Player Matchup

Athena
Athena
Bronze III
AlwaysWinter970
Athena
Bronze III
Level 92
God Stats
4W - 1L
1,444 SR
Queue Stats
14W - 13L
1,566 MMR
Solo
Loki
Loki
Gold I
MNTY_spray
Loki
Gold I
Level 86
God Stats
72W - 65L
1,592 SR
Queue Stats
315W - 317L
1,639 MMR
Solo
Ah Puch
Ah Puch
Gold II
MarquisThomas
Ah Puch
Gold II
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
317W - 337L
1,662 MMR
Solo
Chaac
Chaac
Gold II
XxKmadXx
Chaac
Gold II
Level 95
God Stats
6W - 5L
1,540 SR
Queue Stats
195W - 205L
1,621 MMR
Solo
Neith
Neith
Gold I
death_knight5589
Neith
Gold I
Level 101
God Stats
2W - 5L
1,518 SR
Queue Stats
363W - 366L
1,558 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 106
1,519 SR
1,609 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 119
1,544 SR
1,609 MMR
Fafnir
Fafnir
Gold II
BigDaddyBistian
Fafnir
Gold II
Level 124
God Stats
3W - 0L
1,500 SR
Queue Stats
208W - 184L
1,568 MMR
Solo
Chernobog
Chernobog
Platinum V
Good Fruit3685
Chernobog
Platinum V
Level 109
God Stats
12W - 13L
1,596 SR
Queue Stats
634W - 645L
1,611 MMR
Solo
Cthulhu
Cthulhu
Platinum IV
Mutekki
Cthulhu
Platinum IV
Level 123
God Stats
26W - 23L
1,693 SR
Queue Stats
365W - 378L
1,694 MMR
Solo
Aphrodite
Aphrodite
Platinum III
goorlami
Aphrodite
Platinum III
Level 139
God Stats
24W - 18L
1,614 SR
Queue Stats
726W - 737L
1,673 MMR
Solo
Fenrir
Fenrir
Gold II
leobiagioni
Fenrir
Gold II
Level 101
God Stats
4W - 7L
1,319 SR
Queue Stats
97W - 98L
1,497 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 5
9,434
410
6,265
23,373
17,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
5 / 3 / 1
11,243
489
7,601
18,215
5,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
18
2 / 2 / 0
10,956
476
12,419
8,803
2,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
XxKmadXx
Chaac
18
1 / 2 / 2
11,000
478
12,079
22,286
21,139
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
0 / 5 / 4
9,989
434
12,300
14,259
4,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
SetTiamatGilgameshScylla

VS

Bans
DanzaburouCu ChulainnCerberusHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 10
12,752
554
6,629
21,667
24,892
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
Good Fruit3685
Chernobog
19
2 / 3 / 9
13,177
573
15,422
15,172
6,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Mutekki
Cthulhu
19
4 / 3 / 5
12,679
551
14,047
20,280
21,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
goorlami
Aphrodite
18
2 / 1 / 7
12,653
550
12,361
14,262
6,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
20
10 / 1 / 3
14,115
614
14,092
18,152
8,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
53
9
Kills
19
19
Deaths
9
12
Assists
34
Player
Kills
Deaths
Assists
KDA
L
1
7
5
0.5
W
1
1
10
6
W
Chernobog
Good Fruit3685
Chernobog
2
3
9
2.17
L
5
3
1
1.83
L
Ah Puch
2
2
0
1
W
Cthulhu
Mutekki
Cthulhu
4
3
5
2.17
L
Chaac
XxKmadXx
Chaac
1
2
2
1
L
0
5
4
0.4
W
Aphrodite
goorlami
Aphrodite
2
1
7
5.5
W
Fenrir
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,664
Damage
62,551
86,936
Taken
89,533
51,247
Mitigated
68,727
29,539
Healing
46,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,265
1,424
0
4,805
23,373
17,032
83
7,906
15,107
27,116
0
W
6,629
1,584
0
2,119
21,667
24,892
230
4,511
17,156
33,008
0
W
Chernobog
Good Fruit3685
Chernobog
15,422
10,585
0
6,094
15,172
6,155
10,062
2,943
12,229
0
94,065
L
7,601
1,428
0
7,436
18,215
5,613
288
4,573
13,393
0
84,191
L
Ah Puch
12,419
372
0
3,084
8,803
2,709
0
1,514
7,181
77,809
0
W
Cthulhu
Mutekki
Cthulhu
14,047
2,037
2,839
6,632
20,280
21,832
642
2,489
17,791
68,512
0
L
Chaac
XxKmadXx
Chaac
12,079
2,789
0
9,412
22,286
21,139
0
11,782
8,872
0
74,019
L
12,300
6,168
0
4,802
14,259
4,754
743
4,767
9,346
0
77,608
W
Aphrodite
goorlami
Aphrodite
12,361
1,077
9,027
11,553
14,262
6,854
633
5,431
8,831
91,292
0
W
Fenrir
14,092
2,464
0
7,888
18,152
8,994
120
3,310
14,842
0
108,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,622
Gold Earned
65,376
618
Minions Killed
660
0
Camps Cleared
0
2,165,261
Distance Traveled
2,369,723
21
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,434
410
44
2
0
452,936
2
W
Fafnir
12,752
554
36
2
0
467,438
9
W
Chernobog
13,177
573
158
7
0
460,607
3
L
Loki
11,243
489
143
6
0
491,154
1
L
Ah Puch
10,956
476
148
6
0
402,616
7
W
Cthulhu
12,679
551
135
6
0
436,179
4
L
Chaac
11,000
478
146
6
0
433,054
3
L
Neith
9,989
434
137
6
0
385,501
8
W
Aphrodite
12,653
550
175
8
0
461,696
9
W
Fenrir
14,115
614
156
7
0
543,803
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role