Player Matchup

Yemoja
Yemoja
Platinum III
Mrvillar
Yemoja
Platinum III
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chronos
Chronos
Gold I
QueenOfSupport
Chronos
Gold I
Level 56
God Stats
9W - 4L
1,912 SR
Queue Stats
133W - 113L
1,625 MMR
Solo
Anhur
Anhur
Gold III
jorgitos1
Anhur
Gold III
Level 100
God Stats
4W - 3L
1,628 SR
Queue Stats
61W - 57L
1,447 MMR
Party 1
Nu Wa
Nu Wa
Gold II
psivan5g
Nu Wa
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold I
wockcid
Hercules
Gold I
Level 108
God Stats
1W - 2L
1,210 SR
Queue Stats
190W - 197L
1,571 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 97
1,550 SR
1,528 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 126
1,520 SR
1,587 MMR
Terra
Terra
Gold I
Asialils
Terra
Gold I
Level 157
God Stats
60W - 57L
1,614 SR
Queue Stats
357W - 358L
1,645 MMR
Solo
Erlang Shen
Erlang Shen
Gold II
Hourmat
Erlang Shen
Gold II
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold I
TheSmexyOne
Izanami
Gold I
Level 126
God Stats
0W - 1L
1,314 SR
Queue Stats
148W - 147L
1,594 MMR
Solo
Achilles
Achilles
Silver II
YoshiMaxou
Achilles
Silver II
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,550 MMR
Solo
Scylla
Scylla
Gold III
iConsistent
Scylla
Gold III
Level 108
God Stats
5W - 4L
1,673 SR
Queue Stats
35W - 34L
1,646 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Mrvillar
Yemoja
13
2 / 1 / 11
9,242
544
4,230
12,380
8,075
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
6 / 1 / 5
9,593
564
9,330
10,488
3,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
jorgitos1
Anhur
18
7 / 0 / 7
11,279
663
11,139
12,658
4,967
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
psivan5g
Nu Wa
17
5 / 1 / 6
10,291
605
12,312
7,511
2,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
wockcid
Hercules
15
1 / 4 / 3
9,273
545
6,094
11,906
6,453
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
TiamatAthenaSetGilgameshApollo

VS

Bans
AwilixLokiMercuryKing ArthurNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Asialils
Terra
12
0 / 3 / 3
7,869
463
5,008
13,535
6,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Erlang Shen
Hourmat
Erlang Shen
15
0 / 2 / 4
8,790
517
6,251
11,747
4,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
TheSmexyOne
Izanami
14
0 / 9 / 0
8,333
490
5,223
13,366
3,810
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
YoshiMaxou
Achilles
13
5 / 1 / 0
8,394
494
9,588
13,300
10,255
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
14
2 / 6 / 1
8,236
484
6,623
9,614
3,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
15
21
Kills
7
7
Deaths
21
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Terra
Asialils
Terra
0
3
3
0.5
L
Erlang Shen
Hourmat
Erlang Shen
0
2
4
1
W
Yemoja
Mrvillar
Yemoja
2
1
11
7.5
W
6
1
5
8.5
L
Izanami
TheSmexyOne
Izanami
0
9
0
0
L
Achilles
YoshiMaxou
Achilles
5
1
0
5
L
Scylla
2
6
1
0.42
W
Anhur
jorgitos1
Anhur
7
0
7
10.5
W
Nu Wa
psivan5g
Nu Wa
5
1
6
8
W
Hercules
wockcid
Hercules
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,105
Damage
32,693
54,943
Taken
61,562
26,209
Mitigated
28,054
25,614
Healing
17,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Asialils
Terra
5,008
344
110
3,568
13,535
6,509
0
5,849
7,502
25,215
0
L
Erlang Shen
Hourmat
Erlang Shen
6,251
2,696
0
4,116
11,747
4,477
1,138
3,435
8,149
0
64,701
W
Yemoja
Mrvillar
Yemoja
4,230
1,243
5,492
3,996
12,380
8,075
162
3,124
8,798
17,818
0
W
9,330
2,774
0
3,697
10,488
3,887
2,166
1,627
8,861
55,731
0
L
Izanami
TheSmexyOne
Izanami
5,223
3,505
0
1,806
13,366
3,810
0
4,628
8,649
0
66,698
L
Achilles
YoshiMaxou
Achilles
9,588
2,065
0
5,183
13,300
10,255
346
4,077
9,049
0
45,124
L
Scylla
6,623
662
0
2,391
9,614
3,003
0
7,047
2,341
45,634
0
W
Anhur
jorgitos1
Anhur
11,139
8,172
0
6,434
12,658
4,967
1,252
1,931
10,727
0
92,818
W
Nu Wa
psivan5g
Nu Wa
12,312
2,470
0
1,712
7,511
2,827
1,618
3,332
4,179
71,723
0
W
Hercules
wockcid
Hercules
6,094
2,475
0
4,283
11,906
6,453
580
1,021
10,747
0
49,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,678
Gold Earned
41,622
548
Minions Killed
474
0
Camps Cleared
0
1,638,417
Distance Traveled
1,507,566
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,869
463
40
2
0
302,250
5
L
Erlang Shen
8,790
517
136
8
0
322,719
2
W
Yemoja
9,242
544
19
1
0
310,620
9
W
Chronos
9,593
564
102
6
0
356,479
3
L
Izanami
8,333
490
141
8
0
239,874
1
L
Achilles
8,394
494
75
4
0
355,308
4
L
Scylla
8,236
484
82
5
0
287,415
9
W
Anhur
11,279
663
158
9
0
302,817
2
W
Nu Wa
10,291
605
154
9
0
309,361
4
W
Hercules
9,273
545
115
7
0
359,140
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role