643
1,144
2,725
7,547
0
35,046
L
Anhur
Zarak0
Anhur
8,709
4,747
0
3,144
14,945
4,977
400
4,390
10,489
0
46,003
W
9,544
1,972
0
2,964
18,358
9,286
0
7,445
10,745
39,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,252
Gold Earned
49,185
549
Minions Killed
460
0
Camps Cleared
0
1,846,031
Distance Traveled
1,811,498
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,392
520
120
6
0
390,329
0
L
Yemoja
9,059
453
34
2
0
335,207
3
W
Loki
10,236
512
107
5
0
409,377
3
W
Raijin
11,176
559
109
5
0
352,891
2
L
Eset
10,871
544
137
7
0
345,681
7
L
Ratatoskr
10,212
511
84
4
0
409,126
0
W
Izanami
13,303
665
199
10
0
339,232
1
W
Medusa
10,152
508
67
3
0
357,878
1
L
Anhur
8,651
433
85
4
0
331,155
3
W
Ymir
10,385
519
67
3
0
386,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role