Player Matchup

Yemoja
Yemoja
Aarich
Yemoja
Level 27
God Stats
1W - 2L
1,282 SR
Queue Stats
33W - 42L
1,221 Elo+
Solo
Olorun
Olorun
Bananaboy_9000
Olorun
Level 27
God Stats
4W - 3L
1,485 SR
Queue Stats
315W - 334L
1,315 Elo+
Solo
Cu Chulainn
Cu Chulainn
squat_bandage7
Cu Chulainn
Level 27
God Stats
20W - 21L
1,408 SR
Queue Stats
66W - 63L
1,359 Elo+
Solo
Artemis
Artemis
sword151
Artemis
Level 18
God Stats
2W - 2L
1,616 SR
Queue Stats
6W - 9L
1,229 Elo+
Solo
Chernobog
Chernobog
xNeVeRxGUESs
Chernobog
Level 26
God Stats
14W - 21L
1,351 SR
Queue Stats
53W - 89L
1,227 Elo+
Solo
Team Averages
Level 25
1,428 SR
1,270 Elo+

VS

Team Averages
Level 13
1,435 SR
1,235 Elo+
Neith
Neith
Asian Mxmba
Neith
Level 6
God Stats
4W - 7L
1,175 SR
Queue Stats
4W - 8L
1,090 Elo+
Party 1
Achilles
Achilles
B1ynn
Achilles
Level 8
God Stats
3W - 4L
1,385 SR
Queue Stats
3W - 8L
1,148 Elo+
Party 1
Susano
Susano
Whxza
Susano
Level 27
God Stats
19W - 21L
1,438 SR
Queue Stats
78W - 73L
1,229 Elo+
Solo
Ymir
Ymir
jroberto7
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Vamana
Vamana
nohandz bruv
Vamana
Level 18
God Stats
2W - 0L
1,677 SR
Queue Stats
7W - 8L
1,209 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Aarich
Yemoja
11
1 / 2 / 4
9,514
340
2,592
6,180
4,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
7 / 8 / 3
13,387
478
18,878
28,588
17,557
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
squat_bandage7
Cu Chulainn
14
6 / 5 / 0
11,103
397
12,363
14,442
10,098
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
sword151
Artemis
20
10 / 6 / 8
13,996
500
30,262
21,668
13,151
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chernobog
xNeVeRxGUESs
Chernobog
17
4 / 9 / 4
11,929
426
13,385
21,143
10,023
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 7
13,126
469
14,346
14,167
5,903
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
B1ynn
Achilles
19
5 / 10 / 10
12,155
434
12,085
26,882
28,164
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Susano
Whxza
Susano
20
8 / 4 / 4
13,647
487
12,641
16,673
7,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
13
0 / 14 / 10
9,278
331
2,703
21,027
9,691
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vamana
20
11 / 1 / 11
14,558
520
18,853
24,837
33,927
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
72
28
Kills
30
30
Deaths
31
19
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Aarich
Yemoja
1
2
4
1.5
W
6
2
7
4.75
W
Achilles
B1ynn
Achilles
5
10
10
1
L
7
8
3
1.06
W
Susano
Whxza
Susano
8
4
4
2.5
W
Ymir
0
14
10
0.36
W
Vamana
11
1
11
16.5
L
Cu Chulainn
squat_bandage7
Cu Chulainn
6
5
0
1.2
L
Artemis
sword151
Artemis
10
6
8
2.33
L
Chernobog
xNeVeRxGUESs
Chernobog
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,480
Damage
60,628
92,021
Taken
103,586
55,105
Mitigated
85,456
19,587
Healing
17,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Aarich
Yemoja
2,592
530
860
732
6,180
4,276
139
735
5,445
16,498
0
W
14,346
7,791
0
5,338
14,167
5,903
2,022
3,410
10,757
0
90,934
W
Achilles
B1ynn
Achilles
12,085
4,567
0
203
26,882
28,164
1,911
4,395
22,487
0
52,542
L
18,878
10,036
1,223
12,260
28,588
17,557
3,178
541
28,047
101,760
0
W
Susano
Whxza
Susano
12,641
4,396
0
2,728
16,673
7,771
1,151
2,078
14,595
0
96,280
W
Ymir
2,703
383
0
270
21,027
9,691
339
7,222
13,805
9,375
0
W
Vamana
18,853
9,884
0
9,035
24,837
33,927
1,075
6,651
18,186
0
87,904
L
Cu Chulainn
squat_bandage7
Cu Chulainn
12,363
1,915
0
1,757
14,442
10,098
508
49
14,393
6,726
42,298
L
Artemis
sword151
Artemis
30,262
16,430
908
1,847
21,668
13,151
1,987
1,038
20,630
0
92,527
L
Chernobog
xNeVeRxGUESs
Chernobog
13,385
8,637
0
0
21,143
10,023
513
340
20,803
0
79,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,929
Gold Earned
62,764
522
Minions Killed
504
0
Camps Cleared
0
1,692,113
Distance Traveled
2,339,350
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,514
340
37
1
0
194,992
0
W
Neith
13,126
469
148
5
0
490,662
2
W
Achilles
12,155
434
70
3
0
473,837
0
L
Olorun
13,387
478
162
6
0
417,065
5
W
Susano
13,647
487
136
5
0
416,585
0
W
Ymir
9,278
331
13
0
0
434,163
1
W
Vamana
14,558
520
137
5
0
524,103
0
L
Cu Chulainn
11,103
397
88
3
0
280,552
0
L
Artemis
13,996
500
121
4
0
406,825
4
L
Chernobog
11,929
426
114
4
0
392,679
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role