Player Matchup

Nox
Nox
 
Nox
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Defendingmaster
Fafnir
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,267 Elo+
Solo
Persephone
Persephone
IKayH
Persephone
Level 153
God Stats
2W - 3L
1,646 SR
Queue Stats
197W - 175L
1,540 Elo+
Solo
Tyr
Tyr
Kniepschfisch
Tyr
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 30L
1,634 Elo+
Solo
Nu Wa
Nu Wa
destroythefuture
Nu Wa
Level 88
God Stats
119W - 100L
1,540 SR
Queue Stats
223W - 225L
1,531 Elo+
Solo
Team Averages
Level 113
1,537 SR
1,494 Elo+

VS

Team Averages
Level 116
1,588 SR
1,529 Elo+
Danzaburou
Danzaburou
ChecoGallardo81
Danzaburou
Level 122
God Stats
6W - 2L
1,579 SR
Queue Stats
124W - 130L
1,496 Elo+
Solo
Ganesha
Ganesha
CiderShark
Ganesha
Level 122
God Stats
8W - 7L
1,897 SR
Queue Stats
492W - 513L
1,556 Elo+
Solo
Medusa
Medusa
RadioAactiveMan
Medusa
Level 126
God Stats
8W - 5L
1,596 SR
Queue Stats
42W - 36L
1,581 Elo+
Solo
Ao Kuang
Ao Kuang
Scrane91
Ao Kuang
Level 63
God Stats
17W - 27L
1,451 SR
Queue Stats
277W - 297L
1,512 Elo+
Solo
Chang'e
Chang'e
SzCherry89
Chang'e
Level 149
God Stats
1W - 2L
1,419 SR
Queue Stats
49W - 45L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
1 / 1 / 0
5,574
1,115
5,593
2,726
828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 0 / 0
4,890
978
0
0
0
Persephone
IKayH
Persephone
11
0 / 1 / 0
5,914
1,183
5,419
3,497
1,144
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 0
5,512
1,102
3,570
6,900
3,308
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

11
0 / 1 / 0
5,474
1,095
3,769
2,412
367
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

346

VS

Team 2 Tickets

379

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChecoGallardo81
Danzaburou
11
0 / 1 / 4
5,648
1,130
2,571
5,094
1,795
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
CiderShark
Ganesha
11
0 / 0 / 6
6,395
1,279
2,640
5,193
2,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 0 / 3
6,473
1,295
2,463
3,097
995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
Scrane91
Ao Kuang
11
3 / 0 / 2
6,331
1,266
3,524
3,274
1,069
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
SzCherry89
Chang'e
11
0 / 0 / 4
5,599
1,120
1,673
3,324
1,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
25
1
Kills
6
5
Deaths
1
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
1
0
1
W
Danzaburou
ChecoGallardo81
Danzaburou
0
1
4
2
W
Ganesha
CiderShark
Ganesha
0
0
6
3
L
0
0
0
0
L
Persephone
IKayH
Persephone
0
1
0
0
L
0
2
0
0
W
3
0
3
4.5
W
Ao Kuang
Scrane91
Ao Kuang
3
0
2
4
W
Chang'e
SzCherry89
Chang'e
0
0
4
2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,351
Damage
12,871
15,535
Taken
19,982
5,647
Mitigated
7,740
1,340
Healing
9,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
5,593
42
0
114
2,726
828
0
1,546
1,180
10,045
0
W
Danzaburou
ChecoGallardo81
Danzaburou
2,571
438
355
1,718
5,094
1,795
0
3,468
1,494
0
20,578
W
Ganesha
CiderShark
Ganesha
2,640
0
0
628
5,193
2,827
0
4,110
967
9,250
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Persephone
IKayH
Persephone
5,419
80
0
193
3,497
1,144
0
1,094
2,402
27,378
0
L
3,570
403
0
818
6,900
3,308
0
3,512
3,388
0
10,169
W
2,463
726
479
413
3,097
995
0
2,390
639
0
12,175
W
Ao Kuang
Scrane91
Ao Kuang
3,524
390
0
1,294
3,274
1,069
0
1,863
1,357
10,647
0
W
Chang'e
SzCherry89
Chang'e
1,673
0
2,837
1,425
3,324
1,054
0
2,504
744
15,865
0
L
3,769
1,602
67
148
2,412
367
0
1,685
727
14,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,364
Gold Earned
30,446
103
Minions Killed
128
4
Camps Cleared
6
411,319
Distance Traveled
525,604
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,574
1,115
10
2
0
109,561
2
W
Danzaburou
5,648
1,130
39
8
0
72,825
1
W
Ganesha
6,395
1,279
2
0
0
128,728
0
L
Fafnir
4,890
978
0
0
0
255
0
L
Persephone
5,914
1,183
41
8
2
96,885
1
L
Tyr
5,512
1,102
23
5
1
110,788
1
W
Medusa
6,473
1,295
29
6
2
98,671
0
W
Ao Kuang
6,331
1,266
11
2
3
114,731
3
W
Chang'e
5,599
1,120
47
9
1
110,649
2
L
Nu Wa
5,474
1,095
29
6
1
93,830
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role