Player Matchup

Hera
Hera
Berse1109
Hera
Level 108
God Stats
2W - 2L
1,113 SR
Queue Stats
182W - 189L
1,381 Elo+
Solo
Heimdallr
Heimdallr
Hekrasovec
Heimdallr
Level 64
God Stats
1W - 5L
1,366 SR
Queue Stats
17W - 24L
1,436 Elo+
Solo
Sobek
Sobek
wiertek96
Sobek
Level 119
God Stats
1W - 1L
1,279 SR
Queue Stats
43W - 52L
1,379 Elo+
Solo
Team Averages
Level 97
1,253 SR
1,398 Elo+

VS

Team Averages
Level 82
1,275 SR
1,357 Elo+
Ne Zha
Ne Zha
Erikklein
Ne Zha
Level 102
God Stats
18W - 21L
1,424 SR
Queue Stats
338W - 408L
1,434 Elo+
Party 1
Bacchus
Bacchus
Faulenzen
Bacchus
Level 77
God Stats
4W - 5L
1,200 SR
Queue Stats
37W - 62L
1,322 Elo+
Party 1
Baba Yaga
Baba Yaga
Gaeres
Baba Yaga
Level 67
God Stats
3W - 12L
1,200 SR
Queue Stats
245W - 399L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
2 / 9 / 0
10,240
602
12,815
11,101
3,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
Hekrasovec
Heimdallr
13
0 / 7 / 2
9,421
554
12,789
16,200
5,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
wiertek96
Sobek
12
0 / 5 / 2
9,879
581
7,068
20,240
18,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Erikklein
Ne Zha
16
10 / 0 / 9
12,699
747
13,018
19,191
11,598
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bacchus
Faulenzen
Bacchus
15
5 / 0 / 16
12,839
755
11,325
15,649
24,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baba Yaga
Gaeres
Baba Yaga
15
6 / 2 / 12
11,680
687
12,848
10,458
4,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
58
2
Kills
21
21
Deaths
2
4
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Hera
2
9
0
0.22
W
Ne Zha
Erikklein
Ne Zha
10
0
9
14.5
W
Bacchus
Faulenzen
Bacchus
5
0
16
13
W
Baba Yaga
Gaeres
Baba Yaga
6
2
12
6
L
Heimdallr
Hekrasovec
Heimdallr
0
7
2
0.14
L
Sobek
wiertek96
Sobek
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,672
Damage
37,191
47,541
Taken
45,298
27,986
Mitigated
40,871
11,346
Healing
16,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
12,815
2,394
46
742
11,101
3,522
107
6,152
4,705
52,557
0
W
Ne Zha
Erikklein
Ne Zha
13,018
3,273
0
6,326
19,191
11,598
1,116
7,543
11,402
0
64,422
W
Bacchus
Faulenzen
Bacchus
11,325
1,259
0
3,798
15,649
24,291
302
5,875
9,463
33,574
0
W
Baba Yaga
Gaeres
Baba Yaga
12,848
995
1,334
4,921
10,458
4,982
1,140
5,833
4,385
51,344
0
L
Heimdallr
Hekrasovec
Heimdallr
12,789
4,001
645
3,184
16,200
5,669
149
8,026
7,976
0
46,368
L
Sobek
wiertek96
Sobek
7,068
528
0
6,729
20,240
18,795
58
9,269
10,621
24,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,540
Gold Earned
37,218
160
Minions Killed
196
0
Camps Cleared
0
819,183
Distance Traveled
1,142,174
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,240
602
71
4
0
260,277
5
W
Ne Zha
12,699
747
87
5
0
489,325
5
W
Bacchus
12,839
755
33
2
0
328,691
4
W
Baba Yaga
11,680
687
76
4
0
324,158
1
L
Heimdallr
9,421
554
62
4
0
254,007
5
L
Sobek
9,879
581
27
2
0
304,899
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role