Player Matchup

Achilles
Achilles
Silver III
Kanekiuchiha1138
Achilles
Silver III
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver III
ManOWar2Red
Ares
Silver III
Level 125
God Stats
230W - 214L
1,508 SR
Queue Stats
565W - 567L
897 MMR
Solo
Ne Zha
Ne Zha
Silver III
MetahumanXD
Ne Zha
Silver III
Level 106
God Stats
46W - 33L
1,593 SR
Queue Stats
588W - 589L
929 MMR
Solo
Sol
Sol
Silver I
Tombomb50
Sol
Silver I
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 77L
1,121 MMR
Solo
Heimdallr
Heimdallr
Silver III
masonl00
Heimdallr
Silver III
Level 122
God Stats
17W - 14L
1,667 SR
Queue Stats
796W - 787L
898 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 104
1,554 SR
1,069 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 123
1,485 SR
957 MMR
Anubis
Anubis
Silver III
CertainYak999
Anubis
Silver III
Level 121
God Stats
11W - 8L
1,571 SR
Queue Stats
170W - 182L
910 MMR
Solo
Thanatos
Thanatos
Silver IV
HesOneHit
Thanatos
Silver IV
Level 48
God Stats
2W - 4L
1,547 SR
Queue Stats
18W - 33L
962 MMR
Solo
Janus
Janus
Silver I
Juanpablom10
Janus
Silver I
Level 143
God Stats
22W - 30L
1,358 SR
Queue Stats
566W - 578L
1,119 MMR
Solo
Apollo
Apollo
Silver III
WOLFJR
Apollo
Silver III
Level 160
God Stats
10W - 10L
1,618 SR
Queue Stats
332W - 359L
900 MMR
Solo
Ganesha
Ganesha
Silver III
fOneer
Ganesha
Silver III
Level 142
God Stats
4W - 10L
1,329 SR
Queue Stats
68W - 78L
892 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 3
9,767
465
9,761
20,047
16,603
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
3 / 5 / 9
9,661
460
8,459
18,255
14,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
17
5 / 4 / 9
10,424
496
13,197
14,348
5,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
3 / 9 / 2
9,825
468
13,539
18,627
4,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
masonl00
Heimdallr
17
4 / 4 / 7
10,698
509
13,979
19,443
7,999
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
GilgameshAthenaSetTiamatGuan Yu

VS

Bans
TsukuyomiSobekYmirAnhurYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 7
12,797
609
20,476
17,348
10,181
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
HesOneHit
Thanatos
18
6 / 5 / 8
11,808
562
10,241
18,383
7,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
10 / 3 / 6
12,327
587
15,542
11,147
3,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
WOLFJR
Apollo
19
4 / 1 / 8
12,345
588
11,344
15,937
6,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
fOneer
Ganesha
15
0 / 6 / 18
10,186
485
7,088
21,045
20,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
73
18
Kills
26
26
Deaths
18
30
Assists
47
Player
Kills
Deaths
Assists
KDA
W
6
3
7
3.17
W
Thanatos
HesOneHit
Thanatos
6
5
8
2
W
10
3
6
4.33
L
3
4
3
1.13
L
3
5
9
1.5
L
Ne Zha
5
4
9
2.38
L
3
9
2
0.44
W
Apollo
WOLFJR
Apollo
4
1
8
8
W
Ganesha
fOneer
Ganesha
0
6
18
1.5
L
Heimdallr
masonl00
Heimdallr
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,935
Damage
64,691
90,720
Taken
83,860
49,863
Mitigated
48,837
23,893
Healing
43,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,476
1,340
0
10,944
17,348
10,181
2,103
1,350
15,998
95,140
0
W
Thanatos
HesOneHit
Thanatos
10,241
1,288
0
16,820
18,383
7,720
202
3,419
14,964
0
72,461
W
15,542
1,490
0
2,632
11,147
3,873
1,877
2,726
8,421
87,917
0
L
9,761
1,683
0
4,140
20,047
16,603
0
12,920
7,069
0
51,129
L
8,459
321
0
1,372
18,255
14,968
0
10,605
7,365
17,937
0
L
Ne Zha
13,197
3,648
0
4,852
14,348
5,380
0
5,748
8,520
0
70,492
L
13,539
5,985
0
7,277
18,627
4,913
1,919
5,268
13,341
85,805
0
W
Apollo
WOLFJR
Apollo
11,344
7,442
0
8,536
15,937
6,679
6,159
5,873
10,064
0
94,552
W
Ganesha
fOneer
Ganesha
7,088
456
0
4,880
21,045
20,384
250
8,798
12,247
26,463
0
L
Heimdallr
masonl00
Heimdallr
13,979
6,748
0
6,252
19,443
7,999
942
7,884
11,319
0
70,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,375
Gold Earned
59,463
478
Minions Killed
659
0
Camps Cleared
0
1,825,694
Distance Traveled
1,965,383
23
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,797
609
188
9
0
289,855
6
W
Thanatos
11,808
562
122
6
0
476,296
5
W
Janus
12,327
587
144
7
0
404,687
6
L
Achilles
9,767
465
93
4
0
369,409
6
L
Ares
9,661
460
21
1
0
365,139
5
L
Ne Zha
10,424
496
110
5
0
414,124
7
L
Sol
9,825
468
136
6
0
326,724
1
W
Apollo
12,345
588
195
9
0
401,673
5
W
Ganesha
10,186
485
10
0
0
392,872
10
L
Heimdallr
10,698
509
118
6
0
350,298
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role