Player Matchup

Sol
Sol
Dawid639
Sol
Level 29
God Stats
6W - 3L
1,454 SR
Queue Stats
243W - 269L
1,506 Elo+
Solo
Horus
Horus
Maglore3
Horus
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
24W - 19L
1,488 Elo+
Party 1
Guan Yu
Guan Yu
MrJopii
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,156 Elo+
Solo
Loki
Loki
Rutbyru
Loki
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 52L
1,403 Elo+
Solo
Anhur
Anhur
SoRiko
Anhur
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,488 Elo+
Party 1
Team Averages
Level 18
1,491 SR
1,408 Elo+

VS

Team Averages
Level 17
1,596 SR
1,449 Elo+
Heimdallr
Heimdallr
BeastMode1995
Heimdallr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 31L
1,594 Elo+
Party 2
Fenrir
Fenrir
Eliteponyhunter
Fenrir
Level 26
God Stats
28W - 28L
1,755 SR
Queue Stats
87W - 87L
1,505 Elo+
Solo
Chang'e
Chang'e
Lirait
Chang'e
Level 5
God Stats
1W - 4L
1,712 SR
Queue Stats
1W - 7L
1,278 Elo+
Solo
King Arthur
King Arthur
ScorpiShow
King Arthur
Level 23
God Stats
0W - 3L
1,301 SR
Queue Stats
74W - 69L
1,485 Elo+
Solo
Cerberus
Cerberus
kali44__
Cerberus
Level 25
God Stats
7W - 10L
1,711 SR
Queue Stats
24W - 36L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 5 / 12
15,669
603
36,443
18,721
6,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Horus
Maglore3
Horus
20
11 / 4 / 23
14,605
562
13,833
23,658
15,886
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Guan Yu
MrJopii
Guan Yu
18
1 / 7 / 11
12,595
484
4,819
18,856
21,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Loki
Rutbyru
Loki
20
8 / 5 / 6
14,778
568
15,979
23,295
9,551
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Anhur
SoRiko
Anhur
20
21 / 3 / 14
16,009
616
31,385
23,031
8,817
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BeastMode1995
Heimdallr
14
1 / 14 / 4
9,635
371
12,825
22,120
7,486
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
13 / 11 / 3
13,605
523
21,113
28,571
11,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Lirait
Chang'e
16
4 / 13 / 3
10,671
410
6,668
23,237
7,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
ScorpiShow
King Arthur
18
3 / 6 / 6
11,754
452
16,259
25,164
23,159
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
kali44__
Cerberus
14
2 / 11 / 4
10,753
414
12,344
31,389
26,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
43
54
Kills
23
24
Deaths
55
66
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BeastMode1995
Heimdallr
1
14
4
0.21
W
13
5
12
3.8
L
13
11
3
1.32
L
Chang'e
Lirait
Chang'e
4
13
3
0.42
W
Horus
Maglore3
Horus
11
4
23
5.63
W
Guan Yu
MrJopii
Guan Yu
1
7
11
0.93
W
Loki
Rutbyru
Loki
8
5
6
2.2
L
King Arthur
ScorpiShow
King Arthur
3
6
6
1
W
Anhur
SoRiko
Anhur
21
3
14
9.33
L
Cerberus
kali44__
Cerberus
2
11
4
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,459
Damage
69,209
107,561
Taken
130,481
62,870
Mitigated
75,711
41,302
Healing
25,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BeastMode1995
Heimdallr
12,825
7,426
0
1,100
22,120
7,486
138
3,520
18,600
0
51,535
W
36,443
8,044
0
6,562
18,721
6,767
4,216
3,791
14,828
108,978
0
L
21,113
3,931
0
7,387
28,571
11,539
79
7,446
21,035
0
77,074
L
Chang'e
Lirait
Chang'e
6,668
1,528
2,428
3,503
23,237
7,140
780
10,740
12,347
36,524
0
W
Horus
Maglore3
Horus
13,833
5,895
2,437
9,129
23,658
15,886
982
4,532
19,058
0
65,608
W
Guan Yu
MrJopii
Guan Yu
4,819
827
1,225
3,577
18,856
21,849
1,844
2,736
15,966
0
44,097
W
Loki
Rutbyru
Loki
15,979
4,730
0
7,183
23,295
9,551
1,026
3,727
19,479
0
127,963
L
King Arthur
ScorpiShow
King Arthur
16,259
1,602
0
5,640
25,164
23,159
545
8,016
16,937
0
73,133
W
Anhur
SoRiko
Anhur
31,385
21,652
0
11,189
23,031
8,817
4,065
6,065
16,916
0
133,707
L
Cerberus
kali44__
Cerberus
12,344
902
0
5,517
31,389
26,387
0
7,076
24,193
33,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,656
Gold Earned
56,418
607
Minions Killed
375
0
Camps Cleared
0
2,361,018
Distance Traveled
2,013,000
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,635
371
71
3
0
337,840
4
W
Sol
15,669
603
144
6
0
494,327
3
L
Fenrir
13,605
523
86
3
0
416,425
5
L
Chang'e
10,671
410
66
3
0
365,642
4
W
Horus
14,605
562
82
3
0
432,222
1
W
Guan Yu
12,595
484
92
4
0
442,169
0
W
Loki
14,778
568
171
7
0
543,545
2
L
King Arthur
11,754
452
102
4
0
451,716
2
W
Anhur
16,009
616
118
5
0
448,755
3
L
Cerberus
10,753
414
50
2
0
441,377
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role