Player Matchup

Artio
Artio
ErGuan13
Artio
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 80L
1,459 Elo+
Party 2
Danzaburou
Danzaburou
NylonTheKid
Danzaburou
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,453 Elo+
Party 2
Mercury
Mercury
Raven_Feels
Mercury
Level 101
God Stats
8W - 12L
1,432 SR
Queue Stats
230W - 243L
1,362 Elo+
Solo
Ullr
Ullr
tp386kas
Ullr
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 94L
1,459 Elo+
Solo
Ah Puch
Ah Puch
x66RaidenBlaze
Ah Puch
Level 108
God Stats
3W - 2L
1,752 SR
Queue Stats
49W - 61L
1,467 Elo+
Party 2
Team Averages
Level 86
1,537 SR
1,440 Elo+

VS

Team Averages
Level 87
1,516 SR
1,475 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Its Carnage644
Chiron
Level 69
God Stats
32W - 27L
1,489 SR
Queue Stats
530W - 561L
1,444 Elo+
Solo
Khepri
Khepri
RankestDweller
Khepri
Level 66
God Stats
8W - 5L
1,620 SR
Queue Stats
90W - 71L
1,487 Elo+
Party 1
Thor
Thor
franxo89
Thor
Level 146
God Stats
5W - 2L
1,573 SR
Queue Stats
365W - 382L
1,473 Elo+
Solo
Osiris
Osiris
smite_troll
Osiris
Level 52
God Stats
15W - 22L
1,400 SR
Queue Stats
201W - 221L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
ErGuan13
Artio
10
0 / 4 / 2
6,706
419
3,619
11,584
6,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
NylonTheKid
Danzaburou
9
0 / 4 / 0
6,036
377
3,351
8,428
2,018
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mercury
Raven_Feels
Mercury
12
4 / 6 / 1
7,650
478
4,091
11,232
3,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ullr
14
0 / 3 / 1
7,648
478
3,964
9,806
3,501
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
3 / 2 / 3
8,277
517
11,008
8,858
3,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
2 / 2 / 1
8,124
508
9,429
7,287
2,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
7 / 1 / 2
9,259
579
9,432
11,229
4,044
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 0 / 5
7,479
467
4,120
5,645
4,082
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
13
5 / 2 / 2
8,239
515
5,058
7,645
2,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Osiris
17
3 / 2 / 2
9,618
601
7,638
9,830
8,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
7
Kills
18
19
Deaths
7
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
2
1
1.25
L
Artio
ErGuan13
Artio
0
4
2
0.25
W
7
1
2
8
L
Danzaburou
NylonTheKid
Danzaburou
0
4
0
0
W
1
0
5
3.5
L
Mercury
Raven_Feels
Mercury
4
6
1
0.75
W
Thor
5
2
2
3
W
Osiris
3
2
2
2
L
Ullr
0
3
1
0.17
L
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,033
Damage
35,677
49,908
Taken
41,636
18,588
Mitigated
21,741
14,336
Healing
16,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
9,429
306
0
3,336
7,287
2,695
402
5,865
1,422
46,415
0
L
Artio
ErGuan13
Artio
3,619
437
254
3,212
11,584
6,400
0
5,623
5,729
20,702
0
W
9,432
4,536
289
4,303
11,229
4,044
1,120
2,363
8,852
0
70,020
L
Danzaburou
NylonTheKid
Danzaburou
3,351
1,446
0
2,845
8,428
2,018
0
675
7,753
0
26,454
W
4,120
821
0
1,318
5,645
4,082
234
3,022
2,623
19,823
0
L
Mercury
Raven_Feels
Mercury
4,091
2,334
0
60
11,232
3,446
0
1,193
9,945
0
44,172
W
Thor
5,058
801
159
4,077
7,645
2,822
1,020
1,842
5,803
0
42,011
W
Osiris
7,638
1,873
0
3,439
9,830
8,098
0
1,535
8,295
0
65,118
L
Ullr
3,964
2,209
0
3,248
9,806
3,501
198
807
8,955
0
40,943
L
11,008
206
145
4,572
8,858
3,223
37
4,597
3,977
53,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,317
Gold Earned
42,719
382
Minions Killed
485
0
Camps Cleared
0
1,408,308
Distance Traveled
1,523,203
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,124
508
105
7
0
295,070
1
L
Artio
6,706
419
43
3
0
314,073
1
W
Chiron
9,259
579
134
8
0
272,823
4
L
Danzaburou
6,036
377
52
3
0
234,682
2
W
Khepri
7,479
467
43
3
0
315,245
2
L
Mercury
7,650
478
77
5
0
318,529
1
W
Thor
8,239
515
78
5
0
311,080
3
W
Osiris
9,618
601
125
8
0
328,985
2
L
Ullr
7,648
478
97
6
0
252,981
2
L
Ah Puch
8,277
517
113
7
0
288,043
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role