Player Matchup

Heimdallr
Heimdallr
BAMRZ
Heimdallr
Level 21
God Stats
0W - 1L
1,252 SR
Queue Stats
9W - 8L
1,516 Elo+
Party 1
Odin
Odin
SlamJam357
Odin
Level 6
God Stats
5W - 3L
1,688 SR
Queue Stats
5W - 3L
1,617 Elo+
Party 1
Izanami
Izanami
chicue00
Izanami
Level 15
God Stats
94W - 63L
1,860 SR
Queue Stats
142W - 128L
1,611 Elo+
Solo
Hun Batz
Hun Batz
notaIan
Hun Batz
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
ogGOOF
Hades
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
233W - 211L
1,664 Elo+
Solo
Team Averages
Level 19
1,560 SR
1,582 Elo+

VS

Team Averages
Level 28
1,440 SR
1,530 Elo+
Ao Kuang
Ao Kuang
AuBarca
Ao Kuang
Level 27
God Stats
4W - 2L
1,393 SR
Queue Stats
56W - 46L
1,585 Elo+
Solo
Chronos
Chronos
Blade2Stock
Chronos
Level 27
God Stats
1W - 1L
1,298 SR
Queue Stats
97W - 90L
1,529 Elo+
Solo
Kali
Kali
TheNekkore
Kali
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Yrxqz
Izanami
Level 27
God Stats
22W - 23L
1,509 SR
Queue Stats
136W - 116L
1,535 Elo+
Solo
Cthulhu
Cthulhu
sphynxes
Cthulhu
Level 28
God Stats
6W - 1L
1,500 SR
Queue Stats
134W - 129L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BAMRZ
Heimdallr
10
0 / 8 / 1
6,863
361
4,117
13,872
4,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 1 / 2
8,390
442
4,744
11,399
6,905
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
chicue00
Izanami
16
3 / 3 / 1
10,250
539
6,693
15,589
6,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hun Batz
notaIan
Hun Batz
16
3 / 7 / 4
9,734
512
8,608
15,429
5,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
ogGOOF
Hades
14
4 / 5 / 0
8,943
471
13,589
16,411
8,559
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AuBarca
Ao Kuang
19
10 / 0 / 3
12,596
663
9,516
12,397
5,209
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
Blade2Stock
Chronos
16
3 / 3 / 7
10,796
568
10,833
10,614
3,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 3 / 1
11,604
611
12,467
25,562
10,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
Yrxqz
Izanami
19
6 / 2 / 1
12,623
664
17,472
16,400
6,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
sphynxes
Cthulhu
14
2 / 2 / 7
9,498
500
8,831
13,770
13,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
10
Kills
24
24
Deaths
10
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
AuBarca
Ao Kuang
10
0
3
11.5
L
Heimdallr
BAMRZ
Heimdallr
0
8
1
0.06
W
Chronos
Blade2Stock
Chronos
3
3
7
2.17
L
0
1
2
1
W
3
3
1
1.17
W
Izanami
Yrxqz
Izanami
6
2
1
3.25
L
Izanami
chicue00
Izanami
3
3
1
1.17
L
Hun Batz
notaIan
Hun Batz
3
7
4
0.71
L
Hades
ogGOOF
Hades
4
5
0
0.8
W
Cthulhu
sphynxes
Cthulhu
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,751
Damage
59,119
72,700
Taken
78,743
31,220
Mitigated
40,069
16,571
Healing
41,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
AuBarca
Ao Kuang
9,516
1,332
0
6,912
12,397
5,209
3,419
1,175
11,222
84,292
0
L
Heimdallr
BAMRZ
Heimdallr
4,117
1,911
216
1,821
13,872
4,028
0
5,512
8,180
0
19,860
W
Chronos
Blade2Stock
Chronos
10,833
2,905
0
3,584
10,614
3,604
5,541
1,670
8,944
50,155
0
L
4,744
259
1,036
1,121
11,399
6,905
0
4,295
6,826
0
29,780
W
12,467
5,874
0
17,329
25,562
10,938
2,102
9,647
14,760
0
94,240
W
Izanami
Yrxqz
Izanami
17,472
14,622
0
10,491
16,400
6,786
4,919
0
16,400
0
100,961
L
Izanami
chicue00
Izanami
6,693
3,719
0
2,735
15,589
6,308
0
5,384
10,145
0
78,369
L
Hun Batz
notaIan
Hun Batz
8,608
2,165
0
2,836
15,429
5,420
0
7,295
7,924
0
58,197
L
Hades
ogGOOF
Hades
13,589
2,472
147
6,659
16,411
8,559
0
5,939
10,445
53,390
0
W
Cthulhu
sphynxes
Cthulhu
8,831
666
272
3,331
13,770
13,532
1,484
1,097
12,673
28,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,180
Gold Earned
57,117
485
Minions Killed
578
0
Camps Cleared
0
1,475,791
Distance Traveled
1,796,461
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,596
663
131
7
0
426,262
0
L
Heimdallr
6,863
361
38
2
0
311,039
0
W
Chronos
10,796
568
110
6
0
325,263
1
L
Odin
8,390
442
53
3
0
306,096
1
W
Kali
11,604
611
128
7
0
351,238
1
W
Izanami
12,623
664
172
9
0
285,496
8
L
Izanami
10,250
539
168
9
0
243,347
4
L
Hun Batz
9,734
512
119
6
0
353,278
2
L
Hades
8,943
471
107
6
0
262,031
2
W
Cthulhu
9,498
500
37
2
0
408,202
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role