Player Matchup

Amaterasu
Amaterasu
FrancoArgen
Amaterasu
Level 156
God Stats
6W - 2L
1,709 SR
Queue Stats
428W - 494L
1,560 Elo+
Solo
Chronos
Chronos
MadrasGames
Chronos
Level 109
God Stats
5W - 5L
1,419 SR
Queue Stats
223W - 267L
1,504 Elo+
Solo
Fenrir
Fenrir
asenjovalen
Fenrir
Level 103
God Stats
1W - 1L
1,433 SR
Queue Stats
18W - 29L
1,332 Elo+
Solo
Hades
Hades
killuaazTT
Hades
Level 86
God Stats
20W - 14L
1,557 SR
Queue Stats
841W - 928L
1,413 Elo+
Solo
Medusa
Medusa
konamo-NC-
Medusa
Level 72
God Stats
2W - 2L
1,259 SR
Queue Stats
393W - 519L
1,392 Elo+
Solo
Team Averages
Level 105
1,475 SR
1,440 Elo+

VS

Team Averages
Level 100
1,462 SR
1,456 Elo+
Cupid
Cupid
FOXOFBLOD
Cupid
Level 87
God Stats
1W - 1L
1,300 SR
Queue Stats
222W - 222L
1,412 Elo+
Solo
Tyr
Tyr
Faape
Tyr
Level 107
God Stats
47W - 62L
1,487 SR
Queue Stats
365W - 384L
1,502 Elo+
Solo
Loki
Loki
MATEO_GOD
Loki
Level 97
God Stats
0W - 1L
1,306 SR
Queue Stats
95W - 100L
1,493 Elo+
Solo
Artemis
Artemis
adriel120
Artemis
Level 82
God Stats
1W - 1L
1,714 SR
Queue Stats
14W - 15L
1,462 Elo+
Solo
Nox
Nox
lukehss
Nox
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FrancoArgen
Amaterasu
10
2 / 0 / 1
5,829
583
3,447
6,576
2,074
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chronos
MadrasGames
Chronos
12
1 / 0 / 1
6,160
616
4,320
4,530
1,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
11
6 / 1 / 2
6,702
670
4,678
8,580
3,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hades
11
1 / 2 / 3
6,395
640
3,702
5,756
3,344
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
konamo-NC-
Medusa
11
0 / 0 / 1
6,332
633
1,662
4,308
1,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
FOXOFBLOD
Cupid
10
3 / 4 / 0
5,700
570
3,384
6,515
2,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tyr
Faape
Tyr
7
0 / 2 / 0
4,278
428
2,662
6,556
2,639
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
7
0 / 2 / 1
4,671
467
2,938
5,570
1,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
adriel120
Artemis
8
0 / 1 / 0
4,813
481
2,829
2,541
758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Boots

Boots

+6%
Movement Speed

Nox
9
0 / 1 / 0
4,768
477
1,519
3,878
1,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
10
Kills
3
3
Deaths
10
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cupid
FOXOFBLOD
Cupid
3
4
0
0.75
L
Tyr
Faape
Tyr
0
2
0
0
W
Amaterasu
FrancoArgen
Amaterasu
2
0
1
2.5
L
Loki
0
2
1
0.25
W
Chronos
MadrasGames
Chronos
1
0
1
1.5
L
Artemis
adriel120
Artemis
0
1
0
0
W
Fenrir
6
1
2
7
W
Hades
1
2
3
1.25
W
Medusa
konamo-NC-
Medusa
0
0
1
0.5
L
Nox
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,809
Damage
13,332
29,750
Taken
25,060
11,874
Mitigated
8,180
13,455
Healing
5,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
FOXOFBLOD
Cupid
3,384
1,616
55
1,925
6,515
2,022
99
3,016
3,499
0
24,413
L
Tyr
Faape
Tyr
2,662
430
0
1,445
6,556
2,639
0
2,006
4,550
0
14,873
W
Amaterasu
FrancoArgen
Amaterasu
3,447
1,004
0
2,231
6,576
2,074
0
641
5,861
0
15,012
L
Loki
2,938
572
0
1,342
5,570
1,498
0
1,045
4,525
0
17,362
W
Chronos
MadrasGames
Chronos
4,320
1,000
0
2,559
4,530
1,506
0
736
3,726
42,569
0
L
Artemis
adriel120
Artemis
2,829
816
0
250
2,541
758
0
277
2,264
0
19,662
W
Fenrir
4,678
1,458
0
3,628
8,580
3,633
0
0
8,580
0
30,849
W
Hades
3,702
358
150
2,551
5,756
3,344
0
0
5,756
29,834
0
W
Medusa
konamo-NC-
Medusa
1,662
405
0
2,336
4,308
1,317
1,188
0
4,308
0
40,310
L
Nox
1,519
75
0
904
3,878
1,263
0
1,678
2,200
20,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,418
Gold Earned
24,230
345
Minions Killed
211
0
Camps Cleared
0
1,010,431
Distance Traveled
976,097
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,700
570
46
5
0
143,038
3
L
Tyr
4,278
428
23
2
0
220,043
3
W
Amaterasu
5,829
583
31
3
0
231,717
4
L
Loki
4,671
467
42
4
0
222,622
3
W
Chronos
6,160
616
86
9
0
198,761
4
L
Artemis
4,813
481
53
5
0
190,832
2
W
Fenrir
6,702
670
67
7
0
222,441
1
W
Hades
6,395
640
74
7
0
175,862
4
W
Medusa
6,332
633
87
9
0
181,650
5
L
Nox
4,768
477
47
5
0
199,562
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role