Player Matchup

Danzaburou
Danzaburou
Exodia1389
Danzaburou
Level 48
God Stats
17W - 13L
1,595 SR
Queue Stats
85W - 119L
1,397 Elo+
Solo
Ravana
Ravana
defez7777
Ravana
Level 45
God Stats
8W - 5L
1,448 SR
Queue Stats
282W - 327L
1,345 Elo+
Party 3
King Arthur
King Arthur
juanxoms97
King Arthur
Level 49
God Stats
20W - 20L
1,469 SR
Queue Stats
217W - 259L
1,368 Elo+
Party 3
Vulcan
Vulcan
shincheongg
Vulcan
Level 49
God Stats
2W - 1L
1,708 SR
Queue Stats
102W - 132L
1,407 Elo+
Party 4
Terra
Terra
zqyyang
Terra
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 134L
1,408 Elo+
Party 4
Team Averages
Level 49
1,544 SR
1,385 Elo+

VS

Team Averages
Level 42
1,407 SR
1,364 Elo+
Odin
Odin
LeonaHentai
Odin
Level 20
God Stats
2W - 3L
1,467 SR
Queue Stats
8W - 13L
1,396 Elo+
Party 2
Fafnir
Fafnir
PevaSoul
Fafnir
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 226L
1,233 Elo+
Party 1
Apollo
Apollo
SpartanCalan
Apollo
Level 41
God Stats
34W - 31L
1,595 SR
Queue Stats
148W - 161L
1,451 Elo+
Solo
Loki
Loki
StriginCz
Loki
Level 47
God Stats
0W - 3L
1,213 SR
Queue Stats
32W - 27L
1,470 Elo+
Party 2
Cernunnos
Cernunnos
ThePlatinumSoul
Cernunnos
Level 55
God Stats
4W - 11L
1,259 SR
Queue Stats
156W - 235L
1,273 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Exodia1389
Danzaburou
17
11 / 1 / 8
11,224
534
15,993
16,229
6,266
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ravana
defez7777
Ravana
17
6 / 3 / 12
10,846
516
7,713
10,530
4,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
juanxoms97
King Arthur
17
7 / 3 / 10
10,902
519
12,950
22,905
18,801
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
20
6 / 1 / 10
12,292
585
17,085
11,647
5,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Terra
zqyyang
Terra
16
4 / 0 / 13
11,327
539
8,375
16,233
14,582
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 5
9,255
441
11,813
16,742
17,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fafnir
PevaSoul
Fafnir
10
0 / 8 / 1
7,482
356
5,356
16,136
11,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
15
1 / 6 / 1
9,722
463
12,885
15,455
4,944
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
16
6 / 6 / 2
11,226
535
16,266
15,381
6,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cernunnos
ThePlatinumSoul
Cernunnos
13
0 / 8 / 2
8,008
381
9,966
15,293
4,363
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
19
34
Kills
8
8
Deaths
35
53
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Exodia1389
Danzaburou
11
1
8
15
L
1
7
5
0.5
L
Fafnir
PevaSoul
Fafnir
0
8
1
0.06
L
Apollo
1
6
1
0.25
L
Loki
6
6
2
1.17
L
Cernunnos
ThePlatinumSoul
Cernunnos
0
8
2
0.13
W
Ravana
defez7777
Ravana
6
3
12
4
W
King Arthur
juanxoms97
King Arthur
7
3
10
4
W
Vulcan
6
1
10
11
W
Terra
zqyyang
Terra
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,116
Damage
56,286
77,544
Taken
79,007
49,688
Mitigated
44,588
28,310
Healing
12,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Exodia1389
Danzaburou
15,993
11,410
0
7,542
16,229
6,266
205
2,242
13,927
0
65,908
L
11,813
4,182
462
1,511
16,742
17,344
466
4,486
12,256
456
40,217
L
Fafnir
PevaSoul
Fafnir
5,356
2,006
441
3,042
16,136
11,495
0
4,307
11,829
15,851
0
L
Apollo
12,885
7,303
0
2,785
15,455
4,944
50
9,060
6,395
0
63,826
L
Loki
16,266
4,128
450
1,203
15,381
6,442
0
2,994
12,387
0
76,223
L
Cernunnos
ThePlatinumSoul
Cernunnos
9,966
3,813
0
2,715
15,293
4,363
728
4,613
10,680
0
49,691
W
Ravana
defez7777
Ravana
7,713
2,076
0
684
10,530
4,719
253
326
10,117
0
70,576
W
King Arthur
juanxoms97
King Arthur
12,950
616
0
7,556
22,905
18,801
0
1,521
20,641
0
53,761
W
Vulcan
17,085
6,328
174
4,326
11,647
5,320
2,347
150
11,437
109,127
0
W
Terra
zqyyang
Terra
8,375
1,212
2,185
5,843
16,233
14,582
197
1,509
14,608
28,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,591
Gold Earned
45,693
528
Minions Killed
401
0
Camps Cleared
0
2,043,327
Distance Traveled
1,662,883
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,224
534
88
4
0
385,626
0
L
Odin
9,255
441
68
3
0
326,803
0
L
Fafnir
7,482
356
17
1
0
312,652
5
L
Apollo
9,722
463
114
5
0
353,767
6
L
Loki
11,226
535
118
6
0
367,221
2
L
Cernunnos
8,008
381
84
4
0
302,440
0
W
Ravana
10,846
516
110
5
0
397,807
2
W
King Arthur
10,902
519
90
4
0
399,289
3
W
Vulcan
12,292
585
197
9
0
428,622
4
W
Terra
11,327
539
43
2
0
431,983
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role