Player Matchup

Neith
Neith
Bashinet
Neith
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
GGGTurtle
Cthulhu
Level 4
God Stats
1W - 0L
1,715 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Gisa233
Tiamat
Level 17
God Stats
8W - 9L
1,506 SR
Queue Stats
129W - 86L
1,353 Elo+
Party 2
Ratatoskr
Ratatoskr
Rnxr
Ratatoskr
Level 8
God Stats
4W - 12L
1,410 SR
Queue Stats
93W - 64L
1,251 Elo+
Party 2
Gilgamesh
Gilgamesh
STARLINGHT
Gilgamesh
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 11
1,526 SR
1,421 Elo+

VS

Team Averages
Level 14
1,514 SR
1,443 Elo+
Danzaburou
Danzaburou
Ajhulk
Danzaburou
Level 6
God Stats
6W - 7L
1,379 SR
Queue Stats
9W - 15L
1,203 Elo+
Party 1
Loki
Loki
Comradedog-_-
Loki
Level 5
God Stats
7W - 7L
1,666 SR
Queue Stats
13W - 13L
1,445 Elo+
Party 1
King Arthur
King Arthur
Ridarys
King Arthur
Level 16
God Stats
15W - 20L
1,405 SR
Queue Stats
42W - 53L
1,381 Elo+
Solo
Zeus
Zeus
Tytastic
Zeus
Level 28
God Stats
1W - 2L
1,340 SR
Queue Stats
231W - 250L
1,437 Elo+
Solo
Kumbhakarna
Kumbhakarna
m0sl3y
Kumbhakarna
Level 16
God Stats
33W - 16L
1,778 SR
Queue Stats
104W - 58L
1,748 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bashinet
Neith
20
21 / 1 / 14
16,953
1,541
39,400
17,177
7,113
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
GGGTurtle
Cthulhu
19
0 / 7 / 24
10,926
993
11,980
15,378
16,207
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
Gisa233
Tiamat
19
5 / 4 / 23
12,585
1,144
12,651
12,619
7,822
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ratatoskr
Rnxr
Ratatoskr
18
9 / 7 / 14
12,429
1,130
11,017
13,955
5,944
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
STARLINGHT
Gilgamesh
18
7 / 3 / 13
12,006
1,091
14,929
18,223
9,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

196

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ajhulk
Danzaburou
17
1 / 8 / 13
10,710
974
12,632
21,088
11,070
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
2 / 10 / 14
10,936
994
10,030
20,148
11,684
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
Ridarys
King Arthur
18
6 / 9 / 12
11,847
1,077
19,674
26,262
21,358
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
18
10 / 14 / 6
13,020
1,184
23,709
19,524
8,671
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
m0sl3y
Kumbhakarna
15
3 / 1 / 5
10,081
916
4,779
8,585
6,746
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
72
42
Kills
22
22
Deaths
42
88
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Ajhulk
Danzaburou
1
8
13
0.94
W
Neith
Bashinet
Neith
21
1
14
28
L
2
10
14
0.9
W
Cthulhu
GGGTurtle
Cthulhu
0
7
24
1.71
W
Tiamat
Gisa233
Tiamat
5
4
23
4.13
L
King Arthur
Ridarys
King Arthur
6
9
12
1.33
W
Ratatoskr
Rnxr
Ratatoskr
9
7
14
2.29
W
Gilgamesh
STARLINGHT
Gilgamesh
7
3
13
4.5
L
Zeus
10
14
6
0.93
L
Kumbhakarna
m0sl3y
Kumbhakarna
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,977
Damage
70,824
77,352
Taken
95,607
46,799
Mitigated
59,529
14,318
Healing
7,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Ajhulk
Danzaburou
12,632
4,793
0
2,450
21,088
11,070
0
4,898
16,190
0
28,389
W
Neith
Bashinet
Neith
39,400
28,696
0
10,116
17,177
7,113
0
6,324
10,853
0
77,530
L
10,030
2,701
0
1,010
20,148
11,684
0
6,745
13,403
0
25,060
W
Cthulhu
GGGTurtle
Cthulhu
11,980
620
409
21
15,378
16,207
0
5,999
9,379
20,896
0
W
Tiamat
Gisa233
Tiamat
12,651
720
0
1,940
12,619
7,822
0
6,897
5,722
33,704
0
L
King Arthur
Ridarys
King Arthur
19,674
1,683
0
1,272
26,262
21,358
0
6,863
19,399
10,766
33,425
W
Ratatoskr
Rnxr
Ratatoskr
11,017
3,891
0
356
13,955
5,944
0
5,287
8,668
0
17,992
W
Gilgamesh
STARLINGHT
Gilgamesh
14,929
5,719
0
1,476
18,223
9,713
0
8,915
9,308
0
29,150
L
Zeus
23,709
3,700
0
560
19,524
8,671
0
3,761
15,763
50,053
0
L
Kumbhakarna
m0sl3y
Kumbhakarna
4,779
296
0
2,561
8,585
6,746
0
2,364
6,221
8,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,899
Gold Earned
56,594
200
Minions Killed
166
6
Camps Cleared
4
963,795
Distance Traveled
873,897
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,710
974
39
4
3
181,206
0
W
Neith
16,953
1,541
86
8
4
190,420
0
L
Loki
10,936
994
19
2
0
192,304
0
W
Cthulhu
10,926
993
15
1
0
178,052
0
W
Tiamat
12,585
1,144
51
5
0
202,769
0
L
King Arthur
11,847
1,077
47
4
1
217,306
2
W
Ratatoskr
12,429
1,130
18
2
1
189,097
2
W
Gilgamesh
12,006
1,091
30
3
1
203,457
0
L
Zeus
13,020
1,184
60
5
0
134,745
0
L
Kumbhakarna
10,081
916
1
0
0
148,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role